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In-game building health meter [message #364274] Sun, 21 December 2008 12:48 Go to next message
pawky
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Hi,

Sorry if this has been discussed before but given the unique nature of Renegade, I think it would be greatly convenient if some sort of building health meter is attached in the main screen.

I have seen concept screenshots from Sir Kane and Scrin before that show GDI and Nod building icon on the main screen so players are aware of the health of their buildings...
Re: In-game building health meter [message #364275 is a reply to message #364274] Sun, 21 December 2008 12:51 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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Hold 'K'.

Re: In-game building health meter [message #364276 is a reply to message #364275] Sun, 21 December 2008 12:55 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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cmatt42 wrote on Sun, 21 December 2008 13:51

Hold 'K'.


Um, yeah... he already KNOWS about that. He wants something to be able to view WITHOUT holding a button.

That said, it's probably not going to happen. Many people view it a a hack or a cheat.


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: In-game building health meter [message #364278 is a reply to message #364274] Sun, 21 December 2008 13:09 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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If I recall, someone was working on a HUD that could do that. So it is possible.

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Re: In-game building health meter [message #364284 is a reply to message #364278] Sun, 21 December 2008 13:19 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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Cabal8616 wrote on Sun, 21 December 2008 14:09

If I recall, someone was working on a HUD that could do that. So it is possible.


Yeah, I saw it too. The thread I saw it in was also full of people complaining it was a cheat. I'm not sure myself. It wouldn't be a cheat if it was publicly released, in my opinion.


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: In-game building health meter [message #364285 is a reply to message #364274] Sun, 21 December 2008 13:22 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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It is currently seen as a cheat, because it's an unfair advantage. IMO it'd ruin a part of the game. There's a reason why EVA doesn't immeditaely say "xxx under attack", right after it said "yyy under attack". It's too easy to defend if you can keep an eye on every building.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: In-game building health meter [message #364299 is a reply to message #364285] Sun, 21 December 2008 15:57 Go to previous messageGo to next message
KobraOps is currently offline  KobraOps
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Goztow wrote on Sun, 21 December 2008 14:22

It is currently seen as a cheat, because it's an unfair advantage. IMO it'd ruin a part of the game. There's a reason why EVA doesn't immeditaely say "xxx under attack", right after it said "yyy under attack". It's too easy to defend if you can keep an eye on every building.


lol and who decides its a cheat mr.axis?
This belongs in the Mod Section because TT is not going to add things to the game that arent needed, change gameplay too much, and are already in the game(it takes one sec to press K)
Re: In-game building health meter [message #364308 is a reply to message #364285] Sun, 21 December 2008 18:09 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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Goztow wrote on Sun, 21 December 2008 14:22

It's too easy to defend if you can keep an eye on every building.


That hit my logic senses head on. You are absolutely correct. How could anyone hit a building if the enemies knew the health of it every waking moment? That one trick of hitting one building and running to a different one would be ineffectual as well.


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire

[Updated on: Sun, 21 December 2008 18:09]

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Re: In-game building health meter [message #364312 is a reply to message #364274] Sun, 21 December 2008 18:43 Go to previous messageGo to next message
cAmpa is currently offline  cAmpa
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Quote:

It is currently seen as a cheat


Lies.


Bückstabü!
Re: In-game building health meter [message #364320 is a reply to message #364312] Sun, 21 December 2008 20:49 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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cAmpa wrote on Mon, 22 December 2008 02:43

Quote:

It is currently seen as a cheat


Lies.

Certainly not, however you look at it, it is an modification that isn't ment to make the game prettier, just easier. By easier I mean giving you an advantage over others.


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Re: In-game building health meter [message #364322 is a reply to message #364320] Sun, 21 December 2008 21:02 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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EvilWhiteDragon wrote on Sun, 21 December 2008 19:49

cAmpa wrote on Mon, 22 December 2008 02:43

Quote:

It is currently seen as a cheat


Lies.

Certainly not, however you look at it, it is an modification that isn't ment to make the game prettier, just easier. By easier I mean giving you an advantage over others.

Thumbs Up
Re: In-game building health meter [message #364330 is a reply to message #364274] Mon, 22 December 2008 00:22 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Why else would topic starter call it "greatly convenient"?

