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RenRem protocol [message #351553] Sun, 21 September 2008 04:15 Go to next message
jindrak2 is currently offline  jindrak2
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Registered: September 2007
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Hey guys,

Im scripting a bot in Java for my server.

For the moment, i use the FDSTalk.dll file to communicate to FDS (with JNI technology) and i used SSGM DDE as well. But i want to use pure java code to communicate to FDS and for that i need to know how RenRem does it.


If someone can help me it would be great Big Grin

Re: RenRem protocol [message #351902 is a reply to message #351553] Tue, 23 September 2008 16:06 Go to previous messageGo to next message
jindrak2 is currently offline  jindrak2
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I made my java file alone. It talks directly to RenegadeFDS Big Grin without renrem, fdstalk ,...

I had fun with the java bytes ^^
Re: RenRem protocol [message #351926 is a reply to message #351553] Tue, 23 September 2008 23:48 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
Very nice Smile. Will you release it?

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: RenRem protocol [message #351929 is a reply to message #351926] Wed, 24 September 2008 01:21 Go to previous messageGo to next message
jindrak2 is currently offline  jindrak2
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I will see.

I need to optimize the code and make a real java class before releasing the code.
Re: RenRem protocol [message #395095 is a reply to message #351929] Wed, 15 July 2009 14:05 Go to previous messageGo to next message
snazy2000 is currently offline  snazy2000
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i no im opening an old topic but ages ago i found this somewere

import java.io.*;
import java.net.*;

class JavaFDS {

byte[] message5 = new byte[20];

private String password;
private byte[] result;
private byte[] receiveData;
private String message;
private DatagramSocket clientSocket;
private	InetAddress IPAdress;
private int port;
private DatagramPacket sendPacket,receivePacket;
	
	public void connectFDS(String password, int port) throws Exception
	{
		this.password = password;
		message = password;
		this.port = port;
		encrypt2();
		
		clientSocket = new DatagramSocket();
		IPAdress = InetAddress.getByName("loopback");
		receiveData = new byte[1024];
		
		sendPacket = new DatagramPacket(result,result.length,IPAdress,port);
		clientSocket.send(sendPacket);
		//receivePacket = new DatagramPacket(receiveData,receiveData.length);
		//clientSocket.receive(receivePacket);
		//decrypt2();
		//Connection1.sendMsg("PRIVMSG " + Connection1.chan + " " + message);
		//System.out.println(byteToInt(receiveData[1]));
		return;
	}
	public void sendMsg(String message) throws Exception
	{
		this.message = message;
		encrypt2();
		
		receiveData = new byte[1024];
		sendPacket = new DatagramPacket(result,result.length,IPAdress,port);
		clientSocket.send(sendPacket);
		//receivePacket = new DatagramPacket(receiveData,receiveData.length);
		//clientSocket.receive(receivePacket);
		//modifiedSentence = new String(receivePacket.getData());
		//System.out.println(byteToInt(receiveData[1]));
		//decrypt2();
		//decrypt2();
		//shutdown();
		//return this.message;
		return;
	}
	public void shutdown() throws Exception
	{
		clientSocket.close();
	}


// ****************
// Internal functions
// ****************
	

// Encrypt the variable "message" and stock the encryption into the variable "result"

private void decrypt2() throws Exception {
	int l=1023;
	while(byteToInt(receiveData[l])==0)
		l--;
	//System.out.println(l);
	while (l%4 != 0)
			l++;
	byte[] dmessage = new byte[l+1];
	for(int i=0;i<l+1;i++)
		dmessage[i] = receiveData[i];
	
	//System.out.println(dmessage[0]);
	
	byte ESI;
		byte[] ECX = {(byte)0x00,(byte)0x00,(byte)0x00,(byte)0x00};
		byte[] EDX = {(byte)0x00,(byte)0x00,(byte)0x00,(byte)0x00};
		byte[] EBX = {(byte)0x00,(byte)0x00,(byte)0x00,(byte)0x01};
		byte[] EAX = {(byte)0x00,(byte)0x00,(byte)0x00,(byte)0x00};
		
