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Re: Renegade Mod [message #433894 is a reply to message #433126] Sat, 31 July 2010 03:35 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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I believe one of the reasons westwood changed their unit and weaponset was because they werent unique in comparison with other games.

According to tiberiandawn you have real-life guns like the m16.
Problem is there are many games that feature the standard rifles and guns.

Same goes for the vehicles.



Also the buildings in Renegade are way smaller.
PP on the right advpp on the left. (advpp is more rl style)
So when you make such a huge structure you did have to have a big interior as well. (otherwise it would look kinda silly)
Gameplaywise this is not smart.

Look just making 'tiberian dawn' is not gona work.
You need to figure out what you want and 'How to make it special'.
Thats what westwood did I suggest you look around on this site and check the cnc-source gallery.
http://www.cnc-source.com/forums/index.php?app=gallery&module=cats&do=sc &cat=45
Re: Renegade Mod [message #433945 is a reply to message #433126] Sat, 31 July 2010 14:39 Go to previous messageGo to next message
Bfranx is currently offline  Bfranx
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http://www.moddb.com/games/tiberian-dawn-the-first-strike

Re: Renegade Mod [message #433952 is a reply to message #433126] Sat, 31 July 2010 15:05 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
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Note how Renegade is set in 2002

Cabal8616 wrote on Sun, 27 April 2008 15:50

I say a personal fanning of the genitals would be awesome.


RA3 AUTOMATICLY SUCKS
www.battlefordune.co.uk
Re: Renegade Mod [message #433994 is a reply to message #433857] Sat, 31 July 2010 23:50 Go to previous messageGo to next message
Bfranx is currently offline  Bfranx
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ok, then this mod is set in 1995

Re: Renegade Mod [message #434078 is a reply to message #433126] Sun, 01 August 2010 20:01 Go to previous messageGo to next message
Bfranx is currently offline  Bfranx
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As i'm sure a lot of you have noticed, the website we are linked to, has nothng to do with the mod. Well, currently we are using a url redirect to one of my friends websites. Our website should be up and functional anywhere within 1-14 days, so don't worry.

Re: Renegade Mod [message #434127 is a reply to message #433126] Mon, 02 August 2010 11:28 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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I'd be up for helping this, but it just doesn't seem like you have your shit together. Sorry.

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Re: Renegade Mod [message #434223 is a reply to message #433126] Wed, 04 August 2010 07:38 Go to previous messageGo to next message
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really you should Start with something smaller.
Re: Renegade Mod [message #434245 is a reply to message #433126] Wed, 04 August 2010 19:39 Go to previous messageGo to next message
Bfranx is currently offline  Bfranx
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ok, thanks for the "help" i guess? :/

Re: Renegade Mod [message #434795 is a reply to message #433126] Sat, 14 August 2010 22:24 Go to previous messageGo to next message
Bfranx is currently offline  Bfranx
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Big surprise coming soon ^^

Re: Renegade Mod [message #436876 is a reply to message #433126] Wed, 22 September 2010 15:08 Go to previous messageGo to next message
Bfranx is currently offline  Bfranx
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check our moddb page if you want to see our surprise. if you cant see it, its still awaiting approval.

[Updated on: Wed, 22 September 2010 15:09]

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Re: Renegade Mod [message #436966 is a reply to message #433126] Sat, 25 September 2010 07:44 Go to previous messageGo to next message
Bfranx is currently offline  Bfranx
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SURPRISE!!!
http://media.moddb.com/cache/images/games/1/14/13213/thumb_620x2000/Image.jpg[img]http://media.moddb.com/cache/images/games/1/14/13213/thumb_620x2000/Image.2.jpg


Re: Renegade Mod [message #436971 is a reply to message #433126] Sat, 25 September 2010 08:56 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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Pics are small but looks like UnrealEditor??
AFAIK you need to ask EA permission to use C&C stuff on another engine then one of EA's.
Also, when you want to make a mod stand-alone you have to ask EA aswell, even if it's on one of their own engines.

I don't know how strictly they are on this but you better ask.


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg

[Updated on: Sat, 25 September 2010 08:57]

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Re: Renegade Mod [message #436972 is a reply to message #433126] Sat, 25 September 2010 09:06 Go to previous messageGo to next message
Spyder
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Do you think this is gonna work? You just work your way into the forums and expect people to join your team? Good luck...

Omar007 wrote on Sat, 25 September 2010 17:56

Pics are small but looks like UnrealEditor??
AFAIK you need to ask EA permission to use C&C stuff on another engine then one of EA's.
Also, when you want to make a mod stand-alone you have to ask EA aswell, even if it's on one of their own engines.

I don't know how strictly they are on this but you better ask.


EA is very strict with this kinda stuff.

[Updated on: Sat, 25 September 2010 09:07]

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Re: Renegade Mod [message #436974 is a reply to message #433126] Sat, 25 September 2010 11:27 Go to previous messageGo to next message
Bfranx is currently offline  Bfranx
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why would i do this, if i wasnt already trying to get standalone? if ren x can do it why cant we? and yes, i do expect people to join.

Re: Renegade Mod [message #436976 is a reply to message #436974] Sat, 25 September 2010 12:51 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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Bfranx wrote on Sat, 25 September 2010 20:27

why would i do this, if i wasnt already trying to get standalone? if ren x can do it why cant we? and yes, i do expect people to join.

