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Re: C&C95 multiplay fix! [message #166554 is a reply to message #166416] Tue, 16 August 2005 21:10 Go to previous messageGo to next message
Zonekill9 is currently offline  Zonekill9
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Anyone can say if it works on WCHAT ?

Because im gona give my Nod CD to my friend so we can play together Smile.

Oh and, Contact me on MSN if you wanna play.
Re: C&C95 multiplay fix! [message #166689 is a reply to message #166554] Thu, 18 August 2005 01:09 Go to previous messageGo to next message
Sir Kane
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It doesn't work with WCHAT, but you can play without it using the mpsetup.exe. This allows 2-4 players to play in a game.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Re: C&C95 multiplay fix! [message #166707 is a reply to message #166416] Thu, 18 August 2005 07:01 Go to previous messageGo to next message
tooncy is currently offline  tooncy
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Okay, I'm having some trouble with this again. When I make a LAN game within my home network I can play just fine, but when I get online my computers don't seem to connect to one another. I have tried this with 2 computers, both running XP, both hosting once, and I even tried it over a VPN (with LAN settings for that of course) but none of it seems to work. Both computers run fine in LAN mode, but they just won't work over the internet. Are there some ports I need to open on my router for this program, or is there something else that I need to do?

http://www.n00bstories.com/image.fetch.php?id=1096263174
Re: C&C95 multiplay fix! [message #166729 is a reply to message #166416] Thu, 18 August 2005 11:06 Go to previous messageGo to next message
Scorpio9a is currently offline  Scorpio9a
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Port 5000 UDP needs to be open on both sides other wise it won't work.

-Scorpio9a
Nothing is impossible, somethings just requires alot of time.

"Impossible" things done so far together with SK:

RenRem Protocol - Custom Checksum/Encryption
HL2 FileSystem replacement
C&C95 Multiplayer under XP with up to 4 players
Re: C&C95 multiplay fix! [message #166811 is a reply to message #166416] Thu, 18 August 2005 23:53 Go to previous messageGo to next message
sterps is currently offline  sterps
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Me and goarmy were having trouble using this. But we will try opening port 5000 on his side. BUt anyway, thanks, your little patch seems to make playing internet games through Wchat work on xp now
Re: C&C95 multiplay fix! [message #166820 is a reply to message #166811] Fri, 19 August 2005 00:11 Go to previous messageGo to next message
Renerage is currently offline  Renerage
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GJ Thumbs Up

http://img109.imageshack.us/img109/9876/cheekaysig9xv.jpg

A pissed off noob Once said:
I DESLIKE YOU!
Re: C&C95 multiplay fix! [message #167784 is a reply to message #166416] Fri, 26 August 2005 03:55 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
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comepletely forgot about this

SK or scorpy are you planning on releasing an updated version that lets us.. *cough* warez monkehs *cough* forward "-cd blah" to the C&C95.exe?

Re: C&C95 multiplay fix! [message #169726 is a reply to message #166416] Wed, 07 September 2005 03:51 Go to previous messageGo to next message
Delphi is currently offline  Delphi
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Hello everyone,

I just found the link to your multiplayer fix yesterday (great idea and great work of you guys). Unfortunately I can´t get it to work. I tested it with 3 different PCs over LAN, Internet and even VPN with no success. The settings were used as stated above (Win 95 compatibility, visual Styles off, Router UDP Port 5000 opened for Internet play, no firewall used etc.). 2 PCs are running Win XP, one is running Win 2K. The Network menu can be accessed, but I can´t see other players in the lobby or games of other players.

