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Renegade Alert: Allied Artillery [message #81710] Mon, 19 April 2004 17:22 Go to next message
Renx is currently offline  Renx
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The texture on the Allied Artillery was just completed today, and is now ready for the public eyes.

It is based off of the M-110A2 howitzer, except it has a 155mm barrel(just like in Red Alert), and does immense damage to anything it lands a shell near or on.

Artillery model by Sir Phoenixx.
Texture done by Darkblade.
Treads added by Aircraftkiller.

http://www.n00bstories.com/image.fetch.php?id=1324722291

Go here to see more!


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Renegade Alert: Allied Artillery [message #81718] Mon, 19 April 2004 18:00 Go to previous messageGo to next message
{DG}Stryder is currently offline  {DG}Stryder
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Wow, it's nice and pretty Very Happy Shocked

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Renegade Alert: Allied Artillery [message #81763] Mon, 19 April 2004 19:35 Go to previous messageGo to next message
Renx is currently offline  Renx
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Texture was updated by Aircraftkiller Smile

http://dynamic6.gamespy.com/~renalert/forum/uploads/post-5-1082422873.jpg


~Canucck

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Renegade Alert: Allied Artillery [message #81783] Mon, 19 April 2004 20:14 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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the barrel looks fake somehow, it doesnt look like it could actually handle shooting a projectile

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Renegade Alert: Allied Artillery [message #81786] Mon, 19 April 2004 20:27 Go to previous messageGo to next message
Nodbugger is currently offline  Nodbugger
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ya make the muzzle break wider than the barrel. It would also look cooler if you made the barrel in multiple peices. And make it so it "retarcts" as it shoots. Like real artillery.

like the barell of the m82

http://www.combatindex.com/hardware/detail/gun/m82.html


i forgot the technical terms for it.


here is what you based the model off of

http://www.fas.org/man/dod-101/sys/land/m110a2.htm

make the barell like this

http://www.fas.org/man/dod-101/sys/land/m109a6-11.jpg

i think it would look much more menacing.


http://www.n00bstories.com/image.fetch.php?id=1129285834
Renegade Alert: Allied Artillery [message #81793] Mon, 19 April 2004 23:10 Go to previous messageGo to next message
Spice
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The barrel looks fine. Nothing less than to expect from the renalert team. The improved texture is deffinetlly better.

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Renegade Alert: Allied Artillery [message #81811] Tue, 20 April 2004 04:10 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
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lolfist pictures looked kewl and new.. second updated texture looks great.. but a bit bright :S
Renegade Alert: Allied Artillery [message #81820] Tue, 20 April 2004 06:17 Go to previous messageGo to next message
Genocide is currently offline  Genocide
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I think the scratches went a bit overboard.

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Renegade Alert: Allied Artillery [message #81821] Tue, 20 April 2004 06:25 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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Nodbugger

ya make the muzzle break wider than the barrel. It would also look cooler if you made the barrel in multiple peices. And make it so it "retarcts" as it shoots. Like real artillery.


If you'd actually look at the screenshot, you'd see that the muzzle break is clearly wider than the barrel. Multiple pieces? You mean it should have that buldge in the middle of it? Or that the front of the barrel should be seperate from the back? The real barrel isn't in seperate pieces, nor does it slide in on itself due to recoil, it slides back and down on the part it sits on. (The model was already designed for this recoil effect which will be added later when it's implemented.) Also, there is no buldge on the barrel in either the m110 barrel or the RA artillery (which is most likely the m110, not m109, so it doesn't matter one bit how the m109 barrel looks).

Quote:

here is what you based the model off of

http://www.fas.org/man/dod-101/sys/land/m110a2.htm

make the barell like this

http://www.fas.org/man/dod-101/sys/land/m109a6-11.jpg

i think it would look much more menacing.


Now how much sense does that make? We based it off of the m110 (which was what the RA artillery looks like the most), but we should add something from a completely different artillery, the m109? That's like saying "the Medium Tank is based off of the M1 Abrams, so you should make the barrel look like the M60 Patton's barrel!")


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Renegade Alert: Allied Artillery [message #81847] Tue, 20 April 2004 09:31 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Scratch effect was toned down to 50% of what it previously was. Had my monitor too dark and didn't notice the difference.
Renegade Alert: Allied Artillery [message #81859] Tue, 20 April 2004 10:42 Go to previous messageGo to next message
kawolsky is currently offline  kawolsky
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nice job renalert team :thumbsup:

http://www.n00bstories.com/image.fetch.php?id=1014344989
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Renegade Alert: Allied Artillery [message #81887] Tue, 20 April 2004 12:46 Go to previous messageGo to next message
Slash0x is currently offline  Slash0x
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Aircraftkiller

Scratch effect was toned down to 50% of what it previously was. Had my monitor too dark and didn't notice the difference.

