Re: Can't Reload Full Guns [message #454448 is a reply to message #454167] |
Tue, 13 September 2011 07:49 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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In the grand scheme of things, it's not important. I can certainly live without it. However, I could state the same about the game itself, too.
I do like to reload at will, I just enjoy it. Sometimes it's exciting to reload and run the risk of an enemy appearing (wincing and squirming in my seat like it will some how help me, lol).
If the line of code in question was written specifically for a good reason, then it should be left. If however it was made because the author deemed it stupid to reload a full clip, then it should be removed. TT has no business changing that.
I think Seye has a great handle on the situation, and has called it how it is.
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Re: Can't Reload Full Guns [message #454707 is a reply to message #454705] |
Thu, 15 September 2011 12:48 |
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Jerad2142
Messages: 3805 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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cmatt42 wrote on Thu, 15 September 2011 12:28 | How did this shit reach 3 pages? You guys complain too much.
A client-side option sounds completely reasonable, however.
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Think thats called "NOT pressing the reload key when your gun is full."
Don't see why people would actually expect them to do even more work to support blocking reload when guns are full when as far as we know it serves no purpose in having been added in the first place.
But hey, if you think there should be an option to keep you from doing something in game I won't judge. However, I can't say I've ever accidently hit R on accident (E is another story however, hate it when I'm flying a VTOL and finish replying to a message and hit E on accident on my way to press W).
[Updated on: Thu, 15 September 2011 12:49] Report message to a moderator
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Re: Can't Reload Full Guns [message #454709 is a reply to message #454167] |
Thu, 15 September 2011 13:01 |
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Spyder
Messages: 1070 Registered: March 2006
Karma: 0
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General (1 Star) |
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Being able to reload my gun when my clip was still full was the best indication for me to check whether I still had ammo, without having to check the ammo counter itself. Right now I keep thinking that my gun is empty because I don't hear a reload sound nor do I see a reload animation.
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