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Re: [Map] - C&C_Hourglass_Flying_BETA [message #368218 is a reply to message #366180] Wed, 21 January 2009 03:05 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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I seem to recall the optimum strategy for custom maps textures was using:

*your name here*_*texture name here*.dds

for all your texture names, as that removed naming conflicts...


Renguard is a wonderful initiative
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Re: [Map] - C&C_Hourglass_Flying_BETA [message #368332 is a reply to message #367600] Thu, 22 January 2009 01:09 Go to previous messageGo to next message
wittebolx is currently offline  wittebolx
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mjfabian wrote on Sat, 17 January 2009 03:41

http://users.wpi.edu/~mjfabian/C&C_Hourglass_Flying_098.zip

Last version before VIS. Really this time.


ive added this to our rotation, and although i dont have a problem with the map, i noticed a lot of players have issues with a big decrease in fps.
I think this is one of the few maps ive seen in renegade that i really like, im a graphic bitch myself (Crysis Wars).

many people play normal AOW here but if you wanna try this map in our gamemode then maybe you will get new ideas for this Wink
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Re: [Map] - C&C_Hourglass_Flying_BETA [message #370227 is a reply to message #367959] Tue, 03 February 2009 10:01 Go to previous messageGo to next message
rrutk is currently offline  rrutk
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@Reaver11: hmmmmm, the BETA HUD Smile want Smile
Re: [Map] - C&C_Hourglass_Flying_BETA [message #371188 is a reply to message #366180] Sun, 08 February 2009 18:54 Go to previous messageGo to next message
Fabian is currently offline  Fabian
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www.wpi.edu/~mjfabian/C&C_Hourglass_Flying_099.zip

This version has props with different levels of detail, which should improve fps a lot. VIS will most likely not be done.
Re: [Map] - C&C_Hourglass_Flying_BETA [message #379827 is a reply to message #366180] Sun, 12 April 2009 17:18 Go to previous messageGo to next message
a000clown
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Is this map finished/discontinued? I've always hated Hourglass but this remake looks very good and is one of the few that has a lot of potential.
Re: [Map] - C&C_Hourglass_Flying_BETA [message #379838 is a reply to message #366180] Sun, 12 April 2009 18:19 Go to previous messageGo to next message
DarkKnight is currently offline  DarkKnight
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well we host it on renbattle. Last I spoke to fabian he wasn't updating it anymore. Not sure if the latest version posted here but the last modified version he sent me is Sunday, February 08, 2009, 8:37:22 PM



http://i15.photobucket.com/albums/a380/twojacksrbetter/Renegade/DarkKnightSiggie.gif

[Updated on: Sun, 12 April 2009 18:19]

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Re: [Map] - C&C_Hourglass_Flying_BETA [message #379906 is a reply to message #379838] Mon, 13 April 2009 03:26 Go to previous messageGo to next message
-Xv- is currently offline  -Xv-
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WHy couldn't westwood put more detail into their maps D:

Im getting good fps all around, except if Im in 1 base and I look @ the hill then it drops to about 80-100, nothing to whine about.

I have all the bells and whistless enabled like chuck, although atm, I am severely limited by my current monitor which is an old 17 inch crt that limits me to 1280x1024. My system specs are a tad bit under Chucks
Re: [Map] - C&C_Hourglass_Flying_BETA [message #379923 is a reply to message #379906] Mon, 13 April 2009 05:38 Go to previous message
ErroR is currently offline  ErroR
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-Xv- wrote on Mon, 13 April 2009 13:26

WHy couldn't westwood put more detail into their maps D:

Im getting good fps all around, except if Im in 1 base and I look @ the hill then it drops to about 80-100, nothing to whine about.

I have all the bells and whistless enabled like chuck, although atm, I am severely limited by my current monitor which is an old 17 inch crt that limits me to 1280x1024. My system specs are a tad bit under Chucks

because ren is old and PCs sucked bad back then Listen
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