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Re: [SSGM 4.0 Plugin] GameSpy Support [message #468899 is a reply to message #468876] Sun, 10 June 2012 00:34 Go to previous messageGo to next message
Distrbd21 is currently offline  Distrbd21
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Animoskity wrote on Sat, 09 June 2012 18:34

I think the new beta has broke this plugin. Can I get an update?


Your router must be blocking it or you don't have the right port defined in the ssgm.ini.

I'm running beta 5 and my server shows on the gsa list with no problems.

there is no need for an up date.

You can contact me via TeamSpeak either on mine dsts.us:3369 or on ts.MultiPlayerForums.com, I can help you set it up right.


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Re: [SSGM 4.0 Plugin] GameSpy Support [message #469043 is a reply to message #468899] Mon, 11 June 2012 06:41 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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DistrbdSt0rm21 wrote on Sun, 10 June 2012 09:34

Animoskity wrote on Sat, 09 June 2012 18:34

I think the new beta has broke this plugin. Can I get an update?


Your router must be blocking it or you don't have the right port defined in the ssgm.ini.

I'm running beta 5 and my server shows on the gsa list with no problems.

there is no need for an up date.

You can contact me via TeamSpeak either on mine dsts.us:3369 or on ts.MultiPlayerForums.com, I can help you set it up right.

Eh... You're aware that dedicated servers usually don't have NAT-routers in their connection path, right?


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Re: [SSGM 4.0 Plugin] GameSpy Support [message #469066 is a reply to message #454882] Mon, 11 June 2012 13:38 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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You'll have to wait till TT fixes the Is_XXXXX() functions or w/e missing function is causing the issue.

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Re: [SSGM 4.0 Plugin] GameSpy Support [message #469075 is a reply to message #469043] Mon, 11 June 2012 15:14 Go to previous messageGo to next message
Distrbd21 is currently offline  Distrbd21
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EvilWhiteDragon wrote on Mon, 11 June 2012 08:41

DistrbdSt0rm21 wrote on Sun, 10 June 2012 09:34

Animoskity wrote on Sat, 09 June 2012 18:34

I think the new beta has broke this plugin. Can I get an update?


Your router must be blocking it or you don't have the right port defined in the ssgm.ini.

I'm running beta 5 and my server shows on the gsa list with no problems.

there is no need for an up date.

You can contact me via TeamSpeak either on mine dsts.us:3369 or on ts.MultiPlayerForums.com, I can help you set it up right.

Eh... You're aware that dedicated servers usually don't have NAT-routers in their connection path, right?


Yes mine goes through one but I port forwarded the ports that people connect until I get my server box, or if I decide to go with your hosting ;p


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Re: [SSGM 4.0 Plugin] GameSpy Support [message #469076 is a reply to message #469075] Mon, 11 June 2012 15:21 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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DistrbdSt0rm21 wrote on Mon, 11 June 2012 17:14

EvilWhiteDragon wrote on Mon, 11 June 2012 08:41

DistrbdSt0rm21 wrote on Sun, 10 June 2012 09:34

Animoskity wrote on Sat, 09 June 2012 18:34

I think the new beta has broke this plugin. Can I get an update?


Your router must be blocking it or you don't have the right port defined in the ssgm.ini.

I'm running beta 5 and my server shows on the gsa list with no problems.

there is no need for an up date.

You can contact me via TeamSpeak either on mine dsts.us:3369 or on ts.MultiPlayerForums.com, I can help you set it up right.

Eh... You're aware that dedicated servers usually don't have NAT-routers in their connection path, right?


Yes mine goes through one but I port forwarded the ports that people connect until I get my server box, or if I decide to go with your hosting ;p

What he is saying is that dedicated server boxes (i.e. one hosted in a colocation center, like SoftLayer in Dallas) do not HAVE NAT routers. So therefore, what you're talking about has nothing to do with his problem (unless of course his server is behind a NAT router at home or something similar).


