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Home » Technical Support » Win32 FDS » C++/BRenBot In-Game Commands... (Help!!!)
icon5.gif  C++/BRenBot In-Game Commands... [message #417293] Mon, 11 January 2010 12:13 Go to next message
krisser20 is currently offline  krisser20
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Registered: August 2009
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Well i have got help with alot of things making my server interesting and ppl shall have thanks for that but 1 big thing that a would be apriciate most is.....

How to make my own server commands With C++ for BRenBot (also notepad if that is better Big Grin )
I have no clue of how to start writting and how to make BRenbot execute the script please help! That will make my server really good!!!

Thanks Anyway! Big Grin
Re: C++/BRenBot In-Game Commands... [message #417296 is a reply to message #417293] Mon, 11 January 2010 12:21 Go to previous messageGo to next message
raven
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Registered: January 2007
Location: Toronto, Ontario
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You can't write BR plugins in C++. You can write SSGM plugins in C++ in which case you would load them via ssgm.ini's well documented [Plugins] section.

If you want to write plugins for BR, you must code them in Perl. I would suggest downloading an existing plugin and learning how to write them off one of those.

To load it, you would place the .pm file and the .xml file in the BR plugins directory.


-Jelly Administrator
-Exodus Administrator
Re: C++/BRenBot In-Game Commands... [message #417297 is a reply to message #417293] Mon, 11 January 2010 12:29 Go to previous messageGo to next message
krisser20 is currently offline  krisser20
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I am not into coding but what is Perl?
Re: C++/BRenBot In-Game Commands... [message #417323 is a reply to message #417293] Mon, 11 January 2010 15:11 Go to previous message
Sladewill is currently offline  Sladewill
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Registered: January 2009
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linux coding language, influenced by C++. Its pretty simple to learn.

FT-Owners - Sladewill,Snazy2007,Willdy
http://FT-Gaming.com for more info...
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