They can because they have permission.
You don't so you can't.

(well technically you could; lawsuit inc Sarcasm )

And if you want people to join make sure you aren't doing stuff illegally. Normal people don't really like illegal stuff that much Razz


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg

[Updated on: Sat, 25 September 2010 12:53]

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Re: Renegade Mod [message #436977 is a reply to message #433126] Sat, 25 September 2010 12:59 Go to previous messageGo to next message
Bfranx is currently offline  Bfranx
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I said, i've got it covered. its not even a factor at this point. it wont be until we at least get a beta up. but if noone helps we wont even get that far!

[Updated on: Sat, 25 September 2010 13:00]

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Re: Renegade Mod [message #436978 is a reply to message #433126] Sat, 25 September 2010 13:18 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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Rule #1; get permission etc FIRST!!!

If you didnt know, enough mods have been terminated before they where released, hell some even got terminated right after they went online with their mod!


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg

[Updated on: Sat, 25 September 2010 13:19]

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Re: Renegade Mod [message #436981 is a reply to message #433126] Sat, 25 September 2010 14:05 Go to previous messageGo to next message
Bfranx is currently offline  Bfranx
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Ok, you do it then. Do you have any idea how hard it is now that APOC is gone? I'm working on it, i know its important, get off my back about it. its not like i can do it in the next 3 seconds...


[Updated on: Sat, 25 September 2010 14:09]

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Re: Renegade Mod [message #436982 is a reply to message #436981] Sat, 25 September 2010 14:06 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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Bfranx wrote on Sat, 25 September 2010 23:05

Ok, you do it then. Do you have any idea how hard it is now that APOC is gone? I'm working on it, i know its important, get off my back about it. its not like i can do it in the next 3 seconds...

I know i'm in the exact same spot!
I've been trying to reach Goodman for over 3 weeks now :V
APOC responded to me in 7 minutes D:

Though it's not smart going public with your stuff if you don't have permission.
You can ofcource work on it and see if you can find some people but showing and/or releasing anything you don't have permission for, is just not smart.


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg

[Updated on: Sat, 25 September 2010 14:08]

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Re: Renegade Mod [message #436983 is a reply to message #433126] Sat, 25 September 2010 14:12 Go to previous messageGo to next message
Bfranx is currently offline  Bfranx
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Well, it's hard and i understand. And while we probably shouldnt release, its not going to stop us from working. But rest assured we're doing everything we can to get the necessary permissions. lol with how slow goodman is, id rather get EA's attention by releasing and then work something out.

Re: Renegade Mod [message #436984 is a reply to message #433126] Sat, 25 September 2010 14:15 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
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The point Omar is trying to make is that you may never get permission to release it as a standalone and therefore you are falsely advertising it as Indie when it isn't.

Cabal8616 wrote on Sun, 27 April 2008 15:50

I say a personal fanning of the genitals would be awesome.


RA3 AUTOMATICLY SUCKS
www.battlefordune.co.uk
Re: Renegade Mod [message #436985 is a reply to message #433126] Sat, 25 September 2010 14:21 Go to previous messageGo to next message
Bfranx is currently offline  Bfranx
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Well we never said "we have permissions" to anyone. I mean, what do you want me to do?

Re: Renegade Mod [message #436986 is a reply to message #436985] Sat, 25 September 2010 14:39 Go to previous messageGo to next message
Tupolev TU-95 Bear is currently offline  Tupolev TU-95 Bear
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Well first, i just read on your Moddb page that your moving to the UT3 engine, so id advise you to have permission from Epic games aswell as EA.


So you was on the .w3d now to the Unreal Engine? Sarcasm


Decent people


Quotes or w/e

Re: Renegade Mod [message #436988 is a reply to message #433126] Sat, 25 September 2010 14:47 Go to previous messageGo to next message
Spyder
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Just another fail project...This is never going to happen. Especially with that attitude.

I am currently busy contacting Crystal Dynamics, Eidos and Activision to get permission to make an Unreal 3 version of the game Pandemonium. I have sent about 20 e-mails already in the past 6 months. No clear response yet. Until I have permission I will not start recruiting people. « The correct way.

What Omar is trying to say is, first get your things sorted out. Make sure you have permission from Epic Games and EA Games, until then your project is just another "NO GO" project.
Re: Renegade Mod [message #436989 is a reply to message #436988] Sat, 25 September 2010 15:06 Go to previous messageGo to previous message
Tupolev TU-95 Bear is currently offline  Tupolev TU-95 Bear
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Anon wrote on Sat, 25 September 2010 22:47

Just another fail project...This is never going to happen. Especially with that attitude.

I am currently busy contacting Crystal Dynamics, Eidos and Activision to get permission to make an Unreal 3 version of the game Pandemonium. I have sent about 20 e-mails already in the past 6 months. No clear response yet. Until I have permission I will not start recruiting people. « The correct way.

What Omar is trying to say is, first get your things sorted out. Make sure you have permission from Epic Games and EA Games, until then your project is just another "NO GO" project.

Thumbs Up Exactly, it seems your not listening to Omar or Anon.
So really, if you dont understand > If your mod is not given permission and your team had worked on it for nothing, well thats it.....


Decent people


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[Updated on: Sat, 25 September 2010 15:12]

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