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Re: [SSGM 4.0 Plugin] GameSpy Support [message #469495 is a reply to message #454882] Tue, 19 June 2012 10:04 Go to previous messageGo to next message
cAmpa is currently offline  cAmpa
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There must be something wrong with this plugin.
On RenList it does work fine but on RR browser it's mostly unscanned.

A fix would be great.


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[Updated on: Tue, 19 June 2012 10:06]

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Re: [SSGM 4.0 Plugin] GameSpy Support [message #469496 is a reply to message #454882] Tue, 19 June 2012 10:10 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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sure give me the rr source and i'll check it for you, rr probably doesnt support gamespy correctly

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Re: [SSGM 4.0 Plugin] GameSpy Support [message #469499 is a reply to message #469496] Tue, 19 June 2012 10:21 Go to previous messageGo to next message
cAmpa is currently offline  cAmpa
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iRANian wrote on Tue, 19 June 2012 19:10

sure give me the rr source and i'll check it for you, rr probably doesnt support gamespy correctly



I can't and it only has trouble with this plugin, RRServer, Brenbot WOLSpy etc. work great there.


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[Updated on: Tue, 19 June 2012 10:21]

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Re: [SSGM 4.0 Plugin] GameSpy Support [message #469501 is a reply to message #454882] Tue, 19 June 2012 10:25 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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when i used the launcher it wouldnt show wolspy servers and sometimes it didnt scan brenbot ones, it would also display a bunch of servers that i couldnt actually connect to and it showed "unscanned" servers, w/e those are

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[Updated on: Tue, 19 June 2012 10:26]

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Re: [SSGM 4.0 Plugin] GameSpy Support [message #469502 is a reply to message #454882] Tue, 19 June 2012 10:40 Go to previous messageGo to next message
cAmpa is currently offline  cAmpa
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Beside Server's using your plugin it looks fine for me.

Screenshot attached.
  • Attachment: rlrr.jpg
    (Size: 273.06KB, Downloaded 136 times)


Bückstabü!
Re: [SSGM 4.0 Plugin] GameSpy Support [message #469503 is a reply to message #454882] Tue, 19 June 2012 10:48 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Uhm, it shows up in GameSpy Arcade and RenList just fine. I can't tell what RR is doing wrong without the source code although I could disassemble it I guess if I feel like. Try adding 'csvr 1' and 'dg 1' to the info sent. That shoudn't work because BRenBot sends those out incorrectly.

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Re: [SSGM 4.0 Plugin] GameSpy Support [message #469504 is a reply to message #469503] Tue, 19 June 2012 11:05 Go to previous messageGo to next message
cAmpa is currently offline  cAmpa
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iRANian wrote on Tue, 19 June 2012 19:48

Try adding 'csvr 1' and 'dg 1' to the info sent. That shoudn't work because BRenBot sends those out incorrectly.


Not sure what to do, can you explain?


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Re: [SSGM 4.0 Plugin] GameSpy Support [message #469505 is a reply to message #454882] Tue, 19 June 2012 11:07 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Me neither, but both the RR server and BrenBot send those out (you can check with a gamespy list brower), only the gamename and gamever are neccessary for RenList and GSA though.

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Re: [SSGM 4.0 Plugin] GameSpy Support [message #473815 is a reply to message #454882] Sat, 01 September 2012 14:21 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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I've uploaded version 1.4, Animoski reported that both his main and test server crashed at the same and that the FDS didn't generate a crashdump, which likely means it crashed in the GSA socket thread code from this plugin, he suspected the reason it crashed was because the connection with the GameSpy master server was lost.

This plugin checks for socket errors the way Microsoft's documentation describes, but receiving data on a closed socket isn't considered an error, it will cause zero bytes of data to be received instead of an error being "set". My plugin didn't check for this because it's fucking retarded to design a function like that and this design wasn't highlighted in the documentation.

The update adds code to check for this and another data corruption case, but I'm not sure if it fixes this of crash which I'm not certain if it was caused by this plugin (although it seems very likely).


