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Re: Noobs on Field [message #190862 is a reply to message #149521] Wed, 22 February 2006 23:49 Go to previous messageGo to next message
Feetseek is currently offline  Feetseek
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you know what?? you're really scaring me right now.....

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Re: Noobs on Field [message #193668 is a reply to message #149521] Thu, 23 March 2006 16:30 Go to previous messageGo to next message
Dover is currently offline  Dover
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Here's an idea...

Don't let them get close to your WF.

That's right. Don't lose the field. MLRS and Meds are the best thing for taking and keeping the field, and a pic or two from the tunnel can help a bunch. If Nod is in a situation where they have prolong control of the field and are pointwhoring your WF, you lost anyways.

You guys are good, right? Then you know. You lose the field, you lose the match. The exception is if the enemy wins by a narrow point victory because they keep defusing beacons or something.


DarkDemin wrote on Thu, 03 August 2006 19:19

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[Updated on: Thu, 23 March 2006 16:31]

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Re: Noobs on Field [message #193672 is a reply to message #149521] Thu, 23 March 2006 16:58 Go to previous messageGo to next message
m1a1_abrams is currently offline  m1a1_abrams
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Funny thing is, it's really easy to take back the field with proper teamwork, but that never happens... speaking for public servers at least. It's only a prolonged siege that is really tough, because you aren't getting extra cash from the Harvester to pay for new tanks. I say tanks because tanks are the only thing that will break out of a siege situation, since they have enough armour to drive through the choke point splash damage... not that you shouldn't follow the tank charge with infanty of course, once the enemy vehicles have redirected their fire from the choke point. So yeah, if your team all buys Medium/Light Tanks and drives out in formation, hitting the same enemy vehicles until destruction, you're almost guaranteed at least temporary control of the field again. There is a disadvantage to holding the field that isn't mentioned too often, which is that it's quicker to replace battlefield losses when the fighting is happening closer to home. That's why I say the real problem is in prolonged sieges where you can't afford to keep sending more waves of tanks out there.

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Re: Noobs on Field [message #193713 is a reply to message #193668] Fri, 24 March 2006 08:42 Go to previous messageGo to next message
Herr is currently offline  Herr
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Dover wrote on Thu, 23 March 2006 17:30


If Nod is in a situation where they have prolong control of the field and are pointwhoring your WF, you lost anyways.



I always try for a ref-ion then, sort of a last-hope-thing and if that doesnt work out good I'll go back to defending.


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Re: Noobs on Field [message #193719 is a reply to message #193713] Fri, 24 March 2006 10:12 Go to previous message
Dover is currently offline  Dover
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HerrKealf wrote on Fri, 24 March 2006 09:42

I always try for a ref-ion then, sort of a last-hope-thing and if that doesnt work out good I'll go back to defending.


Hmmm, I remember that worked for me ONE time, but I was on Nod and was lucky enough to have GDI launch another wave at that point, so they weren't paying attention to their ref. Only one engineer came and he got his ass killed. We won by a narrow margin because I got the ref.

Ever since then it's never worked for me. It's nice when you can manage it, Herr, but I wouldn't rely on it. Like I said, as a general rule; no field, no victory.


DarkDemin wrote on Thu, 03 August 2006 19:19

Remember kids the internet is serious business.
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