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Home » General Discussions » General Discussion » Jelly 4.0 [Marathon] FanMaps server online (Updated April 6th 2012)  () 2 Votes
Re: [MapPack-Marathon]-4.0- server online [message #464438 is a reply to message #463615] Thu, 15 March 2012 12:09 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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i so mad bro

Nah, I'll probably check it out anyways. I just get bored with games where no one has a clear lead for over an hour, you know?


Re: [MapPack-Marathon]-4.0- server online [message #464441 is a reply to message #463615] Thu, 15 March 2012 14:56 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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in all honesty you get used to it
and after playing in Marathon a bit AOW games will seem unsatisfying when they're won by time limit
it's like not finishing the job

i was born and raised in AOW so i'm familiar with both game types


liquidv2
Re: [MapPack-Marathon]-4.0- server online [message #464451 is a reply to message #463615] Thu, 15 March 2012 18:06 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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i've been playing renegade since 'Nam and i dont feel games that take longer than one hour dont go anywhere

Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: [MapPack-Marathon]-4.0- server online [message #464734 is a reply to message #463615] Wed, 21 March 2012 02:52 Go to previous messageGo to next message
crazfulla is currently offline  crazfulla
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Marathon only gets fruatrating in the main Jelly Marathon server when it is full. The default maps are way too small for that many players. The mappack server obviously doesn't get the same numbers, and the maps are often bigger, so its much better that way.

Also, many fanmaps are quite well balanced. The thing is you have to play more than just a few to find out which.

liquidv2 wrote on Thu, 15 March 2012 14:56


and after playing in Marathon a bit AOW games will seem unsatisfying when they're won by time limit
it's like not finishing the job


agreed, points wins are starting to feel cheap for me, kinda like how some people feel about ped beacons.


"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.

[Updated on: Wed, 21 March 2012 02:56]

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Re: [MapPack-Marathon]-4.0- server online [message #464751 is a reply to message #464734] Wed, 21 March 2012 15:19 Go to previous messageGo to next message
T0RN is currently offline  T0RN
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crazfulla wrote on Wed, 21 March 2012 05:52

Marathon only gets fruatrating in the main Jelly Marathon server when it is full. The default maps are way too small for that many players. The mappack server obviously doesn't get the same numbers, and the maps are often bigger, so its much better that way.

Also, many fanmaps are quite well balanced. The thing is you have to play more than just a few to find out which.

liquidv2 wrote on Thu, 15 March 2012 14:56


and after playing in Marathon a bit AOW games will seem unsatisfying when they're won by time limit
it's like not finishing the job


agreed, points wins are starting to feel cheap for me, kinda like how some people feel about ped beacons.

I'm getting the same way, I used to hate marathon games.
Now if base destruction doesn't end the game it doesn't feel right.
Re: Jelly 4.0 [Marathon] FanMaps server online [message #465620 is a reply to message #463615] Fri, 06 April 2012 03:30 Go to previous messageGo to next message
T0RN is currently offline  T0RN
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Updated.
Re: [MapPack-Marathon]-4.0- server online [message #465627 is a reply to message #464751] Fri, 06 April 2012 08:13 Go to previous messageGo to next message
Hypnos is currently offline  Hypnos
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T0RN wrote on Wed, 21 March 2012 22:19

crazfulla wrote on Wed, 21 March 2012 05:52

Marathon only gets fruatrating in the main Jelly Marathon server when it is full. The default maps are way too small for that many players. The mappack server obviously doesn't get the same numbers, and the maps are often bigger, so its much better that way.

Also, many fanmaps are quite well balanced. The thing is you have to play more than just a few to find out which.

liquidv2 wrote on Thu, 15 March 2012 14:56


and after playing in Marathon a bit AOW games will seem unsatisfying when they're won by time limit
it's like not finishing the job


agreed, points wins are starting to feel cheap for me, kinda like how some people feel about ped beacons.

I'm getting the same way, I used to hate marathon games.
Now if base destruction doesn't end the game it doesn't feel right.


You people have been brainwashed by this marathonesque mentality - all out war is the best! Razz


http://i33.tinypic.com/2ls7bzb.png

Caveman wrote on Fri, 21 January 2011 08:26

Well this topic is still going on. I have to say I haven't watched much Anime recently (maybe a year or so) the last thing I saw was GITS (for the third time)

Im not too sure whether I just dont enjoy Anime anymore or whether its just I dont have time really to shit and watch it.






Re: Jelly 4.0 [Marathon] FanMaps server online [message #465629 is a reply to message #463615] Fri, 06 April 2012 09:46 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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marathon is the real C&C mode

Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: Jelly 4.0 [Marathon] FanMaps server online [message #465659 is a reply to message #463615] Fri, 06 April 2012 17:30 Go to previous message
YesNoMayb is currently offline  YesNoMayb
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Add Carnage Club Extreme NAOW.
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