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Goldeneye Stuff [message #79002] Sun, 11 April 2004 23:56 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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General (3 Stars)
here's your moon lazer, it needs a real skin though.

i just whipped a texture on there.

http://www.dr-oblivion.com/laser.jpg
http://www.dr-oblivion.com/laser2.jpg


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Goldeneye Stuff [message #79110] Mon, 12 April 2004 09:56 Go to previous messageGo to next message
pulverizer is currently offline  pulverizer
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golden eye was a great game, I played it so damn much. It's a good idea to bring it into renegade, but maybe you can make a golden eye mod for renegade which has better graphics that the origional golden eye. some sort of golden eye improvement mod... or something like that. Confused

Goldeneye Stuff [message #80108] Wed, 14 April 2004 21:03 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Complex is basically done.

Has a texture problem in one area, and the lighting is a bit dark, so when thats done.....it will be done. Someone still needs to teach me about weapon boning.

i have the PP7, PP7_S, DD44, Military Lazer, RCP-90
and no boning.

they call it complex for a reason, this thing is a bitch, but it surprised me alot. I need to make another version which has all the added rooms and such. They form naturally, just no doors.

http://www.dr-oblivion.com/complex.jpg


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Goldeneye Stuff [message #80202] Thu, 15 April 2004 04:56 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
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oo goldeneye i loved that game Very Happy

ooo i wanna help but i cant model shit Sad
Goldeneye Stuff [message #80254] Thu, 15 April 2004 10:00 Go to previous messageGo to next message
Spice
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General (1 Star)
Very nice. Very Happy Did you make that vent you can walk through nad lead up to a sniper spot? Cool

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Goldeneye Stuff [message #80345] Thu, 15 April 2004 12:56 Go to previous messageGo to next message
Phoenix - Aeon is currently offline  Phoenix - Aeon
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I can't remember what most of the guns in goldeneye are but I can tell you that the PP7 is the Walter PPK (possibly the Walter PP9i that was used in later Bond films/games but prob PPK), AR53 is the M16 and the RCP90 is the Fabrique National P90. Hope this helps for your models. If some-one can direct me to a list of the guns in Goldeneye with images I could probably tell you what most of the real life counter-parts are.
Goldeneye Stuff [message #80346] Thu, 15 April 2004 13:05 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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thats cool. MY main point s to protect the goldeneye standard though. And what vent to the sniper spot? you mean that one from perfect dark, where you can climb the vent to get ontop of the building?

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Goldeneye Stuff [message #80349] Thu, 15 April 2004 13:35 Go to previous messageGo to next message
amid_tha_rubble is currently offline  amid_tha_rubble
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the actual gun is not called a pp7. Bond, "in reality" uses a walther ppk, just like actual agents in m16 are supposed to use. It was named pp7 over patent issues. Same goes for the 'klobb', which was named after - you guessed it - kevin lobb.

Google some pictures of it.
http://www.waltheramerica.com/images/ppk.jpg
http://www.waltheramerica.com/images/ppk.jpg
http://texturedump.sabren.com/ppk.htm
This last one might be of more interest to you - it's a website containing 3d modelings of the ppk.


Down with the Liberal Thieves in Ottawa!
Goldeneye Stuff [message #81067] Sat, 17 April 2004 09:21 Go to previous messageGo to next message
LucefieD is currently offline  LucefieD
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I always wanted to start a "Best of Bond" mod, with my favorite weapons, gadgets, and vehicles from all the bond games/movies... but I don't know what game engine would work the best Confused

Goldeneye Stuff [message #81349] Sat, 17 April 2004 23:24 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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yeah i worked with the quake 3 engine forever, i think i would be better suited do do it on it, but the renegade engine is so much better.

Anyway i got my guy to hold the PP7, and it shoots right, but no animation on the shooting, or reload. How do i make the animation for this?


and yes i did look at the tutorial on renhelp, but my animation doesnt have a clip, the gun just drops down and comes back up reloaded.

and it doesnt say anything about firing animations.


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Goldeneye Stuff [message #82282] Wed, 21 April 2004 20:14 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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So where are these located?

http://www.dr-oblivion.com/profile.jpg

ah pretty. Complex is awsome.

http://www.dr-oblivion.com/pretty.jpg


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Goldeneye Stuff [message #82303] Wed, 21 April 2004 22:32 Go to previous messageGo to next message
Spice
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oh when you die will your character drop his current weapons like goldeneye? Oh thats good times killing friends and watching like 8 guns fly out of them rofl.

