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Re: C&C_Epocilation [message #275695 is a reply to message #274606] Fri, 27 July 2007 05:40 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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I didnt think this map was flying enabled...yea, on that machine it will take 20-24 hours, maybe a lil bit more.

Can you throw me a link to a beta version so i can check it out?


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

[Updated on: Fri, 27 July 2007 05:40]

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Re: C&C_Epocilation [message #275738 is a reply to message #274606] Fri, 27 July 2007 09:52 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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This is the mother of all maps Thumbs Up better than WW made maps

Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: C&C_Epocilation [message #275741 is a reply to message #275738] Fri, 27 July 2007 10:02 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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sadukar09 wrote on Fri, 27 July 2007 12:52

This is the mother of all maps Thumbs Up better than WW made maps

I just died inside.......


http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: C&C_Epocilation [message #275748 is a reply to message #275695] Fri, 27 July 2007 10:44 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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w00t finished Very Happy
1 1/2 days Very Happy

I took some sample points, and now I am just going to give it a solo test in ren. I may have the beta out later today.
Re: C&C_Epocilation [message #275751 is a reply to message #274606] Fri, 27 July 2007 12:06 Go to previous messageGo to next message
R3N3G1DE is currently offline  R3N3G1DE
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Good luck!

I always wonder why newer maps can't be added as main maps.

When you install Renegade, download all those maps and all... there should be more than that.


Re: C&C_Epocilation [message #275754 is a reply to message #275751] Fri, 27 July 2007 12:23 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Ok, I ran into a problem but I am going to give the testers a choice.

You see, for some reason, which I think I know why, the VIS sectors surrounding the base structures and some of the roads didn't generate IDs, and when I try to sample a point say near the Weapons Factory, it is "Rejected due to no VIS ID"

So, what I am going to have to do is regenerate the sectors. Which will take another day and a half. (I took out some useless ones.. like some that managed to get over the flight roof (how, I have no Idea) but I also added more to fix the ID problem that I am having now)

So my question to those of you who want to test:
Should I finish up what needs to be done other than VIS and distribute betas as is, and leave correcting the VIS for the next beta...

Or would you rather me take care of the VIS now and get it done with. (Will take another 2 days to release beta)
Re: C&C_Epocilation [message #275755 is a reply to message #274606] Fri, 27 July 2007 12:24 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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We need a thing like CNC3 auto tranfer if the player doesnt have the map, except since renegade maps are like 10-20mb large, open a window with internetexplorer/firefox and have the map to download right there....that would be nice.

http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: C&C_Epocilation [message #275756 is a reply to message #275755] Fri, 27 July 2007 12:26 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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There should atleast be a link next to each server for available downloads of the maps. And it'll be optional for the hoster to put those links up.
Re: C&C_Epocilation [message #275757 is a reply to message #275754] Fri, 27 July 2007 12:27 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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razorblade001 wrote on Fri, 27 July 2007 15:23

So my question to those of you who want to test:
Should I finish up what needs to be done other than VIS and distribute betas as is, and leave correcting the VIS for the next beta...

Or would you rather me take care of the VIS now and get it done with. (Will take another 2 days to release beta)


^ ^ ^ Need answer to that question ^ ^ ^
Re: C&C_Epocilation [message #275760 is a reply to message #274606] Fri, 27 July 2007 12:38 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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How many more releases do you want to do?
If you do another beta now, you will have to do another for the vis data. However if you wait till you have finished the vis, there may be the kind of error that requires you to completely rebuild the vis.

I would almost recommend you get someone who has a faster computer to run vis. That is, if there is someone you trust Wink


-->
Re: C&C_Epocilation [message #275764 is a reply to message #275760] Fri, 27 July 2007 12:56 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Well, I want to do how ever many it takes. If the map isn't out by the end of the month, so be it. I don't like committing to release dates.
Re: C&C_Epocilation [message #275771 is a reply to message #274606] Fri, 27 July 2007 13:18 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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This should be a CP 3 MAP!!!!!!!!!!!!!!!!!!!!!

Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: C&C_Epocilation [message #275794 is a reply to message #274606] Fri, 27 July 2007 14:38 Go to previous messageGo to next message
GrayWolf is currently offline  GrayWolf
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This map looks nice. I really like the idea of dual base defenses.
That bridge looks cool.


Re: C&C_Epocilation [message #275822 is a reply to message #274606] Fri, 27 July 2007 19:52 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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This map looks awsome, I agree it should be a cp3 map like terrace was, I really like the recon bike handling on terrace lol.

