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Ramjet [message #148819] Sun, 10 April 2005 10:45 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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Ramjet [message #148859] Sun, 10 April 2005 14:51 Go to previous messageGo to next message
Chronojam is currently offline  Chronojam
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Sniper_De7

Smile which is exactly why god made snipers/pic/rave - weakening the ramjet would only help the guy with the copter - as for with base infantry the whole point of having base infantry is to do practically no damage (hence the cost is 0) The ramjets are fine. The copters are fine. Why dig a hole deeper that's already been dug too far

That's old-Reborn-balance-logic. "Well this thing is tough so... should we weaken it? No.. um.. I KNOW LETS MAKE A REALLY POWERFUL WEAPON INSTEAD SO IT GETS HURT" "Wouldn't that unbalance other things, like against light vehicles, artillery, infantry? And render anti-tank against these things less useful?" "lol who cares". How about the n00bjet is removed, and aircraft repair slower or take more damage from weapons other than the n00bjet?
Ramjet [message #148892] Sun, 10 April 2005 18:44 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
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I believe they call themselves pic/rave - 4 shots kill a copter, or if 2 people then 2 shots a piece - Pretty quick if you ask me. The only real purpose of a "n00bjet" if you're in a game with skill, is on maps with _Flying.

You won't ever rarely see people getting havocs/sakuras in a clanwar(a game of skill) probably because beyond their ability to shoot at light armoured vehicles they are but pointless compared to vehicles for killing stuff. a med tank does a better job than a sakura at killign light armoured vehicles as does an arty. If you lowered the firing rate, or did whatever the n00bjet wouldn't be much of anything considering the fact that the pic/rave ALSO only takes 2 shots to kill someone, but then again maybe we should just weaken that. I don't see why some people complain so much about characters. I mean why hasn't anyone said anything about gunners? the splash is well enough that you can kill a person just nearly by not even hitting them with their first 6 shots and the damage it does i believe is enough to kill a person with 2/3 body shots or 1 headshot, but nooo... Why would that make a difference? In the tunnels generally the gunner has a lot more advantage then a sniper, and if that same sniper is enclosed in a single area.

I find it hypocritical that people only bring up the certain facts. The game is perfectly fine. The officer, in all sense of purposes is one of the most overlooked characters in the game yet it takes i believe 7 headshots with an officer to kill a 1000 dollar character, to which I've killed countless "n00bjets". you sit here and argue that the n00bjet is overpowered when in reality you just can't kill them.

I'm tired of telling it to you how it is, maybe once you understand that the simple fact that YOU can get a "n00bjet" and stop them, but you don't - you sit here and whine. Both Nod and GDI have the advantage of the ramjet, if they kill your 1000 dollar sniper with theirs that means they are better than you, get over it. I'm sure that if there were people who kept on killing you with a gunner or whatever it may be you'd still complain. this game provokes you get frustrated so I don't expect much different but you should control your urge to get mad at how the game was created. Why don't you adapt, and learn to cope with it and perhaps get better and learn how to STOP them instead of using that time to complain about it?


Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
Ramjet [message #148897] Sun, 10 April 2005 19:50 Go to previous messageGo to next message
blinky_182 is currently offline  blinky_182
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I agree with De7. Why is everyone deciding to change a character after 3 years of the games release? Don't complain about getting killed all the time by them just becuase you can't buy a character to face them becuase you let your hon/bar die, try taking cover, or dare I say buy a heavy armoured vehical. Also if your heli's keep getting owned becuase there is a sniper, again take cover or kill them. If there are too many and you keep losing a heli, then stop buying them! When it gets to those games where you team has next to no buildings and are getting upset about the snipers owning your basic infantry..try to flank them so you can face them close range, or you can simply leave the game, there are others. Finally I don't think their clip sizes and damage shouldn't be changed I've played renegade since the demo and I'm fine with it. The gun is an anti-matieral(so says the instructions) weapon so you going to expect more damage then the $500 sniper.
Ramjet [message #148907] Sun, 10 April 2005 20:12 Go to previous messageGo to next message
Chronojam is currently offline  Chronojam
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I was following along fine until "you sit here and argue...."

I'm not here to brag, but... That's where the bullshit begins. I kill them fine enough. My skills against them don't apply here as part of any argument. In fact, bringing them up might even make you try to claim "Oh, see? There's no problem"... but I'm not everybody either. I'll tell you right here and now that I generally have five or six digit cash during marathon games, and still don't use a 1000 sniper. The cost isn't what gets me. I'd like to note also that I swore them off a few months into owning the game, after trying out all the different weapons. That's back when I still used auto-rifle Sydneys as well, to get a feel for them.

