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What UDP/TCP ports are used when the !rg command is invoked? [message #218099] Fri, 08 September 2006 14:26 Go to next message
tonyrolm is currently offline  tonyrolm
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I have to open the ports up on my firewall to allow players in the game to get the status of players using RenGuard or not.
My firewall is apparently blocking those requests since everyone shows up a NOT connected to RenGuard when several of them are.

I verified this with the renguard_scc and the players that are running RenGuard are statusing correctly. I want the players using the command !rg to work.
So without having to run a packet sniffer I wanted to know if anyone knows which UDP/TCP ports are used to go check players status.

If anyone knows which ports they are I would appreciated it.
Thanks
Tony


Re: What UDP/TCP ports are used when the !rg command is invoked? [message #218123 is a reply to message #218099] Fri, 08 September 2006 15:50 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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can the bot connect to the RG network when it loads?

if it can, then u dont need to open any other ports

you should need to open any ports now that i think about it.. as its just an outbound connect to the servserv
Re: What UDP/TCP ports are used when the !rg command is invoked? [message #218169 is a reply to message #218123] Fri, 08 September 2006 17:32 Go to previous messageGo to next message
tonyrolm is currently offline  tonyrolm
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Well the problem is two fold. The same hardware firewall is what my PC is connected to also. So even when I connect as a player, RenGuard says I'm connected when I load up initially but the servers are not recognizing me as running RenGuard.

I guess I wil just have to packet sniff the ports. Huh


Re: What UDP/TCP ports are used when the !rg command is invoked? [message #218264 is a reply to message #218169] Sat, 09 September 2006 05:22 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Could it be because you're inside a lan with the server, as Rg won't work then, and you should put yourself in the ssc_ingore.txt list.

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Re: What UDP/TCP ports are used when the !rg command is invoked? [message #254978 is a reply to message #218264] Sat, 21 April 2007 13:35 Go to previous messageGo to next message
tonyrolm is currently offline  tonyrolm
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I know this is a response to my older post but found out some information.
I found that the CloudyServ bot uses one of CloudyOne servers as the middle man between the CS bot and checking the renguard status on players.
If that server acts up then the renguard checking quits working and they don't seem to care much about keeping that thing running.

Just thought I would pass that onto to those that use the CS bot.

Tony



Re: What UDP/TCP ports are used when the !rg command is invoked? [message #255800 is a reply to message #218099] Thu, 26 April 2007 00:11 Go to previous message
mac is currently offline  mac
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There are no open ports involved when the !rg command is being used. The SSC connects to the renguard network (port 6382 tcp), and if !rg is being used, it just checks the status of a specific player in memory, since it all knows.

Quote:


danpaul88: buggy bugs brenbot because buggy befriends brainlessness

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