Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Archived Forums » Core Patches » Server Side CP1 1.1 Released (fixed zero bug & under)
Server Side CP1 1.1 Released (fixed zero bug & under) [message #124175] Sat, 04 December 2004 14:08 Go to next message
mac is currently offline  mac
Messages: 1018
Registered: February 2003
Karma: 0
General (1 Star)
Administrator/General
Released Serverside CP1 1.1

Fixes zero bug on SSAOW, gets rid of renaming objects.ddb -> bjects.ddb (and thus causing zero bug if it fails for some reason), fixes non working C&C Under, and adds a option in SSAOW to disable gamelog.

http://download.blackhand-studios.org/SS-CP1.1.exe

(Linux version coming soon)


Quote:


danpaul88: buggy bugs brenbot because buggy befriends brainlessness

Server Side CP1 1.1 Released (fixed zero bug & under) [message #124228] Sat, 04 December 2004 17:29 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
Messages: 1132
Registered: November 2003
Karma: 0
General (1 Star)
Deleted
SWEET Very Happy !

Server Side CP1 1.1 Released (fixed zero bug & under) [message #124329] Sun, 05 December 2004 07:05 Go to previous messageGo to next message
ripper141 is currently offline  ripper141
Messages: 21
Registered: January 2004
Karma: 0
Recruit
Problem !!!
SSCP1.1 installet and if a player joins on my server he gets zero bug !!!

i tried to replace the
always2.dat with the original ==same effect
all maps with the original=====same effect

maybe its the always.dbs but im not sure !!!

---------------------------------------------------------------------
Installet FDS 1037
Installed CP1 (only the Under bug)
Installed CP1.1 (Zero Bug)
Server Side CP1 1.1 Released (fixed zero bug & under) [message #124360] Sun, 05 December 2004 09:37 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
Messages: 1132
Registered: November 2003
Karma: 0
General (1 Star)
Deleted
mac looks like the zero bug still exsists.. :/

Server Side CP1 1.1 Released (fixed zero bug & under) [message #124430] Sun, 05 December 2004 14:44 Go to previous messageGo to next message
[BA]RANGER is currently offline  [BA]RANGER
Messages: 19
Registered: April 2004
Karma: 0
Recruit
yes the zero bug still happens on my server [BA] Toaster Oven (69.93.144.194:4848)i have uninstalled and reinstalled the cp1 still happens people cant kill people, people loose credits, and sometimes the guard tower doesnt work

http://www.ba4life.com/pics/RisingPhoenixBanner.jpg
Server Side CP1 1.1 Released (fixed zero bug & under) [message #124469] Sun, 05 December 2004 16:30 Go to previous messageGo to next message
Creed3020 is currently offline  Creed3020
Messages: 1438
Registered: February 2003
Location: Toronto, Canada
Karma: 0
General (1 Star)
I tried this and it works.

vlotbloky

If the mod isn't able to rename the objects.ddb file after the map is loaded, your server will bite the big one. I suggest you remove the objects.ddb file in your data folder that is preventing the real objects.ddb from renaming itself.

Just an educated guess.
Server Side CP1 1.1 Released (fixed zero bug & under) [message #124676] Mon, 06 December 2004 15:36 Go to previous messageGo to next message
[BA]RANGER is currently offline  [BA]RANGER
Messages: 19
Registered: April 2004
Karma: 0
Recruit
So your saying to delete it, and that wont mess the server up. I need some kind of guidance. i dont know what any of those files do. lol

http://www.ba4life.com/pics/RisingPhoenixBanner.jpg
Server Side CP1 1.1 Released (fixed zero bug & under) [message #124707] Mon, 06 December 2004 16:48 Go to previous messageGo to next message
Pendullum is currently offline  Pendullum
Messages: 255
Registered: September 2003
Karma: 0
Recruit
we had the 0 bug on our ICW, but for some strange reason, only one team had it... everyone on nod had the bug yet GDI were fine... after several server restarts, we had the same thing

Aircraftkiller

(flaming is what homosexuals do)
Server Side CP1 1.1 Released (fixed zero bug & under) [message #124862] Tue, 07 December 2004 03:00 Go to previous messageGo to next message
mac is currently offline  mac
Messages: 1018
Registered: February 2003
Karma: 0
General (1 Star)
Administrator/General
Rename the file objects.ddb to whatever.ddb, so it won't get loaded. We are still investigating the problem.

