Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » General Discussions » General Discussion » C&C95 multiplay fix!  () 1 Vote
Re: Direct IP Program for RA95 [message #289958 is a reply to message #289886] Thu, 11 October 2007 18:40 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
Messages: 3805
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)
hamachi?
I would google it but that seems like that type of word that I would get really weird stuff.


Re: C&C95 multiplay fix! [message #289995 is a reply to message #166416] Thu, 11 October 2007 22:42 Go to previous messageGo to next message
havoc9826 is currently offline  havoc9826
Messages: 562
Registered: April 2006
Location: California, USA
Karma: 0
Colonel
https://secure.logmein.com/products/hamachi/vpn.asp?lang=en
http://hamachi.cc/download/list.php
http://en.wikipedia.org/wiki/Hamachi


http://img82.imageshack.us/img82/8886/CommandoSig.jpg
Re: C&C95 multiplay fix! [message #303380 is a reply to message #166416] Sat, 15 December 2007 17:07 Go to previous messageGo to next message
trunkskgb is currently offline  trunkskgb
Messages: 214
Registered: September 2003
Karma: 0
Recruit
Well, I created a topic about this without seeing this one.

Anyway, I got multi-player working. However, and this feature was the same way like 10 years ago when I last tried it...the AI doesn't make a BASE. So after they rush you, it's over and it's like....wtf? I didn't even have time to build Obelisk. :\

Anyway, is there anyway someone can edit the AI so that they'll make a based and attack and/or defend?

I've been searching for hours today for C&C95 utilities and I've found nothing of this nature.


My Renegade Maps
C&C Backstab || Rigdeline_b8 || C&C Halloween 2014 || Iron City (LE design) || Christmas Map (drafting)

[Updated on: Sat, 15 December 2007 17:09]

Report message to a moderator

Re: C&C95 multiplay fix! [message #303629 is a reply to message #303380] Sun, 16 December 2007 19:35 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
Messages: 3805
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)
I would be controlled by a section called [Base] in the map it self. This listing under that would tell the AI the positions of where to build. But it would be best just to play RA95 as that ai is a lot better.

Re: C&C95 multiplay fix! [message #304002 is a reply to message #166416] Tue, 18 December 2007 11:25 Go to previous message
trunkskgb is currently offline  trunkskgb
Messages: 214
Registered: September 2003
Karma: 0
Recruit
So, you're telling me it can't be done? Even though I still play RA95,in all honesty playing RA95 will not "cure" me of my desire to comp stomp with my brother or any of my other friends in C&C 95. It's 2 totally different games. Playing the campaigns are fun, but it's just not a comp stomp.

If someone can point me in the right direction on how to make the AI do this, pleae give me some pointers and I'll try it myself. I think it would be a good thing. By doing this you'd be making more people happy because now there's 2 "new" ways to play C&C95 online, instead of just people vs people.



My Renegade Maps
C&C Backstab || Rigdeline_b8 || C&C Halloween 2014 || Iron City (LE design) || Christmas Map (drafting)
Previous Topic: if you want a 7800gs...
Next Topic: DANGER! HIV infected needle prank
Goto Forum:
  


Current Time: Fri May 03 07:45:41 MST 2024

Total time taken to generate the page: 0.00729 seconds