		String shortpass;
		if (password.length()>=8)
			shortpass = password.substring(0,8);
		else 
			return;
		byte[] bpass = new byte[8];
		bpass = shortpass.getBytes();
	
	for(int i=4;i<l+1;i++)
	{
		EDX[3] = dmessage[i];
		mov(ECX,EAX);
		ECX[3] = (byte) (ECX[3] & (byte)0x07);
		ECX[0]=(byte)0x00;
		ECX[1]=(byte)0x00;
		ECX[2]=(byte)0x00;
		ESI = ECX[3];
		ECX[3] = bpass[byteToInt(ECX[3])];
		ECX[3] = (byte)(ECX[3] ^ EDX[3]);
		EDX[3] = ECX[3];
		bpass[(int)ESI] = ECX[3];
		EDX[3] = (byte)(EDX[3] + ~EAX[3] + (byte)0x01);
		EDX[3] = (byte)(EDX[3] + (byte)0x32);
		dmessage[i] = EDX[3];
		add(EAX,EBX);		
	}
	
	for(int i=0;i<l+1;i++)
	{
		if(byteToInt(dmessage[i]) == 10)
			dmessage[i]=(byte)0x20;
			}
		
	byte[] dmessage2 = new byte[l+1-8];
	for(int i=0;i<l+1-8;i++)
		dmessage2[i] = dmessage[i+8];
		
	byte[] dmessage3 = new byte[l+1-11];
	for(int i=0;i<l+1-11;i++)
		dmessage3[i] = dmessage2[i];
	String tze = new String( dmessage3 , "Cp1252" );
	this.message=tze;
	//System.out.println(message);
	
	
}

private void encrypt2() throws Exception
	{
		int l = this.message.length();
		byte[] bmessage = new byte[l];
		bmessage = this.message.getBytes();
		
		String shortpass;
		if (password.length()>=8)
			shortpass = password.substring(0,8);
		else 
			return;
		byte[] bpass = new byte[8];
		bpass = shortpass.getBytes();
		
		l=l+9;
		while (l%4 != 0)
			l++;
		result = new byte[l];
		
		// Initialisation
		
		for(int i=0;i<l;i++)
		{
			if(i<8)
			{
				result[i]=(byte)0x00;
			}
			else if(i>7 && i<8+this.message.length())
			{
				result[i]=bmessage[i-8];
			}
			else
			{
				result[i] = (byte)0x00;
			}
		}
		
		// Encryption
		
		byte ESI;
		byte[] ECX = {(byte)0x00,(byte)0x00,(byte)0x00,(byte)0x00};
		byte[] EDX = {(byte)0x00,(byte)0x00,(byte)0x00,(byte)0x00};
		byte[] EBX = {(byte)0x00,(byte)0x00,(byte)0x00,(byte)0x01};
		byte[] EAX = {(byte)0x00,(byte)0x00,(byte)0x00,(byte)0x00};
		
		for(int i=4;i<this.message.length()+9;i++)
		{
			EAX[3] = result[i];
			mov(EDX,ECX);
			EDX[3] = (byte) (EDX[3] & (byte)0x07);
			EDX[0]=(byte)0x00;
			EDX[1]=(byte)0x00;
			EDX[2]=(byte)0x00;
			add(EAX,ECX);
			EAX[3] = (byte)(EAX[3] + ~(byte)0x32 + (byte)0x01);
			ESI = EDX[3];
			EDX[3] = bpass[(int)EDX[3]];
			EAX[3] = (byte)(EAX[3] ^ EDX[3]);
			result[i] = EAX[3];
			EDX[3] = (byte)(EDX[3] ^ EAX[3]);
			bpass[(int)ESI] = EDX[3];
			add(ECX,EBX);	
		}
		
		
		int rrr;
		if((this.message.length()+4+1)%4 == 0)
			rrr = (this.message.length()+4+1)/4;
			else
			rrr = (this.message.length()+4+1)/4+1;
		//if((this.message.length())%4 != 0)
		//rrr--;
		for(int i=0;i<rrr;i++)
		{
			ECX[0] = result[3];
			ECX[1] = result[2];
			ECX[2] = result[1];
			ECX[3] = result[0];
			
			mov(EAX,ECX);
			
			EAX[3] = (byte)((byte)(EAX[0] >> 7) & (byte)0x00 + 1);
			EAX[0] = (byte)0x00;
			EAX[1] = (byte)0x00;
			EAX[2] = (byte)0x00;
						
			shl(ECX);
		
			add(EAX,ECX);		
			
			ECX[0] = result[4*i+7];
			ECX[1] = result[4*i+6];
			ECX[2] = result[4*i+5];
			ECX[3] = result[4*i+4];
			
			add(EAX,ECX);
			
			result[3] = EAX[0];
			result[2] = EAX[1];
			result[1] = EAX[2];
			result[0] = EAX[3];	
		}
	}
	
// Convert a signed byte to an integer.
	
private int byteToInt(byte bIn){
if((bIn > 127) || (bIn < -128))
	return 0;
else
{
	if(bIn >= 0)
		return (int)bIn;
	else{
		return (-(-(int)bIn) & 0xff);
	}
}
}

// Replace the first registry by the second one.

private void mov(byte[] reg1, byte[] reg2)
{
	reg1[0] = reg2[0];
	reg1[1] = reg2[1];
	reg1[2] = reg2[2];
	reg1[3] = reg2[3];
}