My question is wheter there is anybody who managed to get this program working and could help me in any way. Also I´d like to know if this program is still being worked on, as I´ve seen it´s currently in beta stage. I´d be thankful for any kind of help because playing C&C 95 over LAN with 4 Player support is something I´ve been dreaming of for a long time Smile

Btw., I´m using the german version of C&C 95, I don´t know if this is important, but perhaps this could be related to the problem.

edit: Just forget my posting, after endless tries I reinstalled my C&C and now your fix is working just fine. Thanks a lot, a really great piece of software. Thumbs Up

[Updated on: Tue, 13 September 2005 04:46]

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Re: C&C95 multiplay fix! [message #171862 is a reply to message #166416] Sat, 17 September 2005 20:33 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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Er, unfortunately, I can't get it to work. I played around with the settings that were suggested, but it was a flop. I keep getting permission errors. :\

Re: C&C95 multiplay fix! [message #173086 is a reply to message #166416] Tue, 27 September 2005 17:19 Go to previous messageGo to next message
Myg- is currently offline  Myg-
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Commendations and thanks for all your efforts on trying to get C&C TD working as it should be!

In responce to general problems: the fix for the error when trying to Connect/Host is to enable windows 95 compatibility on the MPSetup.exe, not just C&C95.

And what is the current purpose of this?

"LookUpServer=horus.understorm.net"
I can guess, but doesnt seem usable at this time.

Also, could you outline how this program + dll works? I am quite interested out of my own curiosity. Plus a timescale to your next release and possibly some progress reports?

Thank you for your time.

[Updated on: Wed, 28 September 2005 08:23]

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Re: C&C95 multiplay fix! [message #173129 is a reply to message #166416] Wed, 28 September 2005 08:22 Go to previous messageGo to next message
Myg- is currently offline  Myg-
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Ive found my problem for playing over LAN, as it was explained to me, the program only enumerates LAN IP's in the following range 10.*.*.* and 192.168.*.*

To play over lan, change your DHCP assigning adress to conform to those above, to make it work.
Re: C&C95 multiplay fix! [message #173136 is a reply to message #173129] Wed, 28 September 2005 10:54 Go to previous messageGo to next message
Kanezor is currently offline  Kanezor
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Myg- wrote on Wed, 28 September 2005 10:22

Ive found my problem for playing over LAN, as it was explained to me, the program only enumerates LAN IP's in the following range 10.*.*.* and 192.168.*.*

To play over lan, change your DHCP assigning adress to conform to those above, to make it work.

Eww--


---
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Re: C&C95 multiplay fix! [message #174289 is a reply to message #166416] Tue, 11 October 2005 06:52 Go to previous messageGo to next message
Scorpio9a is currently offline  Scorpio9a
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New version available (RC):

http://www.understorm.net/dump/cnc95mp_rc.zip

This new release fixes some minor problems.

Extract contents of the above zip file in your C&C95 directory and read mpreadme.txt for the rest of the installation.
This is a full installation, you don't need the old beta version.


-Scorpio9a
Nothing is impossible, somethings just requires alot of time.

"Impossible" things done so far together with SK:

RenRem Protocol - Custom Checksum/Encryption
HL2 FileSystem replacement
C&C95 Multiplayer under XP with up to 4 players
Re: C&C95 multiplay fix! [message #178343 is a reply to message #166416] Tue, 08 November 2005 05:20 Go to previous messageGo to next message
Olaf van der Spek is currently offline  Olaf van der Spek
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How can you pass arguments (like -cd) to the main C&C executable?
Re: C&C95 multiplay fix! [message #187195 is a reply to message #166416] Thu, 26 January 2006 05:38 Go to previous messageGo to next message
murdo is currently offline  murdo
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I have updated this little prog (which is just awesome by the way!) to inlcude the correct version number, as well as the WindowsXP Style manifest.... is this ok to distribute? Also, if you add ";" in front of the line "LookUpServer=horus.understorm.net" in "thipxcfg.ini" then in loads a lot quicker (if you only want to play LAN, like me)
Re: C&C95 multiplay fix! [message #188239 is a reply to message #166416] Thu, 02 February 2006 16:36 Go to previous messageGo to next message
seagull is currently offline  seagull
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the links are broken! can you fix them?
Re: C&C95 multiplay fix! [message #189180 is a reply to message #166416] Thu, 09 February 2006 14:05 Go to previous messageGo to next message
DreamWraith is currently offline  DreamWraith
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http://files.filefront.com/cnc95mp+rczip/;4738717;;/fileinfo .html

http://www.renevo.com/members/carl/banner.png

[Updated on: Thu, 09 February 2006 14:06]

