Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Release Forum » havoc-->reborn commando
havoc-->reborn commando [message #446296] Wed, 27 April 2011 23:52 Go to next message
NACHO-ARG is currently offline  NACHO-ARG
Messages: 397
Registered: October 2010
Karma: 0
Commander
hello ppl due to the help of some guys that i contact here i learn some basic renx skills so now i want to share some of my progres and know what you think.



http://s3.subirimagenes.com/fondosycapturas/6314590camorebo.jpg



model creator: reborn team


http://syckaudio.com/renegadeskins/users/nachos85/havoc%20camuflage%20vecion%202 .rar





Re: havoc-->reborn commando [message #446300 is a reply to message #446296] Thu, 28 April 2011 03:29 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
Messages: 1711
Registered: December 2007
Location: Amsterdam
Karma: 0
General (1 Star)
In b4 building bar rage fest Sarcasm

IMO the head doesn't look/feel right to me.


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg
Re: havoc-->reborn commando [message #446302 is a reply to message #446296] Thu, 28 April 2011 04:41 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
Messages: 884
Registered: April 2007
Karma: 0
Colonel
I understand you are using camouflage as your theme but maybe the yellow blue deadsix style would suit it better.
That way you could make the glass (sky)blue and maybe the face of havoc looks better that way.

Or just change the color of the helmets glass to darkblue and correct the gdi logo Wink


That's just my opinion do with it what you want.

Nearly looks as if the helmet itself is broken in a few pieces are you sure all the vertices are still attached correctly?

+ when making screenshots try to only display the model/skin that you want to show.

For the rest keep trying and working and who knows where you will end up Smile

[Updated on: Thu, 28 April 2011 04:42]

Report message to a moderator

Re: havoc-->reborn commando [message #446311 is a reply to message #446296] Thu, 28 April 2011 08:43 Go to previous messageGo to next message
GraYaSDF is currently offline  GraYaSDF
Messages: 42
Registered: June 2010
Location: Moscow
Karma: 0
Recruit

Nice idea, comrade! But how this idea came to mind? Anyway, he is really kickass commando now (as McHeill) http://www.cncseries.ru/forums/style_emoticons/def/16.gif

http://cncfile.ru/getimg.php?image=GraYaSDF/Im2.jpg
Chief programmer and director
Re: havoc-->reborn commando [message #446312 is a reply to message #446296] Thu, 28 April 2011 08:56 Go to previous messageGo to next message
Altzan is currently offline  Altzan
Messages: 1586
Registered: September 2008
Location: Tennessee
Karma: 0
General (1 Star)
I don't really see Havoc wearing one of those... but you do make it look good.

I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: havoc-->reborn commando [message #446317 is a reply to message #446296] Thu, 28 April 2011 10:58 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
Messages: 397
Registered: October 2010
Karma: 0
Commander
thanks guys i will keep working whit this one and see if i can make it look beter
Re: havoc-->reborn commando [message #446348 is a reply to message #446317] Fri, 29 April 2011 03:45 Go to previous messageGo to next message
GraYaSDF is currently offline  GraYaSDF
Messages: 42
Registered: June 2010
Location: Moscow
Karma: 0
Recruit

NACHO-ARG wrote on Thu, 28 April 2011 21:58

thanks guys i will keep working whit this one and see if i can make it look beter

I think, Havoc's texture needs bigger resolution and fine details. And some glitches on his head, I know you can fix it.


http://cncfile.ru/getimg.php?image=GraYaSDF/Im2.jpg
Chief programmer and director
Re: havoc-->reborn commando [message #446583 is a reply to message #446296] Thu, 05 May 2011 23:34 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
Messages: 397
Registered: October 2010
Karma: 0
Commander
i think the texture is fine, it seams a litle bit mess up but that is the camo rotating efect like the one sbh uses. as for the helmet i really had a lot of fun trying to align the inside par of it lol, and the glass part i agree it needs some fixes to look beter, btw thanks for your advice guys.
Re: havoc-->reborn commando [message #448017 is a reply to message #446296] Thu, 26 May 2011 06:17 Go to previous message
Stefan is currently offline  Stefan
Messages: 212
Registered: April 2006
Karma: 0
Recruit
his head is too big.

je m'appelle ohnoes!
Previous Topic: Coop 4.0: C&C_Joipa
Next Topic: Modified Laser and Rail gun
Goto Forum:
  


Current Time: Thu Mar 28 03:20:32 MST 2024

Total time taken to generate the page: 0.00725 seconds