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Re: Fixing... Points? [message #349100 is a reply to message #346858] Wed, 03 September 2008 03:45 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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If the points fix evenly affected both teams, it wouldn't be as important to fix. It affects each team differently.

I'm the bawss.
Re: Fixing... Points? [message #349101 is a reply to message #348950] Wed, 03 September 2008 03:45 Go to previous messageGo to next message
T0RN is currently offline  T0RN
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Crimson wrote on Mon, 01 September 2008 18:16

We have weapon drop on n00bstories and that is not the case. Yeah, sometimes it is... but it depends on the random distribution of n00bs.

I have a feeling our days of weapon drop are numbered because I understand why we can't have it if we want to be on the new ladder.

Best post I've read in a looong time.
Next,get rid of starting creds all together and I'll be in reneheaven!
Re: Fixing... Points? [message #349105 is a reply to message #346858] Wed, 03 September 2008 06:06 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
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Lol, I didnt think you'd actually be serious Goztow because its absolutely obvious...
Re: Fixing... Points? [message #349106 is a reply to message #349101] Wed, 03 September 2008 06:40 Go to previous messageGo to next message
w0dka is currently offline  w0dka
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T0RN wrote on Wed, 03 September 2008 05:45

Crimson wrote on Mon, 01 September 2008 18:16

We have weapon drop on n00bstories and that is not the case. Yeah, sometimes it is... but it depends on the random distribution of n00bs.

I have a feeling our days of weapon drop are numbered because I understand why we can't have it if we want to be on the new ladder.

Best post I've read in a looong time.
Next,get rid of starting creds all together and I'll be in reneheaven!



THIS would be my new standartserver Smile


Thanks.
Re: Fixing... Points? [message #349108 is a reply to message #349105] Wed, 03 September 2008 07:07 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Surth wrote on Wed, 03 September 2008 15:06

Lol, I didnt think you'd actually be serious Goztow because its absolutely obvious...

Serious? Me?


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Re: Fixing... Points? [message #349117 is a reply to message #349096] Wed, 03 September 2008 09:39 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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w0dka wrote on Wed, 03 September 2008 10:32

Goztow wrote on Tue, 02 September 2008 01:29

Heh? Balance changes? Where? Pointsfix affects both teams the exact same way, so that's no balance change. PT disable will be optional, so you can hardly call it a "balance fix forced by TT". What else is there?

I propose we talk about the ladder when TT starts working at it. And that's definitely not tomorrow...



It affects game balance. Bothteams can't really use their two top vehicles the Mammoth and Stank cause they would give away to much points. Both tanks are valuable on certain maps. And you can't use them cause if you fail you would never catch up the points difference.
Another balanceissue is that on some maps one base is slightly better guardable then the other. so a camping team could use the massive pointgain from tanks to their advantage.

You mean without the pointfix you can't use them? As with the pointfix they wil generally give away less points than they do now. Particularly if you would compare it while using a ramjet to damage them, or an APC for ex.


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Re: Fixing... Points? [message #349216 is a reply to message #349117] Wed, 03 September 2008 23:57 Go to previous messageGo to next message
s0meSkunk is currently offline  s0meSkunk
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Which really breaks the great in-game, and meta-game balance that we've been enjoying for years.

For the past few years I can simply not enjoy AOW because of things like the "point fix."

IMO whether it was a bug or not, Westwood left it like this, and it was always like this.

Ramjets are supposed to be a very good weapon.
Ramjet point whores help you win, as long as there's no more than five to seven of them.

The other thing that seems to be going around, is halving the damage that sipers do the light armored vehicles.

This also breaks the established, well balanced, meta-game.
It also makes it much harder for rax only bases to defend themselves.

It doesn't make sense to do these proposed "point fixs"

I remember how pissed off people were when they made it a rule to NOT block harvesters when you're pinned in your base...WTF, of course we want to block the harvester, it's giving away points.

In C&C Tiberian Dawn, do you send your harv out to eat Tiberium when there's 8 Medium Tanks outside the entrance of your base????
NO!

And what's with the harvester giving away no points now?????
It's BS.

Renegade is dying, and it's cause of crap like this.



