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Home » Tiberian Technologies / Blackhand Studios » Other Products » Upgrade Powerup's How to get working properly?
Upgrade Powerup's How to get working properly? [message #245727] Sat, 17 February 2007 17:34 Go to next message
JasonKnight is currently offline  JasonKnight
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Registered: September 2006
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Ok, I am trying to learn how to modify the weapon spawners, and for the most part I understand how to turn them on and get everything working. but these Upgrade Powerup's confuse the living heck out of me.

http://i68.photobucket.com/albums/i27/JasonKnight298/upgrades.jpg

This is what I want to do with them

Got Working
POW_Adrenaline_Syringe = Increase Max Health
POW_Mobius_Shield = Increase Max Armor

Wondering how to get working.
POW_Anti-Sound_Emitter = Silences Footsteps
POW_Double Damage = Double Damage of Current Weapon
POW_Gernade_Vest = Die and you explode taking poeple out around you
POW_Neuro_Link = Shows Both teams on Radar
POW_Stealth_Suit = Name says it all
POW_Tiberium_Shield = Immune to Tiberium
POW_Tissue_Nanites = Tiberium Heals You

these are what I want to figure out how to get working. I know very little about the scripts, but I am trying to learn them. I have a list of every script (the readme's from the scripts) and can search through them, but I dont know or understand how to implement them in leveledit.

any help would be nice Smile thanks.
Re: Upgrade Powerup's How to get working properly? [message #245729 is a reply to message #245727] Sat, 17 February 2007 17:36 Go to previous message
JasonKnight is currently offline  JasonKnight
Messages: 117
Registered: September 2006
Karma: 0
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delete this thread please, put in wrong thread, and I posted another one in the correct thread, sorry...
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