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CP 2 Maps (again =D) [message #147127] Fri, 01 April 2005 05:17 Go to next message
RTsa is currently offline  RTsa
Messages: 484
Registered: January 2005
Location: Finland
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Commander
Well, this has been discussed in some topics already, but, here I go Smile
At least it's now on the appropriate forum.
I think there should be a poll with the most popular maps. (like 20 maybe, if you're going to add 6 maps again)

Well, here I go with a few good maps:
-River_RaidTS
-Tropics
-BasinTS
-BunkerTS
CP 2 Maps (again =D) [message #147128] Fri, 01 April 2005 05:29 Go to previous messageGo to next message
mac is currently offline  mac
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Registered: February 2003
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General (1 Star)
Administrator/General
Not yet, lists with map selections of popular maps are coming after the announcement.

Quote:


danpaul88: buggy bugs brenbot because buggy befriends brainlessness

CP 2 Maps (again =D) [message #147142] Fri, 01 April 2005 06:54 Go to previous messageGo to next message
Naamloos is currently offline  Naamloos
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Registered: April 2004
Location: The Netherlands
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Colonel
Can't anyone make any NEW maps for CP's? Some we haven't already played 1000 times?

Beter known as "raapnaap".
www.apathbeyond.com
CP 2 Maps (again =D) [message #147144] Fri, 01 April 2005 06:57 Go to previous messageGo to next message
Dave Mason is currently offline  Dave Mason
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General (2 Stars)
Not that I know anything at all to do with map making but doesn't it take weeks/months to make one (good) map for renegade or for any 3d game for that matter?

www.myspace.com/midas
CP 2 Maps (again =D) [message #147145] Fri, 01 April 2005 07:00 Go to previous messageGo to next message
reborn is currently offline  reborn
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Registered: September 2004
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General (3 Stars)
i have over 250 custom maps, if you have played them each 1000 times then you are far more addicted to this game then me Razz

I have said this before, I feel that server owners should have a larger input into the cp2 map selection, or more preciseley server owners that actually run the cp maps rotation. As they are the ones that are more likely to host the new maps, otherwise if no one hosts them it would be a rather redundant vote.

Unless BHS have managed to make my dreams come true and announce that they have found a way to make renegade servers download on demand... that would be the best news ever Smile
CP 2 Maps (again =D) [message #147148] Fri, 01 April 2005 07:07 Go to previous message
zunnie is currently offline  zunnie
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Registered: September 2003
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General (2 Stars)

To make a well balanced, good textured, lighted map will take a while
for Renegade.
Mainly because the terrain and things are done in gMax which takes
the most time consuming for stuff to do, creating vissectors, texturing
things, shaping areas, creating tunnels, setting collision on specific areas/terrain, exporting w3d for use in LE, setting up the entire map as
an AOW map, add buildings spawners, waypoints, visdata, pathfinding, tiles,
trees, barrels... etc etc..

This all together --including testing-- will take at least a month or so.
---
---
Off topic:

I havent made any maps myself (yet) but im thinking of doing it,
i know how most of the things work (i think) and Laeubi website is a great
help with this as well as these forums where alot of people input information
about mapping, texturing etc.

some good links:
http://cncden.com/ren_map_tutorial.shtml
http://renhelp.laeubi-soft.de/index.php?tut=0
http://renhelp.co.uk/?tut=8


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