Lol, I never really knew this was a factor until just about a month ago when I got my new comp. I made a map with very dark lighting but just enough to see, but being a newer monitor, it was perfect lighting for me and dark for the other monitors that were older (like my schools Confused crappy school comps).

Overall, the lastest pic looks pretty cool. Very Happy The scratch marks are definately a good addition to the skin...what filters are used to make the scratch effect?? Confused


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Renegade Alert: Allied Artillery [message #81894] Tue, 20 April 2004 13:04 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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There's more to texture work than using simple filters. Rarely do we use any of them to make anything for the game.

That was done with dodge, burn, and other assorted tools in Photoshop.
Renegade Alert: Allied Artillery [message #81895] Tue, 20 April 2004 13:10 Go to previous messageGo to next message
Slash0x is currently offline  Slash0x
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Aircraftkiller

There's more to texture work than using simple filters. Rarely do we use any of them to make anything for the game.

That was done with dodge, burn, and other assorted tools in Photoshop.

[EDIT]
I found it...

Thanks for the advice. Very Happy


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Renegade Alert: Allied Artillery [message #81902] Tue, 20 April 2004 13:45 Go to previous messageGo to next message
Vitaminous is currently offline  Vitaminous
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Aircraftkiller

Scratch effect was toned down to 50% of what it previously was. Had my monitor too dark and didn't notice the difference.


Thanks.


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Renegade Alert: Allied Artillery [message #81968] Tue, 20 April 2004 18:28 Go to previous messageGo to next message
IRON FART
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That looks very good.

How many more vehicles are there to be remoddled?


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Renegade Alert: Allied Artillery [message #81983] Tue, 20 April 2004 19:08 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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There's around 5-10 more...

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Renegade Alert: Allied Artillery [message #81986] Tue, 20 April 2004 19:12 Go to previous messageGo to next message
Nodbugger is currently offline  Nodbugger
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Well you guys aren't accurate with the m16 or the stinger so I figured you wouldn't care about accuracy here.

http://www.n00bstories.com/image.fetch.php?id=1129285834
Renegade Alert: Allied Artillery [message #82043] Wed, 21 April 2004 05:07 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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The M16 and Stinger (Red Alert's rocket soldier used the Red Eye in the rules.ini, which is an earlier version of the Stinger) are accurate, why don't you actually play the damn game?

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Renegade Alert: Allied Artillery [message #82110] Wed, 21 April 2004 10:44 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
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Aircraftkiller

Scratch effect was toned down to 50% of what it previously was. Had my monitor too dark and didn't notice the difference.


looks great now Smile
Renegade Alert: Allied Artillery [message #82167] Wed, 21 April 2004 13:22 Go to previous messageGo to next message
Nodbugger is currently offline  Nodbugger
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Sir Phoenixx

The M16 and Stinger (Red Alert's rocket soldier used the Red Eye in the rules.ini, which is an earlier version of the Stinger) are accurate, why don't you actually play the damn game?


The m16 never had birst and auto on one rifle.

And no form of the stinger nor the red eye could take on a tank.


http://www.n00bstories.com/image.fetch.php?id=1129285834
Renegade Alert: Allied Artillery [message #82226] Wed, 21 April 2004 16:44 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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What fire modes the M16 has has absolutely nothing to do with how accurate it is to Red Alert.

When the fuck did we EVER say that the stinger could take on a tank? We never did. It was one of the rocket soldier's weapons in Red Alert, therefore it is not inaccurate to give the rocket soldier it in RenAlert, no matter how little damage it would inflict on a tank in real life.


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E-mail: sirphoenixx@gmail.com
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If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

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Renegade Alert: Allied Artillery [message #82235] Wed, 21 April 2004 17:15 Go to previous messageGo to next message
Nodbugger is currently offline  Nodbugger
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Sir Phoenixx

What fire modes the M16 has has absolutely nothing to do with how accurate it is to Red Alert.

When the fuck did we EVER say that the stinger could take on a tank? We never did. It was one of the rocket soldier's weapons in Red Alert, therefore it is not inaccurate to give the rocket soldier it in RenAlert, no matter how little damage it would inflict on a tank in real life.


then why do you care so much about changing the artillery?


http://www.n00bstories.com/image.fetch.php?id=1129285834
Renegade Alert: Allied Artillery [message #82247] Wed, 21 April 2004 17:56 Go to previous messageGo to next message
U927 is currently offline  U927
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You were the one who brought up the subject of the M-16 and Stinger, why the hell are you suddenly shifting your attention to the artillery?

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Renegade Alert: Allied Artillery [message #82267] Wed, 21 April 2004 19:01 Go to previous messageGo to previous message
Nodbugger is currently offline  Nodbugger
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Umbral_DelaFlare

You were the one who brought up the subject of the M-16 and Stinger, why the hell are you suddenly shifting your attention to the artillery?


becuase i think it would look alot cooler.


http://www.n00bstories.com/image.fetch.php?id=1129285834
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