That's part of why I don't get a n00bjet and stop them. I don't believe in using them, just like I don't believe in using steroids to do better at baseball. Nobody keeps on killing me with a gunner, because I generally kill them first. I certainly don't have any urges or frustrations about the game, other than constantly being kicked/banned despite running Renguard for alleged cheating. And that's not the game's design, now, is it? I don't need to adapt, my coping consists of killing them, and I'm way the fuck good enough for personal satisfaction and decent enough to have at least SOME bragging rights.

I feel like I have all the prerequisites to complain. I generally have no problem dealing with them, I am not guilty of using them, and I'm not flying into a rage.


And no, this isn't a sudden desire to change. It's been complained about for years. Perhaps the only fact that people complain more now is because there's actually a CHANCE to make the change these days. That's why people also are deciding to ask for new console commands after 3 years. It's ridiculous that after somebody on a team with skill takes out the war barracks, on, say, Walls, that no-talent n00bs can hit people in the legs from way the fuck far away for instant kills and claim they have great owning skill.

Edit: I won't even go into talking about pointwhoring off tanks. Not that you could validate that anyways, other than claiming that Westwood intended n00bjets to sit there plinking tanks for hundreds of free points.
Ramjet [message #148915] Sun, 10 April 2005 20:31 Go to previous messageGo to next message
blinky_182 is currently offline  blinky_182
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Ok you have a point with the change part, now it is more possible since there is almost no support from EA. As for the guys shooting basic inf in the legs, it will still happen if the clip size is changed, unless damage is done too. As for the braggers they can always be challlenged for a 1v1 to show them that they truely do suck when they see thier enemy doesn't die when they are shot in the leg. Smile As for me I don't really snipe and when I do I use the $500 one, so changes won't affect me as much as others. I do agree that the points vs vehicals should be lowered, but those ppl are just sad.

A poll should be held on all this or is there one?
Ramjet [message #148925] Sun, 10 April 2005 21:42 Go to previous messageGo to next message
Kanezor is currently offline  Kanezor
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Seriously, I find that it takes a lot of time to "pointwhore" off of vehicles using ramjets. If you've got the time to sit there and waste your limited ammo on a vehicle, then you're definitely not helping your team. Hands down.


As for the new console commands, it is my belief that they've been wanted for a while, but no one has been able (let alone willing) to add them, since EA's a bunch of shits in terms of supporting old or "unpopular" games. That is, until Blackhand Studios came around with Core Patch 1 and has shown that they're not only able, but willing, to create new console commands.


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Ramjet [message #148960] Mon, 11 April 2005 03:51 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
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That's fine and all Chrono but all I'm saying you are given the choice to use a 1000 dollar character, if you must. But because of that very fact that you don't use one, you cannot blame anyone else for doing so. That is the point I'm trying to make. I have to agree though I do not see any sense in snipers getting 10+ points per shot on a vehicle because I never fully understood that. Also i suppose that would help slightly because people wouldn't feel the need to get 1000 dollar characters, except only to help kill artys/copters to the extreme, because they wouldn't exactly shoot at flame tanks any more as it would be pointless(literally). So people can't get MVP by shooting at tanks all day and that might help. But if people claim they are good with a sniper at killing base infantry than you should really learn to ignore it whoever you are as any sniper should be able to take one down for the most part (if for the example you used walls fly) Though it's easier to do it on field where you can hide and wait for them with shotgunner, which would give you at least an even edge

Oh and about the gunner thing.. I was basically just stating that if you *know* how to use it you can kill pretty much any infantry with the first 6 rounds of your gunner, which basically means you have to kill that gunner with your first 4 shots - which can be sometimes difficult as the gunner can shake your screen.


Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
Ramjet [message #148987] Mon, 11 April 2005 09:02 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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De7, go play a game with recoil and see how hard it is to kill something. Your screen shaking will not make your shots miss. No matter where you point, the bullet will hit the area you're aiming at.
Ramjet [message #148994] Mon, 11 April 2005 09:21 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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the maps will be new maps, so anything can be added to them. Both teams will have helipads that heal the apache and orca. The Nod soldier shall be of the same strength as the GDI soldier and will hence be able to destroy orcas as effectively as the GDI soldier. GDI and Nod rocketeers, gunner, the stealth tank, mammoth tank, basically everyone with missiles will be able to heat seek their targets. the heat seek stuff in renegade is fair, they seek most of the time depending on various things in the game. the ramjet basically won't do much damage to an air unit, although since it is a 1000 cost character I think it should do something.

