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Re: C&C_Epocilation [message #280046 is a reply to message #280015] Sun, 19 August 2007 20:20 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Maybe <_<

I did rename one of the AGT's differently, gave it the prefix of "mgagw" but the other one is still "mgagd"

Before I replaced it, it was "mgagd" and "mgagt"

What if I did this, would it work?:

Download the Buildings for Level Edit, and place them in via level editor. That should work... right?

[Updated on: Sun, 19 August 2007 20:22]

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Re: C&C_Epocilation [message #280049 is a reply to message #274606] Sun, 19 August 2007 20:28 Go to previous messageGo to next message
GrayWolf is currently offline  GrayWolf
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Are you saying export the buildings separately from the map? Then in level editor make then like you would a static object like a tree, or a rock. I think it would as long as you made 2 differnt ones and changed the names. maybe I could be wrong

Re: C&C_Epocilation [message #280050 is a reply to message #280049] Sun, 19 August 2007 20:46 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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For some reason I remember someone posting about a building pack that was specifically designed to apply buildings in from level editor.

But that idea is much better. All I need to do is copy the X, Y, and Z coordinates down and boom I can import it.

Hope this works. Very Happy
Re: C&C_Epocilation [message #280065 is a reply to message #274606] Sun, 19 August 2007 23:33 Go to previous messageGo to next message
Spice
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What happened is when you rotated the AGT, the proxies didn't get rotated as well.
The little boxes on the inside of the buildings (gmax) represent where the interior peices are placed in level edit. When you rotate the buildings, make sure you are moving those with them.

This map is looking super! I can't wait to play it.


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif

[Updated on: Sun, 19 August 2007 23:34]

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Re: C&C_Epocilation [message #280070 is a reply to message #280065] Sun, 19 August 2007 23:55 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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That is what I thought I did, but I selected it all with a box then moved it.

But it doesn't matter now. I have some how reversed the problem to the complete opposite.

You see, I have fixed the AGT, both of them. But, now every single structure, BESIDES the AGTs and Obs, don't have an exterior. The main terrain is missing, and I can see the exteriors for the GDI buildings on another part of the map!

I have an idea on how to fix it though.

[Updated on: Sun, 19 August 2007 23:55]

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Re: C&C_Epocilation [message #280180 is a reply to message #274606] Mon, 20 August 2007 14:01 Go to previous messageGo to next message
Spice
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If you can't fix it I can take a look at the gmax file for you. You can contact me on MSN @ DeathAX@Hotmail.com or on our forums in my signiture.

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Re: C&C_Epocilation [message #280187 is a reply to message #280180] Mon, 20 August 2007 14:38 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Whoops forgot to post I guess. Yea my idea was correct, I fixed it.

I am only having a problem with the interiors of the defense structures. I made it another thread. Here: http://www.renegadeforums.com/index.php?t=msg&th=25688&start=0&rid=4 915
Re: C&C_Epocilation [message #280723 is a reply to message #274606] Fri, 24 August 2007 04:43 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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Almost page 2 :/ Bump

Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: C&C_Epocilation [message #280746 is a reply to message #280723] Fri, 24 August 2007 09:46 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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I am having problems with my computer. I installed a new Motherboard and CPU, but now I am get some sort of boot problem. I am getting it checked out today, so I need to put the map on hold.
Re: C&C_Epocilation [message #280766 is a reply to message #274606] Fri, 24 August 2007 13:55 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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o noes not on hold

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: C&C_Epocilation [message #280806 is a reply to message #274606] Fri, 24 August 2007 20:17 Go to previous messageGo to next message
Muad Dib15 is currently offline  Muad Dib15
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Colonel

With all the problems, I think Ill keep my beta. Sarcasm The only problem I have is that the agts don't work, I lag big time going through smoke, the harvester money animation doesn't work(which I can handle because of the arm animation), and I can't target the agts. I love it though.

Re: C&C_Epocilation [message #280817 is a reply to message #274606] Fri, 24 August 2007 21:08 Go to previous messageGo to next message
cncnick13 is currently offline  cncnick13
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nice maps
Re: C&C_Epocilation [message #281761 is a reply to message #274606] Fri, 31 August 2007 13:53 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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bump -_-

Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: C&C_Epocilation [message #281981 is a reply to message #281761] Sat, 01 September 2007 19:51 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Ok, I got my PC up and running again. Took 3 reformats, and installations of XP... but I got it.

After sept. 3 (OMC4 Map submission) rolls over, I will start working on this map again. I need to get Gmax, renx, and level edit again.
Re: C&C_Epocilation [message #281984 is a reply to message #274606] Sat, 01 September 2007 20:13 Go to previous messageGo to next message
Ryu is currently offline  Ryu
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What

the

Duce?


Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: C&C_Epocilation [message #281990 is a reply to message #281984] Sat, 01 September 2007 20:24 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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cool, thanks. Big Ups
Re: C&C_Epocilation [message #282005 is a reply to message #281990] Sat, 01 September 2007 23:57 Go to previous messageGo to next message
Ryu is currently offline  Ryu
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razorblade001 wrote on Sat, 01 September 2007 22:24

cool, thanks. Big Ups


It's only because I love you. Blush


Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: C&C_Epocilation [message #282009 is a reply to message #282005] Sun, 02 September 2007 00:52 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Ryu wrote on Sun, 02 September 2007 02:57

razorblade001 wrote on Sat, 01 September 2007 22:24

cool, thanks. Big Ups


It's only because you gave me a private beta of your map. Big Ups


It was not a problem. Razz
Re: C&C_Epocilation [message #282010 is a reply to message #282009] Sun, 02 September 2007 01:23 Go to previous messageGo to next message
Ryu is currently offline  Ryu
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razorblade001 wrote on Sun, 02 September 2007 02:52

Ryu wrote on Sun, 02 September 2007 02:57

razorblade001 wrote on Sat, 01 September 2007 22:24

cool, thanks. Big Ups


It's only because you gave me a private beta of your map. Big Ups


It was not a problem. Razz


nice editing hax! Razz


Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: C&C_Epocilation [message #282436 is a reply to message #274606] Tue, 04 September 2007 15:57 Go to previous messageGo to next message
Muad Dib15 is currently offline  Muad Dib15
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Colonel

How long until the full map will be out?

Re: C&C_Epocilation [message #282439 is a reply to message #274606] Tue, 04 September 2007 16:03 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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forever and ever


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: C&C_Epocilation [message #282443 is a reply to message #282436] Tue, 04 September 2007 16:06 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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*starts to cry*

BAD NEWS FOLLOWS THIS LINE OF TEXT. UNLESS YOU BELIEVE YOU WILL BE UNAFFECTED BY HORRIBLE NEWS, LEAVE THIS THREAD IMMEDIATELY!




Ok, so OMC4 passed, and now I started to get back to work on this map. I figured out a major problem I was having with duel buildings... but fixed it just a few min ago.

So now, with my fix, I implement it into the terrain, and then I export it to level editor.

I open the map *for the first time since my reformat* and it loads, loads, loads, *crashes to desktop*

I tried to load an older backup, that crashed too. I load an even older one, and that one crashes too!

I start a new project, and load the terrain to see if that is causing the problem, it wasn't! So that means something in the map is making it act all evil and makes it crash on me.

So I am going to have to cram now. I need to start from square 1 in level edit. But this time I have the beta maps still saved, so I should be able to do what I need to do much quicker now.


...this really blows.

[Updated on: Tue, 04 September 2007 16:08]

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Re: C&C_Epocilation [message #282456 is a reply to message #274606] Tue, 04 September 2007 16:40 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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.

Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: C&C_Epocilation [message #282465 is a reply to message #282456] Tue, 04 September 2007 16:59 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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I think the hardest thing I have yet to do now is place all the trees and destroyed vehicles.

Uggg... And school starts tomorrow Sad
Re: C&C_Epocilation [message #282527 is a reply to message #282443] Wed, 05 September 2007 03:29 Go to previous messageGo to previous message
IronWarrior is currently offline  IronWarrior
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razorblade001 wrote on Tue, 04 September 2007 18:06

*starts to cry*

BAD NEWS FOLLOWS THIS LINE OF TEXT. UNLESS YOU BELIEVE YOU WILL BE UNAFFECTED BY HORRIBLE NEWS, LEAVE THIS THREAD IMMEDIATELY!




Ok, so OMC4 passed, and now I started to get back to work on this map. I figured out a major problem I was having with duel buildings... but fixed it just a few min ago.

So now, with my fix, I implement it into the terrain, and then I export it to level editor.

I open the map *for the first time since my reformat* and it loads, loads, loads, *crashes to desktop*

I tried to load an older backup, that crashed too. I load an even older one, and that one crashes too!

I start a new project, and load the terrain to see if that is causing the problem, it wasn't! So that means something in the map is making it act all evil and makes it crash on me.

So I am going to have to cram now. I need to start from square 1 in level edit. But this time I have the beta maps still saved, so I should be able to do what I need to do much quicker now.


...this really blows.


Ah well, that's not as bad as losing you're ENTIRE level edit folder with everything you was working on, gone.

Thank god for backups. :l
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