And yea, Mammoth Tanks and Stanks currently give away tons of points, which is part of the balance.
It's a risk to use Stanks or Mammoth Tanks, because they can potentially win the game for you if used right.

It's risky because of the way the points have been, and it's NOT risky when you implement the pointfix.

Point fix is a broken idea, if players don't want it, then why would you implement it??


"Sexy Kick!!!"

[Updated on: Thu, 04 September 2008 00:11]

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Re: Fixing... Points? [message #349218 is a reply to message #346858] Thu, 04 September 2008 00:26 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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Quote:

Ramjet point whores help you win, as long as there's no more than five to seven of them.
Cheats help you to win too. I don't see why they shouldn't be allowed.

Quote:

The other thing that seems to be going around, is halving the damage that sipers do the light armored vehicles.
Not at all related, and not something TT will do.

Harvesters thing is not a good analogy at all.

Quote:

And what's with the harvester giving away no points now?????
It's BS
Indeed it is. This shows that you really don't know what you're talking about, and just skimmed over a few posts... Harvesters give ~100 points total. If you would kill the harvester with C4, then you actually get more points for it with points fix on.

Quote:

Renegade is dying, and it's cause of crap like this.
Says you. You have any proof for this? My guess that there are other factors that are way more improtant. Especially since the points fix is not running on all servers atm anyway.

Quote:

And yea, Mammoth Tanks and Stanks currently give away tons of points, which is part of the balance.
It's a risk to use Stanks or Mammoth Tanks, because they can potentially win the game for you if used right.

It's risky because of the way the points have been, and it's NOT risky when you implement the pointfix.
Yeah, pointfixed games are consisting entirely of stank vs mammy fights. If you would have tried playing with points fix on, you'd see that it's not the case.

Point fix is not a broken idea, if players want it, then why wouldn't you implement it??


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[Updated on: Thu, 04 September 2008 00:26]

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Re: Fixing... Points? [message #349223 is a reply to message #349218] Thu, 04 September 2008 00:41 Go to previous messageGo to next message
s0meSkunk is currently offline  s0meSkunk
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Isn't point fix going to make it impossible to win if you only have a rax left and are defending from a complete base in 25 vs 25 player games?

Cause I have some good memories of winning with only a rax.
Good times.


"Sexy Kick!!!"
Re: Fixing... Points? [message #349224 is a reply to message #346858] Thu, 04 September 2008 00:44 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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No, it's not...

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Re: Fixing... Points? [message #349227 is a reply to message #346858] Thu, 04 September 2008 02:58 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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It will just require more teamwork. Which is logical as you lost almost your complete base so you should need more teamwork to still win a game against someone who has their complete base left.

You still get points from shooting vehicles, it's just related to the damage you do.

As to your complete argument of "we're used to it, keep the bug", I have one reply; "blue hell".


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[Updated on: Thu, 04 September 2008 02:59]

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Re: Fixing... Points? [message #349230 is a reply to message #349223] Thu, 04 September 2008 03:32 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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s0meSkunk wrote on Thu, 04 September 2008 02:41

Isn't point fix going to make it impossible to win if you only have a rax left and are defending from a complete base in 25 vs 25 player games?

Cause I have some good memories of winning with only a rax.
Good times.

Why would you win if Nod destroyed everything but Barracks?


Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Fixing... Points? [message #349247 is a reply to message #349223] Thu, 04 September 2008 04:32 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
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s0meSkunk wrote on Thu, 04 September 2008 02:41

Isn't point fix going to make it impossible to win if you only have a rax left and are defending from a complete base in 25 vs 25 player games?

Cause I have some good memories of winning with only a rax.
Good times.

you are amazingly dumb.
Re: Fixing... Points? [message #349273 is a reply to message #346858] Thu, 04 September 2008 09:12 Go to previous messageGo to next message
s0meSkunk is currently offline  s0meSkunk
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Amazingly dumb????

Part of the beauty of the Renegade points system was that any team could come back and win if the enemy wasn't good enough to put them away.

The only reason rax only bases win is because Ramjets can point whore stanks or mammies or what not.

Saying it's stupid to remember good times of rax only points wins is...pretty stupid. Huh

How exactly is it a bug???????????
I was pretty sure Ramjets were supposed to be $1000 elite infantry, which is why they get more points for shooting vehicles.