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Goldeneye Stuff [message #82310] Wed, 21 April 2004 22:48 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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like i know how to do that, all i can do is copy existing stuff. i need a team to help me. i can model and i get emails from people who can do leveledit stuff.....i can do that i need RenX help.

http://www.dr-oblivion.com/guns.jpg

and yes i know the ammo boxes are way to big, but believe it or not it was my first thing i modeled for Goldeneye, it'll be better in a day or two.

http://www.dr-oblivion.com/guns2.jpg

i can get the guns to do everything but show the shoot and reload animation....so that means i can make them show up.

I post questions and they never get answered.

i have 150 MB of pod racer stuff that will never go anywhere, i neede a script....ahhh modern warfare even gets a mod team, and you've seen their stuff.

I want the guns to work well. Plus i have to make people models, which i cant do.


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[Updated on: Wed, 21 April 2004 22:52]

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Goldeneye Stuff [message #82315] Wed, 21 April 2004 22:52 Go to previous messageGo to next message
Dante
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those guns look like shit and that they SHOULD be in a 10 year old game... how about modeling them next time ?

Goldeneye Stuff [message #82321] Wed, 21 April 2004 22:57 Go to previous messageGo to next message
Spice
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I can help you with gmax. I can do alot of stuff in gmax. I took my first at modeling a building a few days ago. I can recreate the maps if you want me to. I can also make better gun models for you. Ill make a version of what the pp7 is suppose to look like. 1 thing I dont think this should be a total modification for renegade I think it should just be a small pkg mod. Smile

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Goldeneye Stuff [message #82323] Wed, 21 April 2004 22:57 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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they look like they are supposed to, it wasnt the best seeling game ever for no reason. The graphics werent great, and yes they could of made them better, they made perfect dark on the same engine and system, and their models were much better, i preserve the reasons the game was good, not to change it and make it something completely new. Without the original goldeneye style, it isnt goldeneye anymore.

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Goldeneye Stuff [message #82324] Wed, 21 April 2004 22:58 Go to previous messageGo to next message
Dante
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he needs to read the tutorials, not get help yet.

he has a lot of learning on the actual modeling side before he can get into the adv stuff such as making it look like the picture...


Goldeneye Stuff [message #82327] Wed, 21 April 2004 23:00 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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well if you READ any of these post you would know these guns dont apply to the common gun, your tutorials dont help any.

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Goldeneye Stuff [message #82329] Wed, 21 April 2004 23:01 Go to previous messageGo to next message
Dante
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im not talking about MY tutorials you peewee herman watching retard, im talking about the gmax ones and simple modeling ones...

Goldeneye Stuff [message #82332] Wed, 21 April 2004 23:02 Go to previous messageGo to next message
Spice
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Ive read ALOT of tutorials and know how to model quite good in gmax. Leveledit is my problem. Sad I dont know of any tutorials on how to use leveledit. So I thought my self to the ebst of my ability. Which my ability level is like 2 out of 10. rofl

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Goldeneye Stuff [message #82334] Wed, 21 April 2004 23:03 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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im talking about those, why dont you go watch fast and the furious and fondle yourself, then drive your civic and pretend your a bad ass.

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Goldeneye Stuff [message #82335] Wed, 21 April 2004 23:04 Go to previous messageGo to next message
Dante
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my "civic", and fast and the furious...


mk...


interesting idea though, i like cheese


Goldeneye Stuff [message #82339] Wed, 21 April 2004 23:06 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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EXdeath7

Ive read ALOT of tutorials and know how to model quite good in gmax. Leveledit is my problem. Sad I dont know of any tutorials on how to use leveledit. So I thought my self to the ebst of my ability. Which my ability level is like 2 out of 10. rofl


I was the opposite, i started in leveledit, taught myself how it works. Then i had to start in GMAX, before renegade i was a Quake 3 editor, so i had to get used to a completely new way of modeling. You will get leveledit, its not to bad at all, my second favorite editor of all.


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Goldeneye Stuff [message #82341] Wed, 21 April 2004 23:07 Go to previous messageGo to next message
Dante
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seriously, do you get a hardon talking so stupid ?

Goldeneye Stuff [message #82343] Wed, 21 April 2004 23:08 Go to previous messageGo to previous message
Spice
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Bleh Except for the crashing whenever it damn well pleases. Mad I still wouldnt mind a tutorial Very Happy I dont think there are any out there though.

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
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