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Re: Coming soon -- I bet you never thought you'd see this [message #233924 is a reply to message #233513] Tue, 12 December 2006 16:41 Go to previous messageGo to next message
Tiesto is currently offline  Tiesto
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When will this go live?

Plus i'd prefer RG to the clan support.


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Re: Coming soon -- I bet you never thought you'd see this [message #233948 is a reply to message #233924] Wed, 13 December 2006 00:47 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Acey#GW wrote on Wed, 13 December 2006 00:41

When will this go live?


I think the answer will be "when it's done".

Don't forget: the tricky part comes now -> getting the Xwis admins to make it work in the game...


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Coming soon -- I bet you never thought you'd see this [message #233950 is a reply to message #233513] Wed, 13 December 2006 00:50 Go to previous messageGo to next message
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The clan ladder is our next goal, at least as far as ladders are concerned.

I'm the bawss.
Re: Coming soon -- I bet you never thought you'd see this [message #233951 is a reply to message #233948] Wed, 13 December 2006 00:52 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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Goztow wrote on Wed, 13 December 2006 00:47

Acey#GW wrote on Wed, 13 December 2006 00:41

When will this go live?


I think the answer will be "when it's done".

Don't forget: the tricky part comes now -> getting the Xwis admins to make it work in the game...


That's actually not that big a deal. All that has to be done is to point servserv to wherever the ladder ends up being hosted, and it's done.

It will go live once we change a few features as far as how the data is stored in the database and the web interface integrated into RenegadeCommunity.com.


I'm the bawss.
Re: Coming soon -- I bet you never thought you'd see this [message #233968 is a reply to message #233513] Wed, 13 December 2006 09:16 Go to previous messageGo to next message
i0ncl0ud9 is currently offline  i0ncl0ud9
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So once the final version is completed all servers will be included?
Re: Coming soon -- I bet you never thought you'd see this [message #233982 is a reply to message #233968] Wed, 13 December 2006 11:56 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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i0ncl0ud9 wrote on Wed, 13 December 2006 17:16

So once the final version is completed all servers will be included?

Yes.


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Coming soon -- I bet you never thought you'd see this [message #233990 is a reply to message #233513] Wed, 13 December 2006 12:35 Go to previous messageGo to next message
JPNOD is currently offline  JPNOD
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can't believe I missed this post this is just freaking awesome Big Grin

Good job BHS In Love


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Re: Coming soon -- I bet you never thought you'd see this [message #233992 is a reply to message #233587] Wed, 13 December 2006 12:38 Go to previous messageGo to next message
JPNOD is currently offline  JPNOD
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Renx wrote on Sun, 10 December 2006 00:57

The top 20 were definitely not all cheaters.

DethVib/Vibranium won the ladder a few times and he did not cheat, yet still never recieved his prize. Most people did not know how to cheat or that cheating was possible for Renegade while WS was still around anyway.





He was kind off my image at the time because he was the first dutch player to win the Ren ladder till he congratzed me on winning it Big Grin He told me he played on Dethvib because he lost his Pwd for Vibranium but I haven't seen him since a while not even after the XWIS transition..


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[Updated on: Wed, 13 December 2006 12:42]

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Re: Coming soon -- I bet you never thought you'd see this [message #234027 is a reply to message #233513] Wed, 13 December 2006 16:09 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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OK, so I've been hearing "people hate the ladder because..." and I haven't seen a whiff of it on here. I can't fix the ladder if you don't tell me what's wrong with it, DUH!!!!!

I'm the bawss.
Re: Coming soon -- I bet you never thought you'd see this [message #234033 is a reply to message #233513] Wed, 13 December 2006 16:51 Go to previous messageGo to next message
dutchduc is currently offline  dutchduc
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Good question Crimson, come on guys what is wrong with a new ladder??

Off course pointwhores (like me Big Grin ) will be in the top in such a ladder.
But so what, I can remember players like Edwardckw he was one of my favourite players to play with, he was a very skilled player not a pointwhore and still ended high up on the ladder all the time.
Does a ladder make Renegade less fun to play?


Re: Coming soon -- I bet you never thought you'd see this [message #234046 is a reply to message #233513] Wed, 13 December 2006 19:35 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Cool about time this got up and working, well done SK.
Re: Coming soon -- I bet you never thought you'd see this [message #234100 is a reply to message #233609] Thu, 14 December 2006 03:39 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
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Crimson wrote on Sun, 10 December 2006 11:03

The first cheats were big heads and wallhacks, with the Final Renegade discoveries with objects.ddb soon after.


i remember when that all kicked off..
the memories

Crimson how will the ladder calculate ranking points?

The original WOL one was seriously flawed i remember back in to RenEvo chat( a good few years ago) SK or Scorpio cannot remember who had a fantastic formula which sounded great.

Re: Coming soon -- I bet you never thought you'd see this [message #234142 is a reply to message #233513] Thu, 14 December 2006 11:27 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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A lot of formulas sound great until they're actually in practice. Generating a good formula is something that's going to require people from various parts of the community, and a LOT of testing. It's also considered Phase 2 of the ladder project which won't be in progress until after the clan ladder is brought back.

