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Re: Fixing... Points? [message #351201 is a reply to message #346858] Wed, 17 September 2008 15:40 Go to previous messageGo to next message
XCorupt69
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Its happens on every map, ive SEEN the part of the scripts that causes the issues, and it IS graphics related (DX8/9 specifically). The collision phyics shit your talking about is not what I was reffering to, but instead blue hell, where suddenly your entire screen just goes blue and you can't see anything but still hear sounds and it seems like you can move (but all you see is blue, not even your vech thats why everyone calls that blue hell). And you will NOT get if you use the 1.037 patch scripts, try it and see. The fact some r4z0r nerd or whatever does some moding, unless he makes scripts3.dll its clear he has no idea about these gfx issues with renegade.
Re: Fixing... Points? [message #351206 is a reply to message #351201] Wed, 17 September 2008 16:02 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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XCorupt69 wrote on Wed, 17 September 2008 17:40

Its happens on every map, ive SEEN the part of the scripts that causes the issues, and it IS graphics related (DX8/9 specifically). The collision phyics shit your talking about is not what I was reffering to, but instead blue hell, where suddenly your entire screen just goes blue and you can't see anything but still hear sounds and it seems like you can move (but all you see is blue, not even your vech thats why everyone calls that blue hell). And you will NOT get if you use the 1.037 patch scripts, try it and see. The fact some r4z0r nerd or whatever does some moding, unless he makes scripts3.dll its clear he has no idea about these gfx issues with renegade.

You are fucking stupid, did you make a map? No. Him? Yes.


Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Fixing... Points? [message #351216 is a reply to message #351201] Wed, 17 September 2008 16:58 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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XCorupt69 wrote on Wed, 17 September 2008 17:40

Its happens on every map, ive SEEN the part of the scripts that causes the issues, and it IS graphics related (DX8/9 specifically). The collision phyics shit your talking about is not what I was reffering to, but instead blue hell, where suddenly your entire screen just goes blue and you can't see anything but still hear sounds and it seems like you can move (but all you see is blue, not even your vech thats why everyone calls that blue hell). And you will NOT get if you use the 1.037 patch scripts, try it and see. The fact some r4z0r nerd or whatever does some moding, unless he makes scripts3.dll its clear he has no idea about these gfx issues with renegade.

Shut up and get out. Now.


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Re: Fixing... Points? [message #351254 is a reply to message #351201] Wed, 17 September 2008 21:53 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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XCorupt69 wrote on Wed, 17 September 2008 18:40

Its happens on every map, ive SEEN the part of the scripts that causes the issues, and it IS graphics related (DX8/9 specifically). The collision phyics shit your talking about is not what I was reffering to, but instead blue hell, where suddenly your entire screen just goes blue and you can't see anything but still hear sounds and it seems like you can move (but all you see is blue, not even your vech thats why everyone calls that blue hell). And you will NOT get if you use the 1.037 patch scripts, try it and see. The fact some r4z0r nerd or whatever does some moding, unless he makes scripts3.dll its clear he has no idea about these gfx issues with renegade.

Did you read any of the last 10 posts?!

Blue hell: physics glitch
VIS error: rendering glitch.
VIS error1
VIS error2


You aren't talking about blue hell, you are talking about VIS, and VIS has nothing to do with Scripts. And for the record, neither does blue hell!

*also, I don't mod, I map.

[Updated on: Wed, 17 September 2008 22:28]

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Re: Fixing... Points? [message #351260 is a reply to message #346858] Wed, 17 September 2008 22:40 Go to previous messageGo to next message
havoc9826 is currently offline  havoc9826
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I think I figured out what XCorupt69 is talking about, and why he's confused about the common consensus definition of blue hell. I believe he's referring to what happens when you sometimes get into a vehicle (not colliding with another, just entering one), and instead of warping to a random place on the map, your FPS goes to ~1, other players still see you in your vehicle where you entered it, and you can still hear what's going on but can't do anything about it except exit the server (if possible) or force-quit Renegade. I never took a video/screenshot of it happening to me, and I don't remember taking any of it happening to anyone else. It's not the same as warping to blue hell, but it sure was annoying for me and a couple other people I've seen this happen to. I'd link to my videos of the true blue hell, but the Black-Cell FTP isn't working properly right now. I'll attach just one instead. FYI, the harv's stuck in the ground like that because that what Black-Cell's Team Commander !blockharv command used to do to the harv until !unblockharv was typed.

http://img82.imageshack.us/img82/8886/CommandoSig.jpg
Re: Fixing... Points? [message #351264 is a reply to message #351260] Wed, 17 September 2008 23:06 Go to previous messageGo to next message
saberhawk
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havoc9826 wrote on Thu, 18 September 2008 00:40