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Re: C&C95 multiplay fix! [message #189424 is a reply to message #166416] Fri, 10 February 2006 17:41 Go to previous messageGo to next message
warstompy is currently offline  warstompy
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Still wont work either has an error or never connects.
Re: C&C95 multiplay fix! [message #189469 is a reply to message #166416] Sat, 11 February 2006 01:46 Go to previous messageGo to next message
Jarzka is currently offline  Jarzka
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What the heck I do with this fix, if I don't have the original CD and The First Decade DVD doesn't work whit this?

EDIT: By the way, I can't add "-cd." in to the original C&C95.EXE. Can you guys help me. I _really_ want to play over lan.

[Updated on: Sat, 11 February 2006 10:01]

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Re: C&C95 multiplay fix! [message #189502 is a reply to message #166416] Sat, 11 February 2006 13:56 Go to previous messageGo to next message
HeXetic is currently offline  HeXetic
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After finally having the time to test it myself with another #planetcnc-er, I've mirrored this on FilePlanet and posted about it on the PCNC front page:

http://www.fileplanet.com/dl.aspx?/planetcnc/tiberiandawn/ut ilities/cnc95mpfix.zip


Co-Director
Planet Command & Conquer
http://www.planetcnc.com/
Re: C&C95 multiplay fix! [message #190542 is a reply to message #166416] Mon, 20 February 2006 00:52 Go to previous messageGo to next message
victor_code47 is currently offline  victor_code47
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Well there seem to be a small problem with the patch for me..
I manage to replace and put the files into my directory and run accordingly to the readme.. But when ingame, apparently everytime i move my cursor to either direct soldiers or highlight things, i suffer from a severe lag spike. Apparently it only happens when i move my cursor.. Any solution?
Re: C&C95 multiplay fix! [message #191889 is a reply to message #166416] Sun, 05 March 2006 02:05 Go to previous messageGo to next message
raymanzrek is currently offline  raymanzrek
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When i start this mpsetup and get to the lobby after pressing network, i can't see my friend there. I have read the readme and done everything it says there and put firewall off and everything, but still it doesn't work.









Re: C&C95 multiplay fix! [message #240965 is a reply to message #166416] Wed, 24 January 2007 11:45 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Anybody have a working download for this?

https://multiplayerforums.com/uploads/monthly_2018_03/TCW2_Signature.png.6236a0dbc6e1e53472a18fe8cd15e47b.png
Re: C&C95 multiplay fix! [message #240990 is a reply to message #240965] Wed, 24 January 2007 13:52 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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zunnie wrote on Wed, 24 January 2007 12:45

Anybody have a working download for this?

Three posts above yours, dude.

HeXetic wrote on Sat, 11 February 2006 14:56

After finally having the time to test it myself with another #planetcnc-er, I've mirrored this on FilePlanet and posted about it on the PCNC front page:

http://www.fileplanet.com/dl.aspx?/planetcnc/tiberiandawn/ut ilities/cnc95mpfix.zip


Re: C&C95 multiplay fix! [message #240996 is a reply to message #166416] Wed, 24 January 2007 14:31 Go to previous messageGo to previous message
zunnie is currently offline  zunnie
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Preferably one that is less ghey and does not require you to
signup just do download a file..

But, fine, ill signup lol and download it, if its free that is...


[edit]
http://www.game-maps.net/index.php?action=file&id=679

Anyone who is just as lazy as i am to signup JUST to download
something, you can download it here, no signup, no fees, no wait,
no stupid adds, no ghey popups, did i forget anything?...

...


https://multiplayerforums.com/uploads/monthly_2018_03/TCW2_Signature.png.6236a0dbc6e1e53472a18fe8cd15e47b.png

[Updated on: Wed, 24 January 2007 14:37]

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