Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » The Amazingly Fast W3D Engine
The Amazingly Fast W3D Engine [message #97604] Sun, 27 June 2004 14:57 Go to next message
SomeRhino is currently offline  SomeRhino
Messages: 260
Registered: February 2003
Karma: 0
Recruit
As I did about a year ago, today I ran some tests on the W3D Engine. My old tests were still giving me about 60 FPS, which wasn't a very good indicator. This time I loaded an extremely dense hightfield level with assets from the now cancelled Renegade 2 (a semi-remake of the demo level), sort of hoping to crash the engine (the level was around 130,000 polygons, with many of them rendering with 512^2 transparency maps). However, when I loaded it up, I was amazed to find it still running at a consistent 20 FPS.

http://www.drireign.ath.cx/SomeRhino/st1.jpg
http://www.drireign.ath.cx/SomeRhino/st2.jpg

The lowest I could find it running was here, where I got 12 FPS:

http://www.drireign.ath.cx/SomeRhino/st3.jpg

20 FPS may not seem very fast, but that's due to my video card. I get that same speed during the SP missions, and even slower online (that is, at 1024x768 res, some of the images were scaled down).

http://www.drireign.ath.cx/SomeRhino/st4.jpg


The Amazingly Fast W3D Engine [message #97605] Sun, 27 June 2004 15:03 Go to previous messageGo to next message
smwScott is currently offline  smwScott
Messages: 225
Registered: February 2003
Karma: 0
Recruit
Impressive, some of those screenshots even have a Far Cry look to them (although obviously not as good). It'd be nice if some of the mod teams would make maps that truly pushed the engine to it's limits.

-smwScott

47% of all statistics are made up on the spot.
The Amazingly Fast W3D Engine [message #97606] Sun, 27 June 2004 15:13 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
The Renegade Combat Engine is very advanced by year 2001 standards.
And even by now 2004, it still has a lot of potential.
The Amazingly Fast W3D Engine [message #97607] Sun, 27 June 2004 15:16 Go to previous messageGo to next message
Nodbugger is currently offline  Nodbugger
Messages: 976
Registered: February 2003
Karma: 0
Colonel
what video card do you have?

http://www.n00bstories.com/image.fetch.php?id=1129285834
The Amazingly Fast W3D Engine [message #97610] Sun, 27 June 2004 15:31 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
It's W3D, not the "Combat Engine" you fool...

If we all pushed the engine to its limits, we'd be having people with 5 FPS all the time. Remember that it's okay for SP missions, but once you get into a MP environment, that shit won't cut it.
The Amazingly Fast W3D Engine [message #97611] Sun, 27 June 2004 15:47 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
http://www.cannis.net/commando/images/combatengine.jpg
The Amazingly Fast W3D Engine [message #97612] Sun, 27 June 2004 15:50 Go to previous messageGo to next message
jd422032101 is currently offline  jd422032101
Messages: 304
Registered: April 2004
Karma: 0
Recruit
Very Happy
The Amazingly Fast W3D Engine [message #97613] Sun, 27 June 2004 16:01 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
You ever think "Combat engine" refers to the weapon physics and presets?

WS has always called it W3D. It was shipped under the name "W3D." It is W3D.
The Amazingly Fast W3D Engine [message #97615] Sun, 27 June 2004 16:21 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
Whatever. Let's just call it W3d then and everyone is happy. Cool
The Amazingly Fast W3D Engine [message #97617] Sun, 27 June 2004 16:39 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
Karma: 0
Commander

I bet you could make a map with 200,000 polygons and it'd work. But, like some have already said, your FPS would be very low.

My Woodland map was about 128,000 in gmax, maybe more with the objects added in LE. I got around 60 FPS playing it solo most of the time (it had Vis done too). The biggest drop was done to about 30-40 FPS looking over the area with all the trees from the bridge.

Guess I went mad with those very high poly trees and bushes... Confused


Ooh, nasty.
The Amazingly Fast W3D Engine [message #97618] Sun, 27 June 2004 16:40 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
Karma: 0
Commander

EDIT: Somehow quoted myself.

Ooh, nasty.

[Updated on: Mon, 28 June 2004 02:47]

Report message to a moderator

The Amazingly Fast W3D Engine [message #97668] Sun, 27 June 2004 20:12 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
Messages: 1478
Registered: July 2003
Location: Syracuse, New York
Karma: 0
General (1 Star)
What's with the double post? Confused
The Amazingly Fast W3D Engine [message #97671] Sun, 27 June 2004 20:29 Go to previous messageGo to next message
SomeRhino is currently offline  SomeRhino
Messages: 260
Registered: February 2003
Karma: 0
Recruit
Nodbugger

what video card do you have?


FX 5200


The Amazingly Fast W3D Engine [message #97718] Mon, 28 June 2004 01:49 Go to previous messageGo to next message
Mad Ivan is currently offline  Mad Ivan
Messages: 513
Registered: February 2003
Location: United Kingdom
Karma: 0
Colonel
the w3d engine always had a lot of potential.Its use is limited only by the person`s Machine.Thats why some pretty good mods can be made for the machines of 2006 (them AMD 64 Bit and ATI Radeon X800 that are speculated to start taking over each person`s machine starting that year Wink ).