I think I figured out what XCorupt69 is talking about, and why he's confused about the common consensus definition of blue hell. I believe he's referring to what happens when you sometimes get into a vehicle (not colliding with another, just entering one), and instead of warping to a random place on the map, your FPS goes to ~1, other players still see you in your vehicle where you entered it, and you can still hear what's going on but can't do anything about it except exit the server (if possible) or force-quit Renegade. I never took a video/screenshot of it happening to me, and I don't remember taking any of it happening to anyone else. It's not the same as warping to blue hell, but it sure was annoying for me and a couple other people I've seen this happen to. I'd link to my videos of the true blue hell, but the Black-Cell FTP isn't working properly right now. I'll attach just one instead. FYI, the harv's stuck in the ground like that because that what Black-Cell's Team Commander !blockharv command used to do to the harv until !unblockharv was typed.


That version of blue-hell is also not graphics related, it's caused by lag.
Re: Fixing... Points? [message #351280 is a reply to message #346858] Thu, 18 September 2008 06:44 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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It happens due to two messages being received in reverse order and has been fixed in TT.

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Re: Fixing... Points? [message #351322 is a reply to message #351264] Thu, 18 September 2008 12:39 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Saberhawk wrote on Thu, 18 September 2008 00:06

havoc9826 wrote on Thu, 18 September 2008 00:40

I think I figured out what XCorupt69 is talking about, and why he's confused about the common consensus definition of blue hell. I believe he's referring to what happens when you sometimes get into a vehicle (not colliding with another, just entering one), and instead of warping to a random place on the map, your FPS goes to ~1, other players still see you in your vehicle where you entered it, and you can still hear what's going on but can't do anything about it except exit the server (if possible) or force-quit Renegade. I never took a video/screenshot of it happening to me, and I don't remember taking any of it happening to anyone else. It's not the same as warping to blue hell, but it sure was annoying for me and a couple other people I've seen this happen to. I'd link to my videos of the true blue hell, but the Black-Cell FTP isn't working properly right now. I'll attach just one instead. FYI, the harv's stuck in the ground like that because that what Black-Cell's Team Commander !blockharv command used to do to the harv until !unblockharv was typed.


That version of blue-hell is also not graphics related, it's caused by lag.

What about host side blue-hell, do you guys have a fix for that?


Re: Fixing... Points? [message #351334 is a reply to message #346858] Thu, 18 September 2008 14:55 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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The same fix as there is on the client, just applied on the server? Or am I misunderstanding what you mean?

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Re: Fixing... Points? [message #351339 is a reply to message #351334] Thu, 18 September 2008 16:56 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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StealthEye wrote on Thu, 18 September 2008 15:55

The same fix as there is on the client, just applied on the server? Or am I misunderstanding what you mean?

Well, it can't be the same cause as between client and server, because thats lag causing worldboxes to over lap client side I do believe, but the host doesn't have any lag to actually deal with, so it might be a slightly different case, I can't know for sure though, I haven't put much time into investigating either.


Re: Fixing... Points? [message #351372 is a reply to message #346858] Fri, 19 September 2008 01:27 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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Blue hell is not caused by overlapping world boxes. It's caused by a collision between two world boxes that touch exactly but do not overlap. Usually, a collision is calculated when two boxes overlap, and then the boxes are pushed away from each other to "fix" the object state. To do this the code used some logic to find out what direction to push the boxes in. If they match exactly however, that code does not set the direction to -1 or 1, which leaves it at the original (uninitialized) value. This turns out to be something like >1E8, causing the object to be "pushed" way off the map, into nowhere. If lucky it pushes you down causing you to be below the min level boundary and you get killed and respawn. If unlucky it pushes you high up in the sky and you'll keep falling for ages. This is what looks like blue hell.

I'm still not exactly sure about what you mean though. Could you give me an example of when it happens? Unless you realized the answer based on the stuff above ofcourse. Wink


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Re: Fixing... Points? [message #351379 is a reply to message #351372] Fri, 19 September 2008 06:38 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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It is possible that the answer is related to the above, although I have seen the same thing happen when an object gets created right next to, or in the same spot of another object (didn't put me in blue hell but it put me over a couple hundred feet). I'll up load a movie of some really easily achieved blue hell in a bit.

Re: Fixing... Points? [message #352275 is a reply to message #346858] Sat, 27 September 2008 11:18 Go to previous messageGo to next message
Speedy059 is currently offline  Speedy059
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How about let them make the Anti-Cheat stuff first. Then in 10 years suggest the game fixes, IF the Anti-Cheat portion is completed first. I think all of you are just making a huge wish-list of things that wont be touched in years to come...