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: In-game building health meter [message #364340 is a reply to message #364330] Mon, 22 December 2008 03:49 Go to previous messageGo to next message
Caveman is currently offline  Caveman
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Its a cheat plain and simple.

#EOD


CarrierII wrote

BLUEHTHEN YOU AR NOT JUST A BIG CHEATAS AND YOU THE BIG HEAD JUST YOU USE FLY H4X FUCK YOU BIG CHEATAS YOUR CHEATZ IS BAD YOU WANT I WRAUGHT THIS YOUR CHEATZ IS BAD HEY IS 1 YEAR YOUR PROMESS A FLY HAX IN MULTIPLAYER AND IS DONT JUST TROOPRM02 I TELL IT ALL WHO REPLYER IN THIS FORUM YOU CHEATZ

Please don't make me type something like that again, not using puntuation is annoying.


http://r9.fodey.com/2158/bc450f3ca15045e9bdd7651fa49f3a0a.0.gif
Re: In-game building health meter [message #364357 is a reply to message #364340] Mon, 22 December 2008 08:36 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Caveman wrote on Mon, 22 December 2008 11:49

Its a cheat plain and simple.

#EOD

It's a cheat untill it becomes standard, in that case it's a feature. So IF TT decides to implement it, then it wouldn't be a cheat anymore, as anyone has it.


http://www.blackintel.org/usr/evilwhitedragon/pointfix.gif
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.
Re: In-game building health meter [message #364367 is a reply to message #364357] Mon, 22 December 2008 08:58 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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EvilWhiteDragon wrote on Mon, 22 December 2008 16:36

Caveman wrote on Mon, 22 December 2008 11:49

Its a cheat plain and simple.

#EOD

It's a cheat untill it becomes standard, in that case it's a feature. So IF TT decides to implement it, then it wouldn't be a cheat anymore, as anyone has it.

That's obviously the case for any cheat Smile.


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: In-game building health meter [message #364369 is a reply to message #364274] Mon, 22 December 2008 09:07 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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I wont even use it if its release, it takes to much space and looks crappy, and if i wanna see my building HP then i simply press K... what i never use/look at

[Updated on: Mon, 22 December 2008 09:07]

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Re: In-game building health meter [message #364386 is a reply to message #364367] Mon, 22 December 2008 13:13 Go to previous messageGo to next message
ChewML is currently offline  ChewML
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Goztow wrote on Mon, 22 December 2008 09:58

EvilWhiteDragon wrote on Mon, 22 December 2008 16:36

Caveman wrote on Mon, 22 December 2008 11:49

Its a cheat plain and simple.

#EOD

It's a cheat untill it becomes standard, in that case it's a feature. So IF TT decides to implement it, then it wouldn't be a cheat anymore, as anyone has it.

That's obviously the case for any cheat Smile.

I wonder what would happen if we gave everyone *cheat name removed*...
Re: In-game building health meter [message #364389 is a reply to message #364386] Mon, 22 December 2008 13:17 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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ChewML wrote on Mon, 22 December 2008 14:13

Goztow wrote on Mon, 22 December 2008 09:58

EvilWhiteDragon wrote on Mon, 22 December 2008 16:36

Caveman wrote on Mon, 22 December 2008 11:49

Its a cheat plain and simple.

#EOD

It's a cheat untill it becomes standard, in that case it's a feature. So IF TT decides to implement it, then it wouldn't be a cheat anymore, as anyone has it.

That's obviously the case for any cheat Smile.

I wonder what would happen if we gave everyone *cheat name removed*...

0wned!
Re: In-game building health meter [message #364391 is a reply to message #364274] Mon, 22 December 2008 13:57 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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I don't want this feature to be standard.

Especially when only a few people use it. These features would change the gameplay of renegade + everyone can see which building is under attack it makes it useless to fire a 'fake' shot on another building.

Although a proximity mine counter is usefull I dont want to see that on a hud. The fun of renegade is that sometimes you dont know what is comming. (For instance a left over techie that tries to bomb a building, and now you can see there are mines dissapearing on your counter)

At the moment it is an unfair advantage. I like the hud idea as it is in renegade not too much gibberish blocking your screen or giving you too much information that takes away the fun of sneakattacks.