// Add the second registry to the first one and stock the result into the first registry.

private void add(byte[] reg1, byte[] reg2)
{
	byte temp = (byte)0x00;
	byte temp2 = (byte)0x00;
			
	if(byteToInt(reg1[3])+byteToInt(reg2[3]) > 255)
		temp = (byte)0x01;
	reg1[3] = (byte)(reg1[3] + reg2[3]);
	
	if(byteToInt(reg1[2])+byteToInt(reg2[2])+temp > 255)
		temp2 = (byte)0x01;
	reg1[2] = (byte)(reg1[2] + reg2[2] + temp);
	
	if(byteToInt(reg1[1])+byteToInt(reg2[1])+temp2 > 255)
		temp = (byte)0x01;
	else
		temp = (byte)0x00;
	reg1[1] = (byte)(reg1[1] + reg2[1] +temp2);
	reg1[0] = (byte)(reg1[0] + reg2[0] +temp);
}

// Multiply the registry by 2.

private void shl(byte []reg)
{
	byte temp = (byte)0x00;
	byte temp2 = (byte)0x00;
			
	if((int)reg[3] < 0)
		temp = (byte)0x01;
	reg[3] = (byte)(reg[3] << 1);
	
	if((int)reg[2] < 0)
		temp2 = (byte)0x01;
	reg[2] = (byte)(reg[2] << 1);
	reg[2] = (byte)(reg[2] + temp);
	
	if((int)reg[1] < 0)
		temp = (byte)0x01;
	else
		temp= (byte)0x00;
	reg[1] = (byte)(reg[1] << 1);
	reg[1] = (byte)(reg[1] + temp2);
	reg[0] = (byte)(reg[0] << 1);
	reg[0] = (byte)(reg[0] + temp);
}
 	
}



Dont no if that can help any 1 Smile
Re: RenRem protocol [message #395133 is a reply to message #351553] Wed, 15 July 2009 19:26 Go to previous messageGo to next message
HTT-Bird is currently offline  HTT-Bird
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Registered: June 2009
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RenRem is a bit of a security hole, tbh (unless your firewall blocks RenRem traffic Wink

The best approach for an external application is to use the Windows APIs AttachConsole & WriteConsoleInput to push console commands directly into the FDS buffer (the latter takes a few gymnastics to call and and the former is only available on Windows XP or later, but when you combine the two, you get a one-way pty that is vastly better than DDE or RenRem); you can use jonwil's RenLogMon feature to see the console output coming back to you.

BTW: You can't pipe FDS I/O on Windows due to the fact the FDS uses the W32 low-level console API.

Re: RenRem protocol [message #396086 is a reply to message #351553] Fri, 24 July 2009 05:29 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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RenRem's perfectly secure if you set the remote admin IP to 127.0.0.1, right?


Renguard is a wonderful initiative
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Re: RenRem protocol [message #396154 is a reply to message #396086] Fri, 24 July 2009 22:31 Go to previous messageGo to next message
Genesis2001
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CarrierII wrote on Fri, 24 July 2009 05:29

RenRem's perfectly secure if you set the remote admin IP to 127.0.0.1, right?



RenRem's protocol, last I checked, wasn't supposed to be released as it's a security risk perhaps? or am I just thinking of FDSTalk.dll...?
Re: RenRem protocol [message #397189 is a reply to message #396154] Thu, 06 August 2009 10:22 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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Zack wrote on Sat, 25 July 2009 00:31

CarrierII wrote on Fri, 24 July 2009 05:29

RenRem's perfectly secure if you set the remote admin IP to 127.0.0.1, right?



RenRem's protocol, last I checked, wasn't supposed to be released as it's a security risk perhaps? or am I just thinking of FDSTalk.dll...?

Technically, FDSTalk.dll wasn't supposed to be released for security purposes, but this however, is obviously not FDSTalk so I don't think that applies. Somebody might remove it anyway, though.


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: RenRem protocol [message #397389 is a reply to message #351553] Sun, 09 August 2009 05:26 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Why is it a security risk? Anyone who wants the protocol could just open BRenBot and get it that way anyway...

http://steamsignature.com/card/1/76561197975867233.png
Re: RenRem protocol [message #397467 is a reply to message #397389] Sun, 09 August 2009 23:54 Go to previous message
Ethenal is currently offline  Ethenal
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danpaul88 wrote on Sun, 09 August 2009 07:26

Why is it a security risk? Anyone who wants the protocol could just open BRenBot and get it that way anyway...

lol, I thought you wouldn't like it if I said that, but that is exactly what I had in mind when I read this thread. People have always been tinfoil hat about it for some reason, even though it's almost always used locally and is a shitty protocol to begin with.


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

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