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Re: Fixing... Points? [message #352281 is a reply to message #352275] Sat, 27 September 2008 12:03 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Err this is already fixed... and has been fixed for a few years. The point of this thread is asking if they should make the fix mandatory for all servers.
Re: Fixing... Points? [message #352287 is a reply to message #352281] Sat, 27 September 2008 12:28 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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R315r4z0r wrote on Sat, 27 September 2008 14:03

Err this is already fixed... and has been fixed for a few years. The point of this thread is asking if they should make the fix mandatory for all servers.

A few years? Maybe one.


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: Fixing... Points? [message #352313 is a reply to message #346858] Sat, 27 September 2008 15:04 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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the point of this topic was to point out a lot of people don't feel that it was fixed when the pointmod was put in place
it ruined the balance that had been there for years, and in their minds it didn't fix anything at all

the result was that people now have a choice where they want to play and in what kind of server, original renegade or modified points renegade

the mod was put on where i play mid july 2007, so about a year and a month or two


liquidv2
Re: Fixing... Points? [message #352324 is a reply to message #346858] Sat, 27 September 2008 16:24 Go to previous messageGo to next message
trunkskgb is currently offline  trunkskgb
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The Point system is fine. Fix the bugs like blue hell and and stuff like that.

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Re: Fixing... Points? [message #352325 is a reply to message #352324] Sat, 27 September 2008 16:28 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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trunkskgb wrote on Sat, 27 September 2008 19:24

The Point system is fine. Fix the bugs like blue hell and and stuff like that.

hey guys let's shoot at tanks all day long with our ramjet rifles for points while they steamroll into our base lololol

that'll win us this game


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Re: Fixing... Points? [message #352386 is a reply to message #352324] Sun, 28 September 2008 05:07 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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trunkskgb wrote on Sat, 27 September 2008 18:24

The Point system is fine. Fix the bugs like blue hell and and stuff like that.

cuz doing 5 damage to a tank and getting zomg liek 22 points is fair OMGROFLMFAOBBQ.


Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Fixing... Points? [message #352393 is a reply to message #346858] Sun, 28 September 2008 06:47 Go to previous messageGo to next message
nope.avi is currently offline  nope.avi
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lol and you guys call the anti-pointsfix people immature? Thumbs Up

http://i.imgur.com/APEYl.gif
Re: Fixing... Points? [message #352396 is a reply to message #352393] Sun, 28 September 2008 07:12 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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Baker wrote on Sun, 28 September 2008 08:47

lol and you guys call the anti-pointsfix people immature? Thumbs Up

Tired of retards stating the "OMG THER R NOT A BUG!!!" over and over again.


Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Fixing... Points? [message #352397 is a reply to message #346858] Sun, 28 September 2008 07:33 Go to previous messageGo to next message
nope.avi is currently offline  nope.avi
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When has someone said that? I've never read someone on these forums flatout deny that it's a bug. The only thing I've seen are people suggesting that it might in fact not be a bug, seeing as to how this former Westwood employee agreed that it in fact looked like a bug (like anyone else would), that doesn't make it fact.

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Re: Fixing... Points? [message #352407 is a reply to message #352397] Sun, 28 September 2008 08:40 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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Baker wrote on Sun, 28 September 2008 09:33

When has someone said that? I've never read someone on these forums flatout deny that it's a bug. The only thing I've seen are people suggesting that it might in fact not be a bug, seeing as to how this former Westwood employee agreed that it in fact looked like a bug (like anyone else would), that doesn't make it fact.

Ok, please explain why you should get massive points for doing no damage.


Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Fixing... Points? [message #352408 is a reply to message #352325] Sun, 28 September 2008 08:40 Go to previous messageGo to next message
[NE]Fobby[GEN]
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Cabal8616 wrote on Sat, 27 September 2008 19:28

trunkskgb wrote on Sat, 27 September 2008 19:24

The Point system is fine. Fix the bugs like blue hell and and stuff like that.

hey guys let's shoot at tanks all day long with our ramjet rifles for points while they steamroll into our base lololol

that'll win us this game


Points fix or not, a team of Ramjets will never win against a team of tanks.


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Re: Fixing... Points? [message #352410 is a reply to message #346858] Sun, 28 September 2008 08:41 Go to previous messageGo to previous message
DutchNeon is currently offline  DutchNeon
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The thing, where you suddenly (not any vehicle collision, or infantry) 'fall' through the ground, ending in blue hell ('Fall', because you don't actually fall, but it seems to happen on your screen) + causing a MAJOR fps drop, ending in 1 fps (and for me, locked screens , where as i had to reset with XP, but Crtl + Alt + del with vista worked though) and crashing the game / frozen screen.

Visual error right? ^ VisError2?
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