I don't want to see features like this as standard. Preferb I dont want to see them at all.
Re: In-game building health meter [message #364397 is a reply to message #364274] Mon, 22 December 2008 14:47 Go to previous messageGo to next message
Genesis2001
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What about only showing critical buildings on the HUD then? Critical being defined as less than 15% or 20% health...
Re: In-game building health meter [message #364402 is a reply to message #364397] Mon, 22 December 2008 15:41 Go to previous messageGo to next message
Caveman is currently offline  Caveman
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Doesnt matter if its 10% or 100% it would still fuck up the game too much.. You wouldn't beable to use an engi to place C4 on a building while waiting for your team mate to throw his spare c4 on as well because the enemy would know about it.

As I said, its a cheat.



CarrierII wrote

BLUEHTHEN YOU AR NOT JUST A BIG CHEATAS AND YOU THE BIG HEAD JUST YOU USE FLY H4X FUCK YOU BIG CHEATAS YOUR CHEATZ IS BAD YOU WANT I WRAUGHT THIS YOUR CHEATZ IS BAD HEY IS 1 YEAR YOUR PROMESS A FLY HAX IN MULTIPLAYER AND IS DONT JUST TROOPRM02 I TELL IT ALL WHO REPLYER IN THIS FORUM YOU CHEATZ

Please don't make me type something like that again, not using puntuation is annoying.


http://r9.fodey.com/2158/bc450f3ca15045e9bdd7651fa49f3a0a.0.gif
Re: In-game building health meter [message #364410 is a reply to message #364402] Mon, 22 December 2008 16:06 Go to previous messageGo to next message
Genesis2001
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Caveman wrote on Mon, 22 December 2008 15:41

Doesnt matter if its 10% or 100% it would still fuck up the game too much.. You wouldn't beable to use an engi to place C4 on a building while waiting for your team mate to throw his spare c4 on as well because the enemy would know about it.

As I said, its a cheat.


It's not a cheat...It's already available by pressing "K"...
Re: In-game building health meter [message #364412 is a reply to message #364410] Mon, 22 December 2008 16:09 Go to previous messageGo to next message
Caveman is currently offline  Caveman
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Aye however to always have it present on screen without any interaction from the player is different.. How many players do you know that actually stop... press K, look for the builing and then carry on? 1 in 10? Its the same as having a mine counter always present. Might as well have a vehicle counter since its available if you press J.


CarrierII wrote

BLUEHTHEN YOU AR NOT JUST A BIG CHEATAS AND YOU THE BIG HEAD JUST YOU USE FLY H4X FUCK YOU BIG CHEATAS YOUR CHEATZ IS BAD YOU WANT I WRAUGHT THIS YOUR CHEATZ IS BAD HEY IS 1 YEAR YOUR PROMESS A FLY HAX IN MULTIPLAYER AND IS DONT JUST TROOPRM02 I TELL IT ALL WHO REPLYER IN THIS FORUM YOU CHEATZ

Please don't make me type something like that again, not using puntuation is annoying.


http://r9.fodey.com/2158/bc450f3ca15045e9bdd7651fa49f3a0a.0.gif
Re: In-game building health meter [message #364413 is a reply to message #364274] Mon, 22 December 2008 16:14 Go to previous messageGo to next message
Genesis2001
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I agree that the mine counter on the main HUD is a bad idea...

And I see the other side of the argument why it could be CONSIDERED a cheat..I just wanted to voice my opinion...
Re: In-game building health meter [message #364415 is a reply to message #364412] Mon, 22 December 2008 16:15 Go to previous messageGo to previous message
KobraOps is currently offline  KobraOps
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Caveman wrote on Mon, 22 December 2008 23:09

Aye however to always have it present on screen without any interaction from the player is different.. How many players do you know that actually stop... press K, look for the builing and then carry on? 1 in 10? Its the same as having a mine counter always present. Might as well have a vehicle counter since its available if you press J.



Not really ppl can be out of the vehicle when u press J, so your attempt to exaggerate to make a point has failed.
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