"Sexy Kick!!!"
Re: Fixing... Points? [message #349282 is a reply to message #346858] Thu, 04 September 2008 10:36 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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Consider getting a raveshaw/pic instead... They get you points and actually do damage! It's a bug in a lot of ways. Read the initial post(s) about this. In the code it's clearly a bug, if you're not convinced about that, you probably didn't read a lot about this. I think there are little people left who read the posts about this and actually still think it's a bug...

Both your posts indicate that you really don't know enough about this to give a valid opinion imo.


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Re: Fixing... Points? [message #349293 is a reply to message #349273] Thu, 04 September 2008 12:08 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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s0meSkunk wrote on Thu, 04 September 2008 11:12

Amazingly dumb????

Part of the beauty of the Renegade points system was that any team could come back and win if the enemy wasn't good enough to put them away.

The only reason rax only bases win is because Ramjets can point whore stanks or mammies or what not.

Saying it's stupid to remember good times of rax only points wins is...pretty stupid. Huh

How exactly is it a bug???????????
I was pretty sure Ramjets were supposed to be $1000 elite infantry, which is why they get more points for shooting vehicles.

Please tell me WHY you should win when Nod destroyed ALL your base except Barracks?


Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Fixing... Points? [message #349298 is a reply to message #349293] Thu, 04 September 2008 12:28 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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Quote:

Point fix is not a broken idea, if players want it, then why wouldn't you implement it??

if more players don't want it why would you implement it


Quote:

Please tell me WHY you should win when Nod destroyed ALL your base except Barracks?

you shouldn't, but that doesn't mean it's not a fun game
if Nod has all the means necessary to stomp GDI's base into the ground and all GDI has left is the barracks but survives 20+ minutes then maybe Nod didn't deserve to win because they couldn't even kill a wounded man (or woman)

when a game goes like that i for one don't lose any sleep over it, but from what i've seen it bothers some people more than i could have possibly believed


liquidv2
Re: Fixing... Points? [message #349311 is a reply to message #349293] Thu, 04 September 2008 14:00 Go to previous messageGo to next message
s0meSkunk is currently offline  s0meSkunk
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sadukar09 wrote on Thu, 04 September 2008 15:08


Please tell me WHY you should win when Nod destroyed ALL your base except Barracks?


You should win because they can't kill your last building.
Plain and simple, you should win if they got you down that far and your team banded together to defend for a long time.

Even more if it's a marathon game, those that last three hours, and you live for over two hours with only a rax.

It's been done in my days.

But I can't stand playing AOW with these point and damage fixes in place.
It's too hard to defend from artillery, and if you're a havoc, and there's no arty to defend from, then you just sit and can't get points, you spent $1000 for nothing.

Which is why it always made 100% sense to me that Havoc and Sakura were worth their price, why there was two snipers, and why the game is point based to begin with.

The original code makes sense to me, and I feel these people have interpreted it in the wrong way.

You can tell me I don't have enough experience on the subject etc. etc. but I used to be rank 1, and almost all the games I'd play back then were evenly matched, and had good teamwork.

People knew how to push back against 8 Mobile Arty's with tech support back then.
Now a day's if that happens, it's a done deal, game over.

Back in my day, tunnel becons and hill camping were still allowed, and it worked out for everyone.

It balanced field, and gave you an option if you're GDI to lose your WF, and take the tunnel.
All was good.

If you pinned in your base, you blocked your harvester, something that's no longer allowed and I can't fathom why.
I mean, I guess I can put together some retard theories.

Like, OK, we're pinned in our base, and now we have to be good enough to get out of this situation, so don't block the harvester cause it's below our standards.
Pathetic reasoning IMO. That's just lowering yourself to a lower kind of person than the person who blocks the harvester until they can push back.


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[Updated on: Thu, 04 September 2008 14:05]

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Re: Fixing... Points? [message #349312 is a reply to message #346858] Thu, 04 September 2008 14:01 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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But the reason that Nod CAN'T put GDI away is because they can buy Mobius's and PICs to kill Nod's tanks. Because of the flawed point system, they get so many points from doing this that they can buy another one when they die. With the fixed point system, the loss of the refinery (and possibly power plant if it's on that map) will make the upgrades less attainable and lets Nod finish the job they started and end the game instead of a 20-minute stalemate with GDI ultimately winning when they were absolutely crushed.

