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Re: Radar Map HUDs [message #305187 is a reply to message #302021] Sun, 23 December 2007 17:48 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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Nothing at all.

Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Radar Map HUDs [message #310520 is a reply to message #302021] Sun, 13 January 2008 09:36 Go to previous messageGo to next message
DutchNeon is currently offline  DutchNeon
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Any1 found a good working islands? I have been trying it with slave's Island but i cant get the scale right, when i spawn in the airstrip, i spawn on the strip where the cargo drops according to the HUD :\

Also, sometimes it looks like the turrets move, so when you walk away from them, they move away too (litterly) and, for example, the turret at city flying then appears on the strip for some time.

[Updated on: Sun, 13 January 2008 09:37]

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Re: Radar Map HUDs [message #329813 is a reply to message #302021] Fri, 09 May 2008 14:37 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Canadacdn wrote on Sun, 09 December 2007 00:19

Seeing as everyone is going apeshit over these radar HUDs, I thought I'd make a topic about the one I released.

http://www.renegadeforums.com/index.php?t=getfile&id=4767&private=0

They only come in two resolutions right now, 1024x768 and 1280x1024.

Make sure you are running the newest scripts.dll or it won't display properly.


Download 1024x768 HUD


Download 1280x1024 HUD

None of this would be possible without Silent Kane, Jonwil, and Scrin, so thank them too.


Make sure to download Roleplay 2 afterward!


Canadacdn, any chance you could do one in 1600x1200 please?

I use dual screen so am forced to keep this res in the game or the second screen goes abit gay on me. Sad
Re: Radar Map HUDs [message #329851 is a reply to message #302021] Fri, 09 May 2008 22:07 Go to previous messageGo to next message
Dreganius is currently offline  Dreganius
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I think Canada stole it off Scrin, who stole it off someone else, who stole it off this guy, who stole it off..

Well I don't think we know the person who created the original.


http://www.ren40k.net/RenX40kSignature.jpg
Heresy grows from idleness!
Re: Radar Map HUDs [message #329854 is a reply to message #302021] Fri, 09 May 2008 22:50 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Yeah I know all about that, but I have zero interest.

I just need a resize on it please. Sad
Re: Radar Map HUDs [message #329857 is a reply to message #329851] Fri, 09 May 2008 23:22 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
-DM-Karandras wrote on Sat, 10 May 2008 00:07

I think Canada stole it off Scrin, who stole it off someone else, who stole it off this guy, who stole it off..

Well I don't think we know the person who created the original.


I got the HUD data from Scrin, then made my own and released it so people would stop waving their cocks around showing off their unique HUDs. Now everyone can have one.
Re: Radar Map HUDs [message #329864 is a reply to message #329857] Sat, 10 May 2008 00:52 Go to previous messageGo to next message
DL60 is currently offline  DL60
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Quote:

Now everyone can have one.


It was already possible make your own hud without the released huds. Jonwil described the possible commands in a hud.ini in bhs.txt

Those who made the first huds were able to read and had the patience to create such a hud.

Reading & understanding is a real advantage. With this you all would would know how you can make huds independet from the screen solution. You find the necessary information in bhs.txt... take a close look what happens when you write negative values in XPos YPos commands...
Re: Radar Map HUDs [message #329881 is a reply to message #329864] Sat, 10 May 2008 03:37 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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DeathLink6.0 wrote on Sat, 10 May 2008 02:52

Quote:

Now everyone can have one.


It was already possible make your own hud without the released huds. Jonwil described the possible commands in a hud.ini in bhs.txt

Those who made the first huds were able to read and had the patience to create such a hud.

Reading & understanding is a real advantage. With this you all would would know how you can make huds independet from the screen solution. You find the necessary information in bhs.txt... take a close look what happens when you write negative values in XPos YPos commands...

perfected explanations (you right m8)


Re: Radar Map HUDs [message #329893 is a reply to message #302021] Sat, 10 May 2008 07:44 Go to previous message
Vancer2 is currently offline  Vancer2
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aarrrrrrrrrg not the plecos Shocked Shocked Shocked Shocked Shocked Shocked
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