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Home » Renegade Discussions » Mod Release Forum » new tool now available, w3dren
new tool now available, w3dren [message #239220] Mon, 15 January 2007 05:16 Go to next message
jonwil is currently offline  jonwil
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w3dren is a tool that can rename a w3d file and optionally a texture inside that file.

It can be downloaded from http://www.sourceforge.net/projects/rentools/
To run it type w3dren infile outfile [oldtex newtex]
infile is the name of the old w3d file
outfile is the name of the new w3d file
oldtex and newtex are optional and specify the old and new names of the texture to rename.

If anyone would like to see other w3d manipulation functionality added (e.g. renaming meshes), please let me know and I will add it if I can.



Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
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Re: new tool now available, w3dren [message #239223 is a reply to message #239220] Mon, 15 January 2007 05:34 Go to previous messageGo to next message
Zion is currently offline  Zion
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Good stuff!

So this can only rename the textures used on the mesh, not what mesh uses what texture?

If so, good, it'll mean you don't have to go back to the source and re-export with the 'new'/'fixed' textures. Big Ups
Re: new tool now available, w3dren [message #239224 is a reply to message #239220] Mon, 15 January 2007 05:52 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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It just changes the texture filename. Nothing else.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: new tool now available, w3dren [message #239243 is a reply to message #239220] Mon, 15 January 2007 08:25 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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thnx

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Re: new tool now available, w3dren [message #239251 is a reply to message #239220] Mon, 15 January 2007 09:44 Go to previous messageGo to next message
Blazea58 is currently offline  Blazea58
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This seems very useful for a map like roleplay 2 where i have over 7000 objects, and nearly 1k textures which all have horrible naming. What if you are to rename an alpha channel with it, will it loose the alpha? Maybe you can add an optional thing for changing sizes of the texture? That would be handy for large tasks of resizing.

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Re: new tool now available, w3dren [message #239616 is a reply to message #239251] Wed, 17 January 2007 13:32 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Blazea58 wrote on Mon, 15 January 2007 09:44

This seems very useful for a map like roleplay 2 where i have over 7000 objects, and nearly 1k textures which all have horrible naming. What if you are to rename an alpha channel with it, will it loose the alpha? Maybe you can add an optional thing for changing sizes of the texture? That would be handy for large tasks of resizing.


That would not do much good if the texture was UMV wrapped.
But this program is going to be useful, even though it will get rid of some security that we would otherwise have (naming the 3D model with you initials or something like that for the smaller mods).


Re: new tool now available, w3dren [message #239858 is a reply to message #239220] Thu, 18 January 2007 11:32 Go to previous message
Tankkiller is currently offline  Tankkiller
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Thanks, now I can easily import stuff from mods Big Grin

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