That's not a way to play.


I'm the bawss.
Re: Fixing... Points? [message #349316 is a reply to message #349312] Thu, 04 September 2008 14:23 Go to previous messageGo to next message
s0meSkunk is currently offline  s0meSkunk
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But that's why Renegade is awesome.

You always have the chance to come back from one building.
Right now, without the point fix, GDI or Nod will win if it only comes down to their rax and they defend good.

If you change the point system, they'll lose no matter what because they won't get their proper points off of tanks, and won't have any way to get points to win.

It's not a hopeless situation for the opposing team who has their whole base.
It just needs team work from them.
8 Flame tanks with engi's who have Nukes is a good way to take down a final stand rax situation, even in a 25 vs 25 player game.
The problem is, you have to put the team work together.

The team with better team work should win, but if the point fix system is implemented, then there will be no way for a one building team to win the match, no matter how good that teams team work is.


I remember one match in field, where Nod had lost their Hand of Nod, but instead of them being crushed and over...they defended their obelisk with Mobile Arty's, and point whored the elite infantry in the tunnels with their shotgun troops.


Point fix is anti losing team-team work.

Maybe I don't understand all the way, because I stopped playing for a while after the ladder. I've been playing the new games, and it's not the same.
I was rank 1 on the old ladder many times, and there were many a close game I played, some we lost, some we won, but there were so many games we would have simply auto lost if it wasn't for the point system being the way it was.


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[Updated on: Thu, 04 September 2008 14:25]

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Re: Fixing... Points? [message #349317 is a reply to message #346858] Thu, 04 September 2008 14:29 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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If the team had better teamwork, why the fuck did they lose everything except one building?

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Re: Fixing... Points? [message #349321 is a reply to message #349317] Thu, 04 September 2008 14:57 Go to previous messageGo to next message
s0meSkunk is currently offline  s0meSkunk
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Sometimes it takes a mistake to put careless people back in gear?

I think you're missing the point, good team work vs. good team work.

Things happen, like losing most of your buildings, but good team work should be able to come back at any point.

Which is why Renegade is so damn awesome.


"Sexy Kick!!!"
Re: Fixing... Points? [message #349325 is a reply to message #346858] Thu, 04 September 2008 15:12 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Carelessness should not go unpunished. The team with the better offensive strategy should damn well be capable of obliterating their enemy. If I recall, in classic C&C, you couldn't just sit there with only a few defenses up and have units all spread out doing random shit. You had to think about almost every move you made. Including defense.

TL;DR: Why the fuck should you still be able to win when you made such a mistake as to lose every building but one? That's a HUGE mistake to make.


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Re: Fixing... Points? [message #349359 is a reply to message #349325] Thu, 04 September 2008 20:13 Go to previous messageGo to next message
s0meSkunk is currently offline  s0meSkunk
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It is a huge mistake to make, but I mean, if your team bands together after that better than the other team is, then you should be allowed to win.

It's part of the magic of C&C Renegade.

The thing is though, it's not hard for the opposing team to take down 25 infantry camping in their rax as long as they use team work properly.

Which is why I listed the example of 8 flame tanks with engi's who have nukes.

You have to assume the flame tanks are going to die, there's only 8 of them vs. 25 infantrys, but if you get at least three nuke becons down, you're pretty much in the clear for the win.
All because of team work, especially if you get a few snipers to help from far away.

It's just, OK, maybe the enemies got lucky two or three times, now we're going to take things uber serious with only our rax, and attempt a come from behind points win.

It's Renegade magic.
Point fix will take this away will it not?


"Sexy Kick!!!"
Re: Fixing... Points? [message #349363 is a reply to message #346858] Thu, 04 September 2008 20:59 Go to previous messageGo to previous message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Not really, if your team is that damned good you'd still probably have a chance. You just can't spam high tier units anymore. Boo hoo, use some better tactics for money making. Like not having your refinery getting killed.

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