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Re: The Apparent End of C&C? [message #410362 is a reply to message #410204] Wed, 11 November 2009 23:01 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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danpaul88 wrote on Wed, 11 November 2009 03:17

Lets face it, the C&C franchise died when they originally disbanded Westwood, all these mock-C&C games EA have made since then are just a pathetic attempt to fix that mistake.

i thought generals was entirely fun as fuck to play
there was no tiberium and there was no ore, but that didn't change the fact that it worked out and had a good balance in it
instead of going with some fictional storyline EA pumped out a RTS equivalent of Modern Warfare and applied Command and Conquer to the present day world

what was so bad about generals and zero hour? no cyborg commando? no Tanya? who the fuck cares, it was still a fun game that i played the living shit out of

my opinion on cnc 4 (shared by others) is it should just pick up where tiberian sun left off and act like cnc 3 never happened
they have the technology and the potential now to make the game what it was meant to be then
it's all set up for them; why start taking crazy-assed shot-in-the-dark hope-this-works risks for no reason at all? it's absolutely ridiculous but that's the way EA seems to work (or doesn't work, with 1,500 jobs being cut)


liquidv2

[Updated on: Wed, 11 November 2009 23:05]

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Re: The Apparent End of C&C? [message #410367 is a reply to message #410284] Thu, 12 November 2009 02:05 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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GEORGE ZIMMER wrote on Wed, 11 November 2009 15:36

PROTIP: RA3 is just as corny as RA2 was.


No, corny best describes the C&C storyline that takes itself seriously - those two were entertaining.

Generals = easily the best C&C, but the dweebs hated it for excluding Kane and his evil Brothershood!!!11 Hardcore C&C fans = a very special kind of losers.


lol
Re: The Apparent End of C&C? [message #410374 is a reply to message #410367] Thu, 12 November 2009 03:57 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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JohnDoe wrote on Thu, 12 November 2009 09:05

GEORGE ZIMMER wrote on Wed, 11 November 2009 15:36

PROTIP: RA3 is just as corny as RA2 was.


No, corny best describes the C&C storyline that takes itself seriously - those two were entertaining.

Generals = easily the best C&C, but the dweebs hated it for excluding Kane and his evil Brothershood!!!11 Hardcore C&C fans = a very special kind of losers.

Most people don't quite "hate" generals, they just hate that they named it C&C. It had nothing to do with C&C, and the style was much more similar to Warcraft than C&C. If they just called it something different, no one in the C&C community would have given a shit.


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Re: The Apparent End of C&C? [message #410376 is a reply to message #410160] Thu, 12 November 2009 04:15 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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I actually quite like Generals, I just don't think of it as a C&C game, but a franchise in it's own right. They slapped the C&C brand on it just so they could sell more copies.

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Re: The Apparent End of C&C? [message #410384 is a reply to message #410376] Thu, 12 November 2009 06:04 Go to previous messageGo to next message
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danpaul88 wrote on Thu, 12 November 2009 12:15

I actually quite like Generals, I just don't think of it as a C&C game, but a franchise in it's own right. They slapped the C&C brand on it just so they could sell more copies.

Indeed Razz

Although i didnt really liked Generals w/o ZH. ZH made me play it actually Big Grin


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Re: The Apparent End of C&C? [message #410536 is a reply to message #410384] Fri, 13 November 2009 09:40 Go to previous messageGo to next message
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Very sad to hear this.

Atleast I have all the C&C games...can always boot up the older titles and feel nostalgic.


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Re: The Apparent End of C&C? [message #410620 is a reply to message #410160] Fri, 13 November 2009 14:08 Go to previous messageGo to next message
RoCk2Star is currently offline  RoCk2Star
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Generals was and is a cnc, but it was new kind of saga. Theres tiberium saga about Nod and GDI, Red Alert saga about Allies and Soviets and the generals saga about Chinese,American,GLA war. I love C&C3 and KW, especially C&C3 it game play is just amazing, feels a bit oldschool. I never liked ra3 due to that it feels and looks really gay..

Gen was quite good balanced but ZH ... is just frustrating even if its addictive.
Re: The Apparent End of C&C? [message #410624 is a reply to message #410160] Fri, 13 November 2009 14:17 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Generals didn't really have much of a story, lol. Some of the gameplay was nice, though. Still, they coulda called it something different.

