Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Technical Support » Win32 FDS » Link for Server Side Game Manager
Link for Server Side Game Manager [message #253748] Thu, 12 April 2007 13:32 Go to next message
ExEric3 is currently offline  ExEric3
Messages: 743
Registered: February 2005
Location: Slovakia
Karma: 0
Colonel
I read somewhere this:

SSGM - Version 2.0 Beta 1:
- New: Renamed to SSGM(Server Side Game Manager).
- New: Ported to scripts 3.0.
- New: Major code overhaul, reorganization, and optimization.
- New: Added support for modifications, both standalone and PKG. Some features, such as crates and drop weapons, will automatically be disabled when the server is running a mod.
- New: Added new setting "EnableInfiniteAmmo" which gives all infantry weapons, except C4 and beacons, infinite ammo.
- New: Extra information has been added to vehicle kill messages, including the driver/owner of the vehicle and the last amount of damage done to the vehicle before it was killed.
- New: Vehicle and beacon purchases will now be logged. See the "LogVehiclePurchases" and "LogPowerupPurchases" settings.
- New: Extra ingame kill messages have been added for when a player kills theirself or is killed by a base defense, harvester, or tiberium. See the "EnableExtraKillMessages" setting.
- New: Added logging for C4 detonations and disarms under the "_C4" log header. Controlled by the "LogC4" setting.
- New: Added setting "LogBeacons" to control beacon logging. Previously it was always enabled.
- New: Vehicle auto-binding has been added. When a player buys a vehicle and is the first person to enter it, it will be automatically bound to them.
- New: A new plugin system has been added which lets users load a list of .dll/.so files into the FDS. See the "Plugin" section of ssgm.ini for more information.
- New: Capture The Flag mode has been added. See the "GameMode" setting.
- New: The version of SSGM and scripts.dll will now be outputted to the ssgm_version.ini file on startup.
- New: A section has been added to ssgm.ini to list the acceptable sniping characters for the sniping modes.
- BugFix: AI bots will no longer crash the server.
- Change: Many settings have been renamed, removed, or merged with other settings:
All settings dealing with logging are now properly prefixed with "Log".
"LogVehicleCreate" has been superseded by "LogVehiclePurchases" and was removed. Thus the "_VEHICLE" log header is no longer used.
"LogHarvesterDeath" has been merged with "LogVehicleKills".

And then I asked for link but link doesnt work:

http://black-cell.net/SSGM2.0Beta1WFDS.zip

Have someone this or any link? Thanks.
Re: Link for Server Side Game Manager [message #253749 is a reply to message #253748] Thu, 12 April 2007 13:34 Go to previous messageGo to next message
jnz is currently offline  jnz
Messages: 3396
Registered: July 2006
Location: 30th century
Karma: 0
General (3 Stars)
It was taken down because it was leaked.
Re: Link for Server Side Game Manager [message #253856 is a reply to message #253748] Fri, 13 April 2007 08:57 Go to previous messageGo to next message
SeargentSarg is currently offline  SeargentSarg
Messages: 478
Registered: November 2006
Karma: 0
Commander
Eric3, your an idiot.

You wanted the link for it through CloudyOneStudios's forums. I reported it for being leaked, cause you don't have access to it, and neither does CloudyOne (afaik)

So fuck off you leaker!


Re: Link for Server Side Game Manager [message #253938 is a reply to message #253748] Fri, 13 April 2007 23:17 Go to previous messageGo to next message
Whitedragon is currently offline  Whitedragon
Messages: 829
Registered: February 2003
Location: California
Karma: 0
Colonel
You will need to get access to the server owner's forum to participate in the betas.

Black-Cell.net
Network Administrator (2003 - )

DragonServ, Renegade's first IRC interface bot
Creator and lead coder (2002 - )

Dragonade, Renegade's first server side modification
Lead coder (2005 - )
Re: Link for Server Side Game Manager [message #253955 is a reply to message #253938] Sat, 14 April 2007 03:49 Go to previous messageGo to next message
ExEric3 is currently offline  ExEric3
Messages: 743
Registered: February 2005
Location: Slovakia
Karma: 0
Colonel
Whitedragon wrote on Sat, 14 April 2007 08:17

You will need to get access to the server owner's forum to participate in the betas.


Ok thank you.

I already did it.

And SeargentSarg you behaviour is very bad. You know only only words fuck off and idiot? When I want something then I asked everywhere mainly when someone talk about it. I dont know if is something private or no. Then why they write about it on public forum? And Cloudy's forum is accessed only for registered people.

[Updated on: Sat, 14 April 2007 03:50]

Report message to a moderator

Re: Link for Server Side Game Manager [message #253997 is a reply to message #253748] Sat, 14 April 2007 14:48 Go to previous messageGo to next message
Hex is currently offline  Hex
Messages: 858
Registered: March 2004
Karma: 0
Colonel
Ignore SeargentSarg, renforums has its share of retards.

goztow wrote on Tue, 11 May 2010 08:00

If we had to ban all who ever cheated or ever created a cheat (obj3cts and such) then I don't think there would be many members left here (sad fact).


reborn wrote on Fri, 29 January 2010 23:37

std is for pro's. Razz
Re: Link for Server Side Game Manager [message #254019 is a reply to message #253997] Sat, 14 April 2007 17:24 Go to previous message
AmunRa is currently offline  AmunRa
Messages: 574
Registered: September 2005
Location: Lilburn, Georgia
Karma: 0
Colonel

Hex wrote on Sat, 14 April 2007 17:48

Ignore SeargentSarg, renforums has its share of retards.

agreed.
Previous Topic: help with NR
Next Topic: BR .NET
Goto Forum:
  


Current Time: Sun Apr 28 13:02:19 MST 2024

Total time taken to generate the page: 0.01130 seconds