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Home » Technical Support » Win32 FDS » Converted to 2.9.2
Converted to 2.9.2 [message #244771] Sat, 10 February 2007 23:35 Go to next message
QoQn00b is currently offline  QoQn00b
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Ok, so. I found all the changes SSAOW made to Scripts 2.5 to get SSAOW (2.5), then added them to Scripts 2.9.2. I finally worked out the compiling problems, then had some DDE issues, which I fixed, then finally added the SSAOW files to the source in the MS VC++ Compiler.

However, it seems that aow.cpp and crate.cpp (and the rest that aren't originally included, as well as the header files) are not being included.

Someone I know said that it's not "loading" the files, but wouldn't tell me how to fix it... which is what I'm after.

Can anyone gimme a step in the right direction?
Re: Converted to 2.9.2 [message #244780 is a reply to message #244771] Sun, 11 February 2007 01:46 Go to previous messageGo to next message
QoQn00b is currently offline  QoQn00b
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Well apparently I can't edit the post so I have to reply...

I just thought I should add that I can use the DDE function, which is in aow.cpp, to send functions ingame. I just get no messages, like X killed X in the FDS console.
Re: Converted to 2.9.2 [message #244912 is a reply to message #244780] Sun, 11 February 2007 15:26 Go to previous message
QoQn00b is currently offline  QoQn00b
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I was missing an object hook... oops. Sorry to bother like this D:
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