The Amazingly Fast W3D Engine [message #97719] Mon, 28 June 2004 01:56 Go to previous messageGo to next message
Slash0x is currently offline  Slash0x
Messages: 455
Registered: January 2004
Location: California
Karma: 0
Commander
Damn computer companies. Razz Isn't multiplayer gaming one of the ways they are getting most of their money?

L3T'5 4LL THR0W 3GG5 4T D4 N00B! Smile
The Amazingly Fast W3D Engine [message #98407] Wed, 30 June 2004 15:55 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
Karma: 0
General (3 Stars)
How did you get the Renegade 2 assets?
The Amazingly Fast W3D Engine [message #98437] Wed, 30 June 2004 17:08 Go to previous messageGo to next message
jd422032101 is currently offline  jd422032101
Messages: 304
Registered: April 2004
Karma: 0
Recruit
he dint i think he siad he made them :
The Amazingly Fast W3D Engine [message #98493] Wed, 30 June 2004 23:27 Go to previous messageGo to next message
BabyCatjuhh is currently offline  BabyCatjuhh
Messages: 83
Registered: April 2004
Karma: 0
Recruit
If only someone could make a Renegade 2 mod..

*One of the few females playing Renegade*
The Amazingly Fast W3D Engine [message #98497] Wed, 30 June 2004 23:37 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
Karma: 0
General (3 Stars)
kaboomer23

he dint i think he siad he made them :


He didn't make them, he downloaded the assets before they were removed from the Westood FTP.

Somebody who has them, could you be kind enough to upload them to an FTP?

BabyCatjuhh

If only someone could make a Renegade 2 mod..


There is one, and it sucks.
The Amazingly Fast W3D Engine [message #98645] Thu, 01 July 2004 12:06 Go to previous messageGo to next message
BabyCatjuhh is currently offline  BabyCatjuhh
Messages: 83
Registered: April 2004
Karma: 0
Recruit
icedog90

kaboomer23

he dint i think he siad he made them :


He didn't make them, he downloaded the assets before they were removed from the Westood FTP.

Somebody who has them, could you be kind enough to upload them to an FTP?

BabyCatjuhh

If only someone could make a Renegade 2 mod..


There is one, and it sucks.


Yeah I know that one.. but I mean a REAL mod, like new chars, buildings and stuff. not that .pkg file.


*One of the few females playing Renegade*
The Amazingly Fast W3D Engine [message #98678] Thu, 01 July 2004 15:42 Go to previous messageGo to next message
Slash0x is currently offline  Slash0x
Messages: 455
Registered: January 2004
Location: California
Karma: 0
Commander
LMAO! Ever played Blazers mod? :rolleyes:

L3T'5 4LL THR0W 3GG5 4T D4 N00B! Smile
The Amazingly Fast W3D Engine [message #98737] Thu, 01 July 2004 21:10 Go to previous messageGo to next message
NeoSaber is currently offline  NeoSaber
Messages: 336
Registered: February 2003
Karma: 0
Recruit
icedog90

Somebody who has them, could you be kind enough to upload them to an FTP?


CnC Source has them up for download:

http://www.cnc-source.com/files/pafiledb.php?action=file&id=267


NeoSaber

Renegade Map Maker at CnC Source
Animator/Compiler/Level Editor/Object Rigger/Programmer for Red Alert: A Path Beyond
The Amazingly Fast W3D Engine [message #98743] Thu, 01 July 2004 21:52 Go to previous messageGo to next message
Havoc 89 is currently offline  Havoc 89
Messages: 500
Registered: February 2003
Karma: 0
Colonel
We really underestimate the power of Renegade.

http://img362.imageshack.us/img362/7112/renxbannercopywm9.jpg
The Amazingly Fast W3D Engine [message #98967] Fri, 02 July 2004 14:15 Go to previous messageGo to next message
Goltergaul is currently offline  Goltergaul
Messages: 51
Registered: January 2004
Karma: 0
Recruit
hmm ei made a map with... hmm was it 150k polys? i dont know exactly but the engin startet to make grafik errors... im not 100% sure if its because of the polys but i think...
The Amazingly Fast W3D Engine [message #98968] Fri, 02 July 2004 14:17 Go to previous messageGo to previous message
xptek_disabled is currently offline  xptek_disabled
Messages: 1308
Registered: September 2003
Karma: 0
General (1 Star)
I would end up getting about 1 FPS on that. Very Happy

Local oper-irc.ugin.net - A Scrumfy free IRC.
Jonwil > SK
http://www.byterush.net/
Previous Topic: Animation Help
Next Topic: Blackhand Studios Core Patch 1 PreRelease Announcement
Goto Forum:
  


Current Time: Thu May 30 01:36:32 MST 2024

Total time taken to generate the page: 0.01286 seconds