I'm the bawss.
Re: Coming soon -- I bet you never thought you'd see this [message #234179 is a reply to message #233513] Thu, 14 December 2006 13:58 Go to previous messageGo to next message
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First I would like to say it is nice to see the ladder functioning again. Good job. Smile

Then let me list what is wrong with it currently imo
- Other game modes make it unbalanced. On coop for example, you can only go up in ladder (you will always win).
- The fact that it does not count the stats when the game is too short/you are not ingame long enough. If you are just too long in game, you will go down a lot, when you won a very short game the ladder will not even be affected.
- If you are in game shorter then someone else and you have made more points then him, you can end up lower on the ladder. I guess the points should be divided by the ingame time or something.
- The fact that it is based on the sum of the ladder points means that if you play a lot you will get a better position than when you do not.
- Friendly kills are not correct, it shows that I have killed friendlies, but I'm 100% sure that I have not been on servers which allow that, and I'm 100% sure that I did not get any messages about killing friendlies...

I think something like totalscore / ingametime would work, filtering out ladder points gained longer than x days/weeks and only adding you to the ladder when you have played more than y games.
Maybe it would be good to somehow compare the scores to the other players' ranks and scores in the server, but I have no clear idea of a proper formula for that.


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Re: Coming soon -- I bet you never thought you'd see this [message #234180 is a reply to message #233513] Thu, 14 December 2006 14:02 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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I think the friendly kills include the number of times you kill yourself...

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Re: Coming soon -- I bet you never thought you'd see this [message #234618 is a reply to message #233513] Sun, 17 December 2006 08:13 Go to previous messageGo to next message
JPNOD is currently offline  JPNOD
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bump

Old ladder link still working?


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Re: Coming soon -- I bet you never thought you'd see this [message #234642 is a reply to message #234180] Sun, 17 December 2006 12:17 Go to previous messageGo to next message
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danpaul88 wrote on Thu, 14 December 2006 17:02

I think the friendly kills include the number of times you kill yourself...


That's exactly the reason.

JPNOD: I'm pretty sure I've seen DethVib playing within the last year or so. It might have been just before the transition, he was playing again for a few weeks then he just disappeared again.


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[Updated on: Sun, 17 December 2006 12:21]

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Re: Coming soon -- I bet you never thought you'd see this [message #242394 is a reply to message #233513] Tue, 30 January 2007 22:12 Go to previous messageGo to next message
i0ncl0ud9 is currently offline  i0ncl0ud9
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bumping this topic to see if crimson has anymore updates about it...
Re: Coming soon -- I bet you never thought you'd see this [message #242409 is a reply to message #233513] Wed, 31 January 2007 00:43 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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Not at the moment. Silent Kane is busy with RenGuard 1.04 development so finishing this project is on hold.

I'm the bawss.
Re: Coming soon -- I bet you never thought you'd see this [message #242428 is a reply to message #233513] Wed, 31 January 2007 03:26 Go to previous messageGo to next message
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I recently noticed that players which had played a lot of coop/mission maps literally made jumps on the ladder, it's even so bad that one of them managed to get to #1 now, even though he was told yesterday that gaining so much ladder through coop/mission maps is lame. Just shows how determined he was to get to #1, the end justifies the means eh? I just find it to be unfair to the players who play normal games all the time.
The ladder itself might not mean much to most players, but I can imagine it means something to the 5 or so players at the very top. If something were to be done about it, it should be done before the month is over.


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Re: Coming soon -- I bet you never thought you'd see this [message #242440 is a reply to message #233513] Wed, 31 January 2007 04:52 Go to previous messageGo to next message
Zion is currently offline  Zion
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So according to you co-op and mission maps are not normal? That's stupid.
Re: Coming soon -- I bet you never thought you'd see this [message #242444 is a reply to message #233513] Wed, 31 January 2007 05:08 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
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if not normal means retarded, then I would agree. Not that I care about the ladder anyways because it's not like it ever shows a true depiction of someone being a good player. (I remember way back when, when the old WOL ladder was still up and some guy who was ranked two was saying he was better than I was)

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Re: Coming soon -- I bet you never thought you'd see this [message #242451 is a reply to message #242440] Wed, 31 January 2007 05:55 Go to previous messageGo to next message
Dethdeath is currently offline  Dethdeath
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Merovingian wrote on Wed, 31 January 2007 06:52

So according to you co-op and mission maps are not normal? That's stupid.

If you are going to have a ladder based on the amount of ladderpoints each player earns during games, then no, coop and mission maps are not normal. How are they normal when you can't lose any ladder points during those games but only gain tons?


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Re: Coming soon -- I bet you never thought you'd see this [message #242453 is a reply to message #233513] Wed, 31 January 2007 06:03 Go to previous messageGo to next message
MexPirate is currently offline  MexPirate
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The ladder is a little ridiculous, it rewards pointwhores in large servers and people playing co-op.

It's irrelevant as a measure of skill and I think most people have taken no notice of it, but if people are playing more because of the ladder then that's all good.

Seems that the ladder should be based around average performance per game if that is possible, linked to points, win ratio and possibly kills, but definately not k/d.


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Re: Coming soon -- I bet you never thought you'd see this [message #242471 is a reply to message #233513] Wed, 31 January 2007 08:10 Go to previous messageGo to previous message
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k/d is also important, I wouldnt liek to see some1 with 10k points and 1 kill/800 deaths...

Anyway, I think the most important part of all this would be to get it live on xwis fast so everyone who still plays (and maybe isnt on these forums) notices and starts doing something about thier ranks


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