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Re: [SSGM 4.0 Plugin] GameSpy Support [message #473816 is a reply to message #454882] Sat, 01 September 2012 15:09 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Released version 1.5, this version should fix an issue where sometimes the real player count is appended twice to the XWIS game title.

Also changed the code so it's a bit more efficient, although you won't notice this at all. I'm using code from Whitedragon that hasn't been publicly released (yet).


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Re: [SSGM 4.0 Plugin] GameSpy Support [message #473817 is a reply to message #473816] Sat, 01 September 2012 15:18 Go to previous messageGo to next message
cAmpa is currently offline  cAmpa
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Have you fixed the problem with the RR launcher? Tell Me

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Re: [SSGM 4.0 Plugin] GameSpy Support [message #473818 is a reply to message #454882] Sat, 01 September 2012 15:24 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Nope, I don't know what the issue is.

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Re: [SSGM 4.0 Plugin] GameSpy Support [message #485819 is a reply to message #454882] Sat, 08 February 2014 03:36 Go to previous messageGo to next message
ExEric3 is currently offline  ExEric3
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iRANian can you update it for scripts 4.1?
Re: [SSGM 4.0 Plugin] GameSpy Support [message #485922 is a reply to message #469503] Mon, 10 February 2014 07:11 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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iRANian wrote on Tue, 19 June 2012 18:48

Uhm, it shows up in GameSpy Arcade and RenList just fine. I can't tell what RR is doing wrong without the source code although I could disassemble it I guess if I feel like. Try adding 'csvr 1' and 'dg 1' to the info sent. That shoudn't work because BRenBot sends those out incorrectly.


Oh really? In what way are they wrong?

It's the first I've heard of it, if you'd care to let me know what's wrong with them I'll go ahead and fix it.

(And yes, I'm aware this topic is quite old, but I don't come in here very often lol)


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Re: [SSGM 4.0 Plugin] GameSpy Support [message #485925 is a reply to message #454882] Mon, 10 February 2014 09:55 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Don't know what is wrong but it shows up in RenList like in the attached screenshot.

Might be fixed with a newer BRenBot release though, it only seems to affect a few servers listed on GSA now.


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Re: [SSGM 4.0 Plugin] GameSpy Support [message #485928 is a reply to message #454882] Mon, 10 February 2014 10:29 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Oh yeah, I do recall there was an issue escaping blank values which I fixed a long, long time ago... unfortunately severs aren't particularly quick to update their bots. I assumed it must have been something more recent than that.

Thanks for getting back to me though.



I also find it quite amusing that the TSR servers are listed in there... we only have GSA turned on for our own launcher to talk to, I had no idea they were showing up on renlist.


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[Updated on: Mon, 10 February 2014 10:30]

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Re: [SSGM 4.0 Plugin] GameSpy Support [message #485930 is a reply to message #454882] Mon, 10 February 2014 10:58 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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You guys are using your own GSA master server clone?

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Re: [SSGM 4.0 Plugin] GameSpy Support [message #485936 is a reply to message #454882] Mon, 10 February 2014 11:35 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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Clearly not, because Reborn servers appear on RenList.

-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: [SSGM 4.0 Plugin] GameSpy Support [message #485944 is a reply to message #454882] Mon, 10 February 2014 14:36 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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That's why I was wondering. Might also mean it's broadcasting on the clone and on GSA.

Figured they just filter on servers hosting with a map with RA_ or TS_ as prefix.


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Re: [SSGM 4.0 Plugin] GameSpy Support [message #485950 is a reply to message #454882] Mon, 10 February 2014 18:01 Go to previous messageGo to previous message
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no, we use the gsa query/response mechanism to feed game info to our launcher clients, which send UDP queries to servers listed in an XML file. we piggy back the gsa support built into brenbot to avoid the need for any additional server side code... its meant to have the actual broadcasting turned off, I'll have to look into that.

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