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Re: Fuck the new system to get unlocks in TF2 is gay! [message #388817 is a reply to message #387478] Mon, 01 June 2009 10:25 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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General (2 Stars)
While I like how I can get unlocks passively without having to grind for achievements, it's not going to help me if I get something for a class I never play. Yeah ok, you should play other classes, but let's face it- people still won't.

I'd much prefer it if you got unlocks based on your performance and play time, rather than achievements or entirely random shit.


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Re: Fuck the new system to get unlocks in TF2 is gay! [message #388821 is a reply to message #387478] Mon, 01 June 2009 11:04 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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General (3 Stars)

The best system is to do with performance scaled by time, that's for sure, something like:
% of games with kill count in top 3 (Or other performance measuring statistic) / total time playing (as that class or all classes (that is, total time spent playing TF2 online) depending on whether one-class playing should be encouraged)

Putting total time on the bottom means that people who play all day and night will get their unlocks at about the same speed as a good, but irregular player. (I assume that an individual does not dominate every game they play)

This does leave mid-range ability players who don't play often (IE, casual gamers) in a bad place though, unless you took that number as a "currency" value, and you could agree to "buy" (IE, trade in your points for an unlock) with the relative ability of an unlock (better ones being worth more) taken into account. Might lead to some smart ass working out how many points are likely to get you the best unlock. Giving them a value also makes trading with other players good.

(I don't play TF2, by the way, I'm just applying common sense)


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[Updated on: Mon, 01 June 2009 11:05]

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Re: Fuck the new system to get unlocks in TF2 is gay! [message #389014 is a reply to message #388821] Wed, 03 June 2009 01:05 Go to previous messageGo to next message
DutchNeon is currently offline  DutchNeon
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Colonel
CarrierII wrote on Mon, 01 June 2009 20:04

The best system is to do with performance scaled by time, that's for sure, something like:
% of games with kill count in top 3 (Or other performance measuring statistic) / total time playing (as that class or all classes (that is, total time spent playing TF2 online) depending on whether one-class playing should be encouraged)

Putting total time on the bottom means that people who play all day and night will get their unlocks at about the same speed as a good, but irregular player. (I assume that an individual does not dominate every game they play)

This does leave mid-range ability players who don't play often (IE, casual gamers) in a bad place though, unless you took that number as a "currency" value, and you could agree to "buy" (IE, trade in your points for an unlock) with the relative ability of an unlock (better ones being worth more) taken into account. Might lead to some smart ass working out how many points are likely to get you the best unlock. Giving them a value also makes trading with other players good.

(I don't play TF2, by the way, I'm just applying common sense)


Sadly, That kind of system is so easy abusable in Team Fortress 2. There are servers aimed at achievements, often including bots. You are forced to turn 'SV_Cheats' on to spawn bots, which will eliminate the possibility to get unlocks and achievements, but by turning off the 'SV_Cheats' command after spawning the bots + rejoining your (own) server, the server will think bots are just real persons, as 'SV_cheats' is off, letting you kill not moving 'enemies' fast, and getting stats fast, including unlocks and achievements.

Example of such thing:

http://www.youtube.com/watch?v=ej6aYfifZWE

[Updated on: Wed, 03 June 2009 01:06]

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Re: Fuck the new system to get unlocks in TF2 is gay! [message #389024 is a reply to message #387478] Wed, 03 June 2009 05:06 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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That's not my fault, that's poor coding on part of Valve.


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Re: Fuck the new system to get unlocks in TF2 is gay! [message #389073 is a reply to message #387649] Wed, 03 June 2009 17:24 Go to previous messageGo to next message
IAmFenix is currently offline  IAmFenix
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Memphis wrote on Sun, 24 May 2009 08:17

After doing the medic and pyro achievements I decided I didn't want to go through with any of that again so I just used my achievement unlocker.

YAY LETS SUPPORT HAX!!!!
Yes, the new system sucks, and we all know it.


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Re: Fuck the new system to get unlocks in TF2 is gay! [message #389124 is a reply to message #387478] Thu, 04 June 2009 05:29 Go to previous messageGo to next message
nope.avi is currently offline  nope.avi
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The achievement unlocker isn't even a hack, if it was valve would have banned the thousands of people who used it when it first came out instead of taking their unlocks away for a week.

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Re: Fuck the new system to get unlocks in TF2 is gay! [message #389158 is a reply to message #387478] Thu, 04 June 2009 12:38 Go to previous messageGo to next message
NukeIt15 is currently offline  NukeIt15
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Colonel
The fact that they did anything at all proves that it is not a legitimate technique. Also, if you use the unlocker in a VAC-enabled server during actual play, you can get banned for it. The whole "it isn't a cheat because" argument is as old as cheating... which doesn't change the fact that you're cheating if you use it. One would think that the whole "need a third-party tool because Valve didn't include a way of unlocking everything instantly" thing would kinda mark unlockers as obvious cheats, but you can delude yourself if it helps you sleep at night.

Just because the unlocker is a cheat doesn't mean that the legitimate unlock system isn't still stupid. As far as cheats go, unlockers are about as tame as it gets and I really couldn't give less of a shit if people use them. I won't, but in the end that's only because I don't want to run the risk; I still don't think that there should be any player effort required at all to unlock weapons and/or abilities in a multiplayer game. It's stupid, it's unfair to new players and players who can't play often, and it disrupts normal play (one way or another things don't settle down until everyone gets their goodies).


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Re: Fuck the new system to get unlocks in TF2 is gay! [message #389177 is a reply to message #387478] Thu, 04 June 2009 14:28 Go to previous messageGo to next message
nope.avi is currently offline  nope.avi
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I haven't used the unlocker, it's alot funner to get farm the achievements, but it's still not a cheat.

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Re: Fuck the new system to get unlocks in TF2 is gay! [message #389367 is a reply to message #387478] Sat, 06 June 2009 06:47 Go to previous messageGo to next message
Memphis is currently offline  Memphis
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The achievement does what it says on the tin, it unlocks achievements. The point in achievements is to feel you've achieved something so I guess the only person that loses out is me. As I said before I did all of the medic achievements as well as the pyro ones but found it incredibly boring. Of course since they fixed the system I've picked up all of the new items legitimately and now have duplicates. Still no hats though Sad.
Re: Fuck the new system to get unlocks in TF2 is gay! [message #389446 is a reply to message #389367] Sat, 06 June 2009 19:03 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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I have 4 Huntsman now Sad

However, I don't really mind not being able to get all of the unlockables because the game is very much playable if you don't have any. You'll still be able to kill spies who use the dead ringer without needing a Backburner and a Heavy with the original minigun can still kill a Heavy with a Natascha. They've made it such that there is a downside to switching the original weapon with one that you've unlocked so it remains fairly balanced and fair. In my opinion that makes the unlockable system in TF2 rather reasonable regardless of how silly it is now.


nopol10=Nopol=nopol(GSA)

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Re: Fuck the new system to get unlocks in TF2 is gay! [message #390114 is a reply to message #387478] Thu, 11 June 2009 04:00 Go to previous message
Sir Kane
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I got a second hat! (The Medic hat)

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
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