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Re: The Apparent End of C&C? [message #410628 is a reply to message #410624] Fri, 13 November 2009 14:27 Go to previous messageGo to next message
nikki6ixx is currently offline  nikki6ixx
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GEORGE ZIMMER wrote on Fri, 13 November 2009 15:17

Generals didn't really have much of a story, lol. Some of the gameplay was nice, though. Still, they coulda called it something different.


In my opinion, story is what helped kill C&C. The series started off gritty, and had a generally realistic schtick, with some loony stuff thrown in like a quasi-terror group/corporation which had phallic structures that fired lasers, barracks with fists sticking out of them, and a bald leader with a penchant for leather and turtlenecks.

But then both storylines just got really dumb, with too much crazy shit like aliens, mechanical bears and Japanese people. Plus, you had to know some backstory to get enjoyment, and that limits new people from the series.

I think EA understood this when they created Generals. The storyline was accessible because it fit the times when it was released, and that is great for a wide audience. Terrorists? Check! Conniving Chinese Commies? Double Check!!


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Aircraftkiller wrote on Fri, 10 January 2014 16:56

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Re: The Apparent End of C&C? [message #410633 is a reply to message #410160] Fri, 13 November 2009 14:38 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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BAD story is what killed it. TD's and RA's stories were, yeah, honestly best. TS kinda overdid it, but the atmosphere was pretty nice, and the Firestorm was a bit less cheesy (and the Nod campaign wasn't quite as bad in TS). RA2 definitely set the path for shitty story, though. The missions themselves were fun, but the cutscenes were the beginning of the end.

C&C3 definitely just way overdid it.


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Re: The Apparent End of C&C? [message #410637 is a reply to message #410160] Fri, 13 November 2009 15:07 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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Those live action cutscenes from the first two games are ridiculously cheesy...I remembered them as really cool back when I was a kid, but when I replayed those games a few years ago, I felt embarrassed. The same goes for Jedi Knight...just in case anyone else here was blown away by the story and the cutscenes back in '97. They're all great games, but the story aspect just doesn't stand the test of time.

lol
Re: The Apparent End of C&C? [message #410638 is a reply to message #410637] Fri, 13 November 2009 15:16 Go to previous messageGo to next message
nikki6ixx is currently offline  nikki6ixx
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JohnDoe wrote on Fri, 13 November 2009 16:07

Those live action cutscenes from the first two games are ridiculously cheesy...I remembered them as really cool back when I was a kid, but when I replayed those games a few years ago, I felt embarrassed. The same goes for Jedi Knight...just in case anyone else here was blown away by the story and the cutscenes back in '97. They're all great games, but the story aspect just doesn't stand the test of time.


Yeah, but the first C&C was made back in like, 1995, so I'd expect them to be cheesy by today's standards, although I haven't watched them for ages. Still, the games afterwards just took it way too far. I figured EA would've toned down the storylines/subject matter to be more consistent with the prevailing attitudes of today, but I guess that's why they made Generals.


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Aircraftkiller wrote on Fri, 10 January 2014 16:56

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[Updated on: Fri, 13 November 2009 15:17]

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Re: The Apparent End of C&C? [message #410641 is a reply to message #410160] Fri, 13 November 2009 15:33 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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I didn't think TD and RA were all that cheesy, honestly. They were pretty straightforward and didn't have overly huge cutscenes usually. TS definitely started the trend, though it wasn't all that bad still.

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Re: The Apparent End of C&C? [message #410652 is a reply to message #410641] Fri, 13 November 2009 17:11 Go to previous messageGo to next message
nikki6ixx is currently offline  nikki6ixx
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GEORGE ZIMMER wrote on Fri, 13 November 2009 16:33

I didn't think TD and RA were all that cheesy, honestly. They were pretty straightforward and didn't have overly huge cutscenes usually. TS definitely started the trend, though it wasn't all that bad still.


The first couple games did have some cheese, but that was part of their 'tongue-in-cheek' charm.


