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Direct connect number of characters [message #402789] Mon, 14 September 2009 02:44 Go to next message
Goztow is currently offline  Goztow
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Registered: March 2005
Location: Belgium
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General (5 Stars)
Goztoe
It would be nice if the server owner could decide how many characters of someone's direct connect nickname are shown in the list at the top right corner of the screen. This would make it easier to keep an eye on credits, ... after double tab (which is important for more competitive gameplay).

Someone with a name: IamTheOneandOnlyGoz

would then be limited to IamTheOne, in the list at the top right corner of the screen.


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Direct connect number of characters [message #402835 is a reply to message #402789] Mon, 14 September 2009 12:34 Go to previous messageGo to next message
a000clown
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Commander
If two people using similar nicks that are long and cut off because of this, players might have trouble donating to them and other situations from not being able to type in a unique nick.

Although imo that's their own fault for choosing stupid nicknames, just thought I should mention it.
Re: Direct connect number of characters [message #402837 is a reply to message #402789] Mon, 14 September 2009 13:04 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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General (2 Stars)

In GSA/direct connect mode, the column for player names is larger. Always enlarging it is probably a better solution.

BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: Direct connect number of characters [message #402838 is a reply to message #402789] Mon, 14 September 2009 13:07 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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Category Moderator
I agree with Seye.

NR already locks the player name to 8 character (or was it 9?) if the server is on WOL mode unless the server owner has speicifally disabled this - and 25 characters for GSA/WOLSPY mode.

Perhaps these might be good limits rather than having people join as HELLO$T£GEWYSEEGDGEJGEGJG$J£GJ£JG£JG£$GJEGJDFGERGJODGOJDGDFKGDFGSFS

(Which Renegade did actually support.. lol - there is a limit till your ren jus crashes, but its certainly far too long to be a serious play nickname
Re: Direct connect number of characters [message #402893 is a reply to message #402789] Tue, 15 September 2009 08:23 Go to previous messageGo to next message
Sladewill is currently offline  Sladewill
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but there is a limited ammount nicks that are possible, when they are deleted ppl need new ones at some point this is gona run out so they need more characters

FT-Owners - Sladewill,Snazy2007,Willdy
http://FT-Gaming.com for more info...
Re: Direct connect number of characters [message #402900 is a reply to message #402789] Tue, 15 September 2009 10:38 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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thats on WOL...

direct connect you can join on any nick
Re: Direct connect number of characters [message #402912 is a reply to message #402789] Tue, 15 September 2009 13:26 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
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Colonel
Tbh theres at least 26*36^8 (2821109907456) possible nicks which should be sufficient tbh.

BlackIntel Administrator
Re: Direct connect number of characters [message #402992 is a reply to message #402789] Wed, 16 September 2009 08:18 Go to previous message
Sladewill is currently offline  Sladewill
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with the possibility of many ppl deleting there old nicks and making new ones.

FT-Owners - Sladewill,Snazy2007,Willdy
http://FT-Gaming.com for more info...
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