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Re: LCG vs Gunner [message #422587 is a reply to message #407060] Wed, 17 March 2010 08:18 Go to previous messageGo to next message
Sean is currently offline  Sean
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LeeumDee wrote on Fri, 16 October 2009 04:06

I prefer LCG, as I think it was mentioned before that they have no projectile and thus much easier to control and kill infantry at pretty much any range.


^that


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Re: LCG vs Gunner [message #422653 is a reply to message #422587] Wed, 17 March 2010 18:02 Go to previous messageGo to next message
HaTe is currently offline  HaTe
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Azazel wrote on Wed, 17 March 2010 09:18

LeeumDee wrote on Fri, 16 October 2009 04:06

I prefer LCG, as I think it was mentioned before that they have no projectile and thus much easier to control and kill infantry at pretty much any range.


^that

is bullshit.


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Re: LCG vs Gunner [message #422926 is a reply to message #406841] Sun, 21 March 2010 00:43 Go to previous messageGo to next message
snpr1101 is currently offline  snpr1101
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LCG vs Gunner:

Depends on the range between them.

If we were talking about a distance such as - the distance between the two tunnels leading to the Nod base on Field, then i'd want to be LCG for sure.

Personally, the strategy I use for gunner is to aim at the ground as close to the player as possible, thus as the distance between you and the opponent increases, the harder it gets to land rockets in that area consistently.

I think LCG wins out in all situations, really. Even in close range, why not rush the gunner so the splash damages him as well. I think you have to get lucky with some direct rocket hits to beat an opposing LCG as gunner, providing both players are equally skilled.


Re: LCG vs Gunner [message #422931 is a reply to message #422926] Sun, 21 March 2010 02:08 Go to previous messageGo to next message
zeratul is currently offline  zeratul
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For infantry/Light Armored Vehicles LCG

For ANY Vehicles Gunner

This is my choice for i am not that good at shooting infantry with gunner... also Nod is my favorite team and always has been since C&C Dawn Thumbs Up


Re: LCG vs Gunner [message #422958 is a reply to message #422926] Sun, 21 March 2010 09:08 Go to previous messageGo to next message
Kimb is currently offline  Kimb
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snpr1101 wrote on Sun, 21 March 2010 08:43

LCG vs Gunner:

Depends on the range between them.

If we were talking about a distance such as - the distance between the two tunnels leading to the Nod base on Field, then i'd want to be LCG for sure.

Personally, the strategy I use for gunner is to aim at the ground as close to the player as possible, thus as the distance between you and the opponent increases, the harder it gets to land rockets in that area consistently.

I think LCG wins out in all situations, really. Even in close range, why not rush the gunner so the splash damages him as well. I think you have to get lucky with some direct rocket hits to beat an opposing LCG as gunner, providing both players are equally skilled.


I agree with that, but i havent seen the LCG as much as ive seen gunner. People like gunner more for a reason i think


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CarrierII wrote on Fri 21 May 2010 06:58

This doesn't meet the minimum standards of spam.
Re: LCG vs Gunner [message #423096 is a reply to message #422958] Sun, 21 March 2010 23:09 Go to previous messageGo to next message
snpr1101 is currently offline  snpr1101
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Kimb wrote on Sun, 21 March 2010 10:08

snpr1101 wrote on Sun, 21 March 2010 08:43

LCG vs Gunner:

Depends on the range between them.

If we were talking about a distance such as - the distance between the two tunnels leading to the Nod base on Field, then i'd want to be LCG for sure.

Personally, the strategy I use for gunner is to aim at the ground as close to the player as possible, thus as the distance between you and the opponent increases, the harder it gets to land rockets in that area consistently.

I think LCG wins out in all situations, really. Even in close range, why not rush the gunner so the splash damages him as well. I think you have to get lucky with some direct rocket hits to beat an opposing LCG as gunner, providing both players are equally skilled.


I agree with that, but i havent seen the LCG as much as ive seen gunner. People like gunner more for a reason i think


Because in large AOW scenarios, your survivability drops dramatically; thus you want to do as much damage to as many people as quickly as possible. Get in, do damage, get out.

The Gunner is the fastest way to achieve this, fire a rocket, hug a wall.

For obvious reasons, LCG cannot do this.
Re: LCG vs Gunner [message #423140 is a reply to message #406841] Mon, 22 March 2010 08:08 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Gunner is more effective up close, actually...

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Re: LCG vs Gunner [message #426149 is a reply to message #406841] Sat, 17 April 2010 21:38 Go to previous messageGo to next message
badam is currently offline  badam
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I prefer the LCG in most situations, The only times I really prefer a Gunner is against flamers, mammys and buildings. For the other tanks with gunner if the tank driver is decent they will be able to dodge the missiles fast enough and up close vs infantry is just messy with all the jumping around. Although the Gunner is almost always awesome as a group except against some good snipes, but everything else they will mess up.
Re: LCG vs Gunner [message #426155 is a reply to message #406841] Sat, 17 April 2010 23:07 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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if you can hit a moving target use a gunner
if not use a lcg until you can


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Re: LCG vs Gunner [message #426162 is a reply to message #406841] Sat, 17 April 2010 23:35 Go to previous messageGo to next message
InternetThug is currently offline  InternetThug
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gunner .. hes black
Re: LCG vs Gunner [message #426163 is a reply to message #426162] Sat, 17 April 2010 23:43 Go to previous messageGo to next message
zeratul is currently offline  zeratul
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Ralph wrote on Sun, 18 April 2010 00:35

gunner .. hes black

good god it took this long for that to be said?


Re: LCG vs Gunner [message #426445 is a reply to message #406841] Tue, 20 April 2010 12:15 Go to previous message
SPIKDUM is currently offline  SPIKDUM
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gunner isn't black, he's a pirate.

also, you can't gunnerrush with lcg's, or pop out from a corner and fire a rocket in someone's face. also, gunner is superior in tunnels BOTH in close quarters AND at a distance, which the shotgunner isn't. plus, gunners are excellent in AOW for fucking up arties in the early phases of just about any map, due to their excellent range. LCGs can't hit the meds from the nod side of the field, gunners can hit arties from the GDI side though for instance.
gunners are extremely versatile, LCGs not so much
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