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Aircraftkiller wrote on Fri, 10 January 2014 16:56

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Re: The Apparent End of C&C? [message #410684 is a reply to message #410376] Sat, 14 November 2009 00:59 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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danpaul88 wrote on Thu, 12 November 2009 05:15

I actually quite like Generals, I just don't think of it as a C&C game, but a franchise in it's own right. They slapped the C&C brand on it just so they could sell more copies.

it didn't have kane or soviets in it, but everything else looked exactly like any other command and conquer game

you build a base, you build units, you destroy the enemy doing the exact same thing
there are resources to collect, there are superweapons, there are hero units

how did you decide Command & Conquer is restricted to the tiberium storyline and the red alert storyline? because that's where Westwood left off? who's to say they wouldn't have made Generals on their own later on, and if they had would you still say it's not a C&C game? come on now Razz


liquidv2
Re: The Apparent End of C&C? [message #410691 is a reply to message #410160] Sat, 14 November 2009 03:36 Go to previous messageGo to next message
Chuck Norris is currently offline  Chuck Norris
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Here's something nobody mentioned. What does this mean for TT and any potential patch for Renegade? Knowing they're done after C&C4, I doubt they'll spend any time with the Renegade community.

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Re: The Apparent End of C&C? [message #410694 is a reply to message #410160] Sat, 14 November 2009 04:01 Go to previous messageGo to next message
RoCk2Star is currently offline  RoCk2Star
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I really hate TT, it looks like the game thats made by mentally disabled people..
Re: The Apparent End of C&C? [message #410704 is a reply to message #410694] Sat, 14 November 2009 06:33 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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RoCk2Star wrote on Sat, 14 November 2009 05:01

I really hate TT, it looks like the game thats made by mentally disabled people..

Pretty sure Chuck meant Tiberian Technologies, if you were replying to him, lol.

Also, liquid, going by that logic, if you slapped "C&C: Old Ages" onto Warcraft, does that suddenly make it a good C&C game?


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Re: The Apparent End of C&C? [message #410705 is a reply to message #410691] Sat, 14 November 2009 06:35 Go to previous messageGo to next message
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Chuck Norris wrote on Sat, 14 November 2009 11:36

Here's something nobody mentioned. What does this mean for TT and any potential patch for Renegade? Knowing they're done after C&C4, I doubt they'll spend any time with the Renegade community.

We only have to get Apoc to put the patch on the patcher, and we're done :+ So we don't need too much of their time


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Re: The Apparent End of C&C? [message #410926 is a reply to message #410160] Sun, 15 November 2009 23:32 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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assuming you're done before he loses his job

Quote:

Also, liquid, going by that logic, if you slapped "C&C: Old Ages" onto Warcraft, does that suddenly make it a good C&C game?

i haven't played it but apparently it's a cool game
same concept and everything, and had it been made by Westwood and not Blizzard it could very well have a C&C tag on it

why does it has to have tiberium or soviets in it?


liquidv2
Re: The Apparent End of C&C? [message #410928 is a reply to message #410160] Mon, 16 November 2009 00:05 Go to previous messageGo to next message
Dreganius is currently offline  Dreganius
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Well here's the low-down. EA sucks, and Blizzard annoy me a bit with the Starcraft series, but that's off-topic.

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Re: The Apparent End of C&C? [message #410939 is a reply to message #410160] Mon, 16 November 2009 03:28 Go to previous messageGo to next message
Dreganius is currently offline  Dreganius
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I'm a Warhammer 40k fanboy. What can I say?

Terrans = Space Marine rip-off
Zerg = Tyranid rip-off
Protoss = Okay I give them credit for that one.

Not to say I don't like Starcraft, it's awesome fun.


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Re: The Apparent End of C&C? [message #410940 is a reply to message #410939] Mon, 16 November 2009 03:36 Go to previous messageGo to next message
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Dreganius wrote on Mon, 16 November 2009 02:28

I'm a Warhammer 40k fanboy. What can I say?

Terrans = Space Marine rip-off
Zerg = Tyranid rip-off
Protoss = Okay I give them credit for that one.

Not to say I don't like Starcraft, it's awesome fun.


Warhammer 40k is just D&D in space. If you're a Warhammer fanboy, you have no right to complain about originality. >:[


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Re: The Apparent End of C&C? [message #410956 is a reply to message #410160] Mon, 16 November 2009 08:53 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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I suck at RTS...stupid units never do what I want them to.

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Re: The Apparent End of C&C? [message #410963 is a reply to message #410160] Mon, 16 November 2009 09:36 Go to previous messageGo to previous message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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I don't get why whenever someone says StarCraft isn't the best game ever, people jump down their throats.

PROTIP: It's not. It's good, yes, but it's the RTS equivilent of a fighting game- you have to know 5835357 invisible rules which usually make no sense and unless you can react within 1/10ths of a second you're doomed to fail. This isn't to say it's bad either, but it gets tedious after a few games.


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