I think there should be a feature without rengaurd that when you want to join a server but dont have a map on rotation, it opens up Internet Explorer/firefox and gives you the map...or a exe file that extracts the map to your renegade data directory.


http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: C&C_Epocilation [message #275831 is a reply to message #275822] Sat, 28 July 2007 00:04 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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This is what I will do:

I am going to fix up some more stuff on the map, add some more features like sounds and stuff, then fix some more of the VIS problems I can fix ATM.

I will export a version, then I will Regenerate the VIS. And in this time, if you would like to simply side test a work-in-progress beta build, you can just say you would like to.

That ok? I say work in progress beta build because it has a lot of bugs that I am not able to fix at this moment. I will when the vis is done though Very Happy
Re: C&C_Epocilation [message #275847 is a reply to message #274606] Sat, 28 July 2007 06:08 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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Can you PM a link to your latest beta version, Im dying to run around a new map, I'll look for and report all errors I find.

"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Re: C&C_Epocilation [message #275909 is a reply to message #275695] Sat, 28 July 2007 13:20 Go to previous messageGo to next message
Sn1per74* is currently offline  Sn1per74*
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Titan1x77 wrote on Fri, 27 July 2007 07:40

Can you throw me a link to a beta version so i can check it out?

Titan1x77 wrote on Thu, 26 July 2007 06:47

Also, whats with the beta, I was hoping to try htis out today when i got home :/

Titan1x77 wrote on Thu, 28 July 2007 08:08

Can you PM a link to your latest beta version, Im dying to run around a new map, I'll look for and report all errors I find.

I'm just throwing this out there... but something tells me Titan wants the beta. Big Grin


http://i4.photobucket.com/albums/y133/FMAROCKS/sniper74halosigsnipedontforgettogiv.png
Creator: AoBFrost

[Updated on: Sat, 28 July 2007 13:21]

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Re: C&C_Epocilation [message #275924 is a reply to message #275909] Sat, 28 July 2007 14:14 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Sure Titan, check your PM box. Just a heads up:

VIS ERRORS! I need to redo the system (my first time actually making it... but I know what I did wrong and am going to fix it)

Especially the recon bike.. The entire bridge disappears O_o.
Re: C&C_Epocilation [message #275938 is a reply to message #275924] Sat, 28 July 2007 16:25 Go to previous messageGo to next message
Slayer9x9 is currently offline  Slayer9x9
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...could I possibly have the link to? Big Grin
I'm looking for really good examples to go by...
Re: C&C_Epocilation [message #275943 is a reply to message #274606] Sat, 28 July 2007 16:57 Go to previous messageGo to next message
nodelites
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id like a copy of it too, this looks like a must have map.

We are one. We will unite. We will assimlate. We will conquer.
Re: C&C_Epocilation [message #275954 is a reply to message #274606] Sat, 28 July 2007 18:38 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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d00d, you gotta ask Crimson if she can put this on CP3 Thumbs Up

Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: C&C_Epocilation [message #275991 is a reply to message #274606] Sat, 28 July 2007 22:07 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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I will give you two guys a link to the next beta, this is what I call a half beta, because not everything I wanted fixed was fixed. The only reason I gave it to Titan is because he has been asking for it for a while. Plus he is pretty experienced when it comes to mapping, so I wanted to see his opinion.
Re: C&C_Epocilation [message #276030 is a reply to message #275991] Sun, 29 July 2007 08:31 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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nice map

Re: C&C_Epocilation [message #276037 is a reply to message #274606] Sun, 29 July 2007 10:15 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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So far I ran thru the map just a lil bit, pretty big!

I like what I see so far, but both teams seem doomed to getting thur, espcially GDI (unless Nod is all in Stanks away from the base, but that equals double trouble for GDI)

I was hoping for another way into the base other then the front...but I really havent gotten to play it yet, but i can sort of tell how its going to be with a full game.

VIS tips, set it at 4-6....thius will take even longer, but you wont get those errors everywhere....prob just around the doors and windows of the base buildings.

It look as if you left it at 16, or maybe 10 or something?

I'll play thru it a bit more and look for some errors and bugs....


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Re: C&C_Epocilation [message #276041 is a reply to message #276037] Sun, 29 July 2007 11:33 Go to previous messageGo to previous message
Scrin is currently offline  Scrin
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Titan1x77 wrote on Sun, 29 July 2007 12:15

So far I ran thru the map just a lil bit, pretty big!

I like what I see so far, but both teams seem doomed to getting thur, espcially GDI (unless Nod is all in Stanks away from the base, but that equals double trouble for GDI)

I was hoping for another way into the base other then the front...but I really havent gotten to play it yet, but i can sort of tell how its going to be with a full game.

VIS tips, set it at 4-6....thius will take even longer, but you wont get those errors everywhere....prob just around the doors and windows of the base buildings.

It look as if you left it at 16, or maybe 10 or something?

I'll play thru it a bit more and look for some errors and bugs....


so its released here?


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