Tell me if this works.


Quote:


danpaul88: buggy bugs brenbot because buggy befriends brainlessness

Server Side CP1 1.1 Released (fixed zero bug & under) [message #124969] Tue, 07 December 2004 14:26 Go to previous messageGo to next message
Creed3020 is currently offline  Creed3020
Messages: 1438
Registered: February 2003
Location: Toronto, Canada
Karma: 0
General (1 Star)
I didn't delete the obbject.ddb file but moved it out of the Server folder and the zero bug went away, right away.
Server Side CP1 1.1 Released (fixed zero bug & under) [message #125601] Thu, 09 December 2004 23:37 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
Messages: 1132
Registered: November 2003
Karma: 0
General (1 Star)
Deleted
if you don't need the objects.dbb why is it even part of the mod?
does ssaow/brenbot custom scripts still work with this out of the folder?


SS-CP1.1 [message #125608] Fri, 10 December 2004 00:54 Go to previous messageGo to next message
rensabre is currently offline  rensabre
Messages: 9
Registered: September 2004
Karma: 0
Recruit

After installing the sscp1.1 to upgrade from brenbot 1.35 using ssaow I can no longer disable beacons. Has anyone been able to disable beacons with the sscp1.1? We run CNR servers and dont want beacons.
Server Side CP1 1.1 Released (fixed zero bug & under) [message #125613] Fri, 10 December 2004 01:38 Go to previous messageGo to next message
mac is currently offline  mac
Messages: 1018
Registered: February 2003
Karma: 0
General (1 Star)
Administrator/General
You are losing some/most of AOW/gamelog functions, when removing objects.ddb

It's more of a temp fix while we work on the problem itself.


Quote:


danpaul88: buggy bugs brenbot because buggy befriends brainlessness

SS-CP1.1 [message #125647] Fri, 10 December 2004 09:53 Go to previous messageGo to next message
rensabre is currently offline  rensabre
Messages: 9
Registered: September 2004
Karma: 0
Recruit

Guess I forgot to metion i am using a win32 version. Now that it uses gamelog it dont read objects.ddb to disable beacons. Is there a setting elsewhere?

Thanks
Server Side CP1 1.1 Released (fixed zero bug & under) [message #125721] Fri, 10 December 2004 15:27 Go to previous messageGo to next message
Creed3020 is currently offline  Creed3020
Messages: 1438
Registered: February 2003
Location: Toronto, Canada
Karma: 0
General (1 Star)
mac

You are losing some/most of AOW/gamelog functions, when removing objects.ddb

It's more of a temp fix while we work on the problem itself.


I can still do most things so I don't really care right.

I would rather have my server work with a few not working commands rather then zero bugs running rampant.

Ya really as mac said, it's only temp because a better solution is really needed.
Server Side CP1 1.1 Released (fixed zero bug & under) [message #125725] Fri, 10 December 2004 15:32 Go to previous messageGo to next message
Crimson is currently offline  Crimson
Messages: 7427
Registered: February 2003
Location: Phoenix, AZ
Karma: 0
General (5 Stars)
ADMINISTRATOR
We may have the problem fixed. n00bstories Server 1 is running the prospective fix and it seems to be staying online with no zero bug sufferers.

I'm the bawss.
Server Side CP1 1.1 Released (fixed zero bug & under) [message #125805] Fri, 10 December 2004 23:29 Go to previous message
Creed3020 is currently offline  Creed3020
Messages: 1438
Registered: February 2003
Location: Toronto, Canada
Karma: 0
General (1 Star)
Crimson

We may have the problem fixed. n00bstories Server 1 is running the prospective fix and it seems to be staying online with no zero bug sufferers.


Sounds good, keep up the good work. Cool
Previous Topic: CP1 not installed by RG, then scriptsx.dll->scripts.dll
Next Topic: No new Sounds
Goto Forum:
  


Current Time: Tue May 07 00:22:46 MST 2024

Total time taken to generate the page: 0.00843 seconds