Renegade Public Forums
C&C: Renegade -- Dead since 2012!™
Home » Renegade Discussions » Tiberian Technologies Forum » Tiberian Technologies releases TT-scripts 4.0 open beta 3!
icon4.gif  Tiberian Technologies releases TT-scripts 4.0 open beta 3! [message #460617] Thu, 08 December 2011 07:07 Go to next message
EvilWhiteDragon  is currently offline EvilWhiteDragon  
Messages: 3751
Registered: October 2005
Location: The Netherlands
General (3 Stars)

From: 145.33.161*
http://www.tiberiantechnologies.org/files/tt.prlogo.png
After three months since the first release of TT, we are very pleased to announce the release the third beta of scripts.dll 4.0! Almost all changes in this build are bugfixes or small user experience improvements. We have no complete change log, but our bug tracker includes most important changes. If you have beta 2 installed, the game will automatically install the update, but the new installer is also available if you have not yet installed scripts 4.0 or want to reinstall it.

Many thanks to everyone who helped testing beta 2 and reported bugs. Almost all changes between beta 2 and beta 3 have been made in response to one or more reports!

The list of changes for Beta 3:

  • Fix various ghosting issues
  • Add -map <mapname> command line option to automatically load a map in LAN mode on startup (good for easy testing)
  • Fix various issues causing input configuration to become corrupted or stuffed up or go wrong. (e.g. "I lost all my key settings and nothing is working")
  • Fix issue where you can shoot through vehicle logos
  • Fix memory leak on gameover
  • Add support for per-map settings in the CTF and crates plugins
  • Fix DisableExtraWeapons option in SSGM
  • Fix for a net-code issue that could happen if you have a large number of weapons
  • Various updates that should help improve FPS a little bit
  • Add support for loading an always3.dat
  • Ship a TT always3.dat containing the English language versions of the Core Patch 2 sound effects (nuke/ion countdown) and a fixed w3d file for the airstrip MCT to fix issues with that object
  • Make points distribution plugin not give points for objects that are neutral (i.e. not GDI or Nod)
  • Workaround for problem someone was having with lots of rundll32 instances appearing when they used TT
  • Fixed bug where vehicles could get money every frame when they ran over a crate when picking up crates with vehicles was disabled
  • Fix so the launcher displays better errors if it cant contact the TT update server (and also allow you to enter the game anyway even without the update check if you want)
  • Fix for some garbage pixels on the HUD

Thank you for understanding, and thanks again for participating in this beta and reporting any issues! And most of all, enjoy the new beta!

Links to the previous beta releases, with additional information:
Beta 1
Beta 2


Note to server owners: beta3 has changed slightly since the pre-release yesterday. You will have to update your files since that release. Please see the beta3 pre-release topic for details. We're sorry for any inconvinience caused by this.

[Updated on: Wed, 07 March 2012 11:17]


http://www.blackintel.org/usr/evilwhitedragon/pointfix.gif
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.
Re: Tiberian Technologies releases TT-scripts 4.0 open beta 3! [message #460798] Mon, 12 December 2011 16:45 Go to previous messageGo to next message
StealthEye  is currently offline StealthEye  
Messages: 2518
Registered: May 2006
Location: The Netherlands
General (2 Stars)

From: *xs4all.nl
We just put a hotpatch on the update system to fix the following issues:

- Game hangs when saving input configuration.
- Input configuration names get corrupted.
- A crash that occurred on some maps.

For server owners: there were no changes to the FDS, so there is no need to update your server.

Enjoy!


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: Tiberian Technologies releases TT-scripts 4.0 open beta 3! [message #460831] Tue, 13 December 2011 09:22 Go to previous messageGo to next message
NACHO-ARG  is currently offline NACHO-ARG  
Messages: 397
Registered: October 2010
Commander
From: *190-228-202.telecom.net.ar
thanks a lot man Wink
Re: Tiberian Technologies releases TT-scripts 4.0 open beta 3! [message #460833] Tue, 13 December 2011 11:07 Go to previous messageGo to next message
iRANian  is currently offline iRANian  
Messages: 4262
Registered: April 2011
General (4 Stars)
From: *cm-8.dynamic.ziggo.nl
The hot patch system is awesome.


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: Tiberian Technologies releases TT-scripts 4.0 open beta 3! [message #461080] Fri, 23 December 2011 18:10 Go to previous messageGo to next message
Sean  is currently offline Sean  
Messages: 822
Registered: February 2009
Colonel

From: *know.cable.virginmedia.com
I'm definetly seeing alot less ghosts since the latest patch. Seems like it's back to normal (stock rene).

Nice work. Thumbs Up


Head admin at TmX (The Matrix Sniper server)

irc.thematrixserver.com
The Matrix Sniper: 188.138.84.134:4576
Re: Tiberian Technologies releases TT-scripts 4.0 open beta 3! [message #461312] Wed, 04 January 2012 08:15 Go to previous messageGo to next message
Renardin6  is currently offline Renardin6  
Messages: 1563
Registered: December 2003
Location: Belgium
General (1 Star)

From: *persgroep-ops.net
any chance to get reflecting water on a next patch?
Re: Tiberian Technologies releases TT-scripts 4.0 open beta 3! [message #461319] Wed, 04 January 2012 15:48 Go to previous messageGo to next message
Generalcamo  is currently offline Generalcamo  
Messages: 522
Registered: October 2010
Colonel
From: *30.89.75.dynamic.ip.windstream.net
With the aforementioned bugs with it, I don't think so. We might be surprised though.
Re: Tiberian Technologies releases TT-scripts 4.0 open beta 3! [message #463119] Tue, 28 February 2012 17:19 Go to previous messageGo to next message
Ani  is currently offline Ani  
Messages: 399
Registered: February 2012
Location: New York City
Commander

From: *nyc.res.rr.com
I might sound like a complete n00b, but I want to run a new server with 4.0 and SSGM, how do I go about installing the new scripts with SSGM? There doesn't seem to be a clear tutorial on how to do this now..

Thanks

P.S. Should I install CP2 before I do anything else on a fresh FDS install?
Re: Tiberian Technologies releases TT-scripts 4.0 open beta 3! [message #463155] Wed, 29 February 2012 01:06 Go to previous messageGo to next message
EvilWhiteDragon  is currently offline EvilWhiteDragon  
Messages: 3751
Registered: October 2005
Location: The Netherlands
General (3 Stars)

From: 62.140.137*
You could just download the TT server patch and optionally fixed maps and you should be all set.


http://www.blackintel.org/usr/evilwhitedragon/pointfix.gif
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.
Re: Tiberian Technologies releases TT-scripts 4.0 open beta 3! [message #463308] Thu, 01 March 2012 11:42 Go to previous message
StealthEye  is currently offline StealthEye  
Messages: 2518
Registered: May 2006
Location: The Netherlands
General (2 Stars)

From: *its-s.tudelft.nl
Also see the wiki: http://www.tiberiantechnologies.org/wiki/ There is some information on (new) configuration options there.

[Updated on: Thu, 01 March 2012 11:43]


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Previous Topic:Double "* Harvester Under Attack" Sound
Next Topic:BRenBot 1.53.10
Goto Forum:
  


Current Time: Sun Jun 25 12:21:31 MST 2017
.:: Contact :: Home ::.

Powered by: FUDforum 2.7.7RC2.
Copyright ©2001-2007 FUD Forum Bulletin Board Software