[Updated on: Mon, 11 April 2005 15:21]

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Ramjet [message #149039] Mon, 11 April 2005 13:25 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
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Aircraftkiller

De7, go play a game with recoil and see how hard it is to kill something. Your screen shaking will not make your shots miss. No matter where you point, the bullet will hit the area you're aiming at.



i play css on the side and i see what you would mean but in some cases where you have the scope on the screen shakes and so it's a little harder to aim with.

As for new maps I won't play them because the only ones of CP1 i play are snow (and i just use infantry the whole game..) and siege is an alright map. Beyond that I just play the normal maps for what original playing is left. Sometimes it's nice to go into a game and get a 100/200/ammo crate just out of simplicity. If i ever met the person who made renegade CTF I would probably hit them in the face. And then the people who modified it to the extreme that SBH's can jump 5x higher or however much it is. And the fact that engineers that shot obelisk shots with the splash of an arty probably I would punch them in their face as well. if the game changes too much I'll probably just move to CSS at least there I can get some kind of consistency instead of people modifying any of the weapons to do less damage and fumbling with miniscule details that are considered "bugs" to some.


Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
Ramjet [message #149161] Mon, 11 April 2005 19:24 Go to previous messageGo to next message
Kanezor is currently offline  Kanezor
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While your aiming follows the shake of the screen, your eyes don't. Thus, when the screen shakes, your eyes still look straight out, which is now +/- X/Y where the pointer is actually pointing. It's kind've an optical illusion.

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Ramjet [message #149896] Sun, 17 April 2005 07:04 Go to previous messageGo to next message
EatMyCar is currently offline  EatMyCar
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Is this going to happen or what? i cant f*cking stand the n00bcannon. especally on CTF/CNR servers. god forbid somebody isnt a Havoc/Sak. ok,so i usually get killed by the n00b3tt0rz,but,i suck with it anyway,so i go on my way with the Shotgun trooper,the officer,Chem Warrior,and Patch. far more skill it takes to own a 200/200 character with a Shotgun trooper then with a havoc. and it's SO nice to get a boink on one of those assholes.
Ramjet [message #150005] Sun, 17 April 2005 16:03 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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eatmycar add me foxofts to your bud list. I never use havoc or sakura in capture the flag/cops & robbers games. the people that use them usually suck and can be killed quickly with the likes of an officer or patch. I find the laser chaingunner is the best all round soldier, even against them.
Ramjet [message #150258] Mon, 18 April 2005 19:07 Go to previous message
FoxURA is currently offline  FoxURA
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Here is a post I made in another forum concerning (Noobjets).
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On a flying map (I think it was walls flying) NODs af and tb silo were destroyed and all that remained that was any real importance was one turret, the HON and the PP. On the same not, the enemy had lost all defensive structures other than the ones on theri walls (I think the server was St0rmserver), and only had their barr and pp left and I was determined to help their players go broke. So, I decided only to use free infantry units and target enemy character units even though I had over 3000 creds saved up. So, I went in with as an engineer toting remote c4, a shotgun, repair gun, and timed c4.

My target... Havocs hiding out in the center of the map in the mesa. I would patiently circle around the rocks to get close and avoid attracting attention to myself, and then toss both remotes at the target. If they survived, they were soon dealing with my shotgun at close range.

At one point the inevitable happened and I was facing a havoc and both c4s largely missed their marks and I was facing an almost untouched and a PO'd havoc with nothing but a shotgun. A deadly dance ensued with both of us circling around the boulders thrying to squeeze in a shot before ducking back to cover. I left untouched... and well, the havoc wasn't so lucky.

I managed to go though about 5 havocs, 2 grenaders, 2 hotwires, and 3 soldiers in the center area before they started swarming the middle and it became too hot to tackle. It was especially effective practivally setting c4s on units preocupied with sniping other targets, I should of tried planting a c4 on a havocs head... Ill have to try that some time.

PS. Always remember, anything can be an offensive weapon if you know how to use it. (even curtain rods)
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Its because of things like this that I think that the Ramjets should be left alone
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