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scripts.dll 1.7 update [message #81808] Tue, 20 April 2004 03:38 Go to next message
jonwil is currently offline  jonwil
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Registered: February 2003
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General (3 Stars)

I need someone to help test the various new scripts in 1.7 (all the new defence related stuff)

Also, I have just about finished coding the new scripts.
Left to code is the charge-up-logic versions of the JFW_Building_Gun family.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
scripts.dll 1.7 update [message #81816] Tue, 20 April 2004 04:58 Go to previous messageGo to next message
drunkill is currently offline  drunkill
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Registered: January 2004
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wow...1.6 just out, and ya already tackling 1.7...damn, your a hard worker

now, that charge up script will rock, cant wait for renalert to use it on the Tesla...and as well the obby will be better.

nice work! if ya ever bored, you can make it easer to make a objectve level, by combining those scripts you told me about on IRC.


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scripts.dll 1.7 update [message #81817] Tue, 20 April 2004 05:10 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
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General (1 Star)
What about that animated Vehicle doors script?
scripts.dll 1.7 update [message #81822] Tue, 20 April 2004 06:36 Go to previous messageGo to next message
jonwil is currently offline  jonwil
Messages: 3555
Registered: February 2003
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General (3 Stars)

It should already be possible by using a script like JFW_Set_Animation_On_Custom and the Vehicle Enter and Vehicle Exit System Messages.

Just gotta figure out how best to implement the charge-up logic.

Also, I might add some more "ws clones" (mainly of various scripts commonly seen on multiplayer maps)


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
scripts.dll 1.7 update [message #81860] Tue, 20 April 2004 10:49 Go to previous messageGo to next message
kawolsky is currently offline  kawolsky
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Registered: February 2003
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General (1 Star)
damn your a fast worker....

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scripts.dll 1.7 update [message #81889] Tue, 20 April 2004 12:52 Go to previous messageGo to next message
Slash0x is currently offline  Slash0x
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scripts.dll 1.7 update [message #81896] Tue, 20 April 2004 13:12 Go to previous messageGo to next message
E! is currently offline  E!
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Is it too late to send you my script files for 1.7? Confused

<<SCUD-Storm Origin Creator>>
scripts.dll 1.7 update [message #81950] Tue, 20 April 2004 16:22 Go to previous messageGo to next message
jonwil is currently offline  jonwil
Messages: 3555
Registered: February 2003
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General (3 Stars)

no, its not too late.

Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
scripts.dll 1.7 update [message #82309] Wed, 21 April 2004 22:48 Go to previous message
Dante
Messages: 1039
Registered: February 2003
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General (1 Star)
OMG WOW COOL

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