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Auto Mod map download ? So server installs maps on clients? [message #61414] Sat, 10 January 2004 17:52 Go to next message
Alkaline is currently offline  Alkaline
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Any way to do this? sorta like how Unreal Tournament did it. the server would automatically install the map being played on to clients machine if they didn't have it.

This would really boost the modmap community imo because people won't have to go searching for maps.
Auto Mod map download ? So server installs maps on clients? [message #61416] Sat, 10 January 2004 18:00 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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We intend to add something like this to RenGuard... but automatic download = bad because Renegade maps are several megs.

I'm the bawss.
Auto Mod map download ? So server installs maps on clients? [message #61418] Sat, 10 January 2004 18:10 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
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Yes I know, but it would be cool if you could add a server setting on where the client would be downloaded the map.

e.g. here are where I host the maps: http://renmaps.cjb.net
What would happen is that when a person joins, and he/she doens't have the map, the server would start sending the map from renmaps.cjb.net to the client. This way it woulnd't affect the gameserver's bandwidth.

I know they are several megs, but I think its the only way people will ever play mod maps.
Auto Mod map download ? So server installs maps on clients? [message #61420] Sat, 10 January 2004 18:11 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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As I said, we intend to add something for map downloading to RenGuard.

I'm the bawss.
Auto Mod map download ? So server installs maps on clients? [message #61422] Sat, 10 January 2004 18:13 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
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nice, unzipping support would be good aswell, e.g. maps are zipped when downloaded but are unzipped automatically to the directory..
Auto Mod map download ? So server installs maps on clients? [message #61423] Sat, 10 January 2004 18:18 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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If you plan on doing it, you'd better not think of custom levels as something you can just toss in and forget about. People had to make them for you to enjoy, so when you start doing this autodownload stuff, credit the authors and make sure the readme files are shown.

If you don't want to do that, I'd have to ask for my work to not be included in any automatic downloading shit... Simply because there are terms in the readme.txt file and you agree to them when you download and use the levels I make.

I'm sure there will be no problems though.
Auto Mod map download ? So server installs maps on clients? [message #61425] Sat, 10 January 2004 18:28 Go to previous messageGo to next message
mrpirate is currently offline  mrpirate
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The size of the maps shouldn't stop this from working. It works with Unreal 2 XMP and the maps there are several megs as well.
Auto Mod map download ? So server installs maps on clients? [message #61457] Sun, 11 January 2004 02:34 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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Aircraftkiller

If you plan on doing it, you'd better not think of custom levels as something you can just toss in and forget about. People had to make them for you to enjoy, so when you start doing this autodownload stuff, credit the authors and make sure the readme files are shown.

If you don't want to do that, I'd have to ask for my work to not be included in any automatic downloading shit... Simply because there are terms in the readme.txt file and you agree to them when you download and use the levels I make.

I'm sure there will be no problems though.


Geeez...Enough with this allready

People know you made the maps,and if they don't, let them play them and go back and find out who made them after.

Did you make these maps for any other reason then to have people enjoy them on a bunch of servers or what??


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Auto Mod map download ? So server installs maps on clients? [message #61463] Sun, 11 January 2004 03:47 Go to previous messageGo to next message
NHJ BV is currently offline  NHJ BV
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Aircraftkiller

If you plan on doing it, you'd better not think of custom levels as something you can just toss in and forget about. People had to make them for you to enjoy, so when you start doing this autodownload stuff, credit the authors and make sure the readme files are shown.

If you don't want to do that, I'd have to ask for my work to not be included in any automatic downloading shit... Simply because there are terms in the readme.txt file and you agree to them when you download and use the levels I make.

I'm sure there will be no problems though.


Perhaps the readme can be used as an EULA you'd have to agree to before you can download the maps?
Auto Mod map download ? So server installs maps on clients? [message #61465] Sun, 11 January 2004 04:30 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Some of us prefer to have ourselves noticed for what we make. Why don't you bitch about Crimson promoting RenGuard? Obviously, everyone knows what RenGuard is, so there's no point in having a website for it... </sarcasm> since you're too retarded to understand sarcasm without the pseudotag being shown as previously noted in other arguments with you.

I made them, I dictate what is done with them... Not you, and if you don't like it you can shut the fuck up and get over it.
Auto Mod map download ? So server installs maps on clients? [message #61468] Sun, 11 January 2004 04:50 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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ACK you've asked me like 487 times to include your fucking readmes... I get the point mmkay?

I'm the bawss.
Auto Mod map download ? So server installs maps on clients? [message #61487] Sun, 11 January 2004 09:26 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
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ACK, why don't you include who the original map maker was in all your readmes?

I see only in glacier where it says who the original map maker was, the rest of your maps, you don't mention the original author, so you are guilty of the same thing you tell others, in fact you are worse because you are just ripping off westwood maps.

anyway, I see no point in adding your readmes to maps because everyone know who made them, and just because your readmes aren't included doesn't mean the server host is taking credit. If you have a problem with that you can make your maps non-public. Because obviously you use a lot of things that you don't give credit for in your maps, why should we be required to be any different?
Auto Mod map download ? So server installs maps on clients? [message #61488] Sun, 11 January 2004 09:28 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
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Aircraftkiller



I made them, I dictate what is done with them...


no you ripped them off westwood, at least the ones that are any good, I'm sure westwood only let you do this because you were going to release them to the public, if you think you have 100% control over them thats b.s. because the maps aren't entirely your own work.
Re: Auto Mod map download ? So server installs maps on clien [message #61491] Sun, 11 January 2004 09:39 Go to previous messageGo to next message
Beanyhead is currently offline  Beanyhead
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Alkaline

Any way to do this? sorta like how Unreal Tournament did it. the server would automatically install the map being played on to clients machine if they didn't have it.

This would really boost the modmap community imo because people won't have to go searching for maps.


This could be easily done using the same "DCC" as in mIRC. Since your IP is shared with the server when you click on the server name, you should be able to DCC that person maps.

For example, say you join The Pits on City Flying, you could have the DCC software start downloading all maps in the cycle in the background, but only after it has checked that the map is not already downloaded. That way, the person wouldn't have to download any maps.

And the size issue, if the map is a few maps away, they should be able to download it in time, but I would suggest putting a cap on the max donwload speed so it does not hamper their game experience drastically.

Just my thoughts
Auto Mod map download ? So server installs maps on clients? [message #61498] Sun, 11 January 2004 10:44 Go to previous messageGo to next message
England is currently offline  England
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Crimson

ACK you've asked me like 487 times to include your fucking readmes... I get the point mmkay?


hahahahah

Anyway, 2 points

Renegade maps maybe several megs, but ive played games like UT2K3 were some maps are about 15megs etc... Size of the map shouldnt be a problem, since most people who online game have some sort of broadband connection. If you dont have, WHY NOT?!

Forcing people to read a readme in an autodownloader, in my opinion, fukin dumb and pointless. No other games with auto downloaders do it?


In the end it doesn't matter if you are who you say you are. You will still mean nothing to me.

When i have kids, everytime i drive past a fast food restaurant, im gonna punch my kid in the face, then they'll never wanna come..
Auto Mod map download ? So server installs maps on clients? [message #61502] Sun, 11 January 2004 11:28 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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As long as the download location is somewhere OTHER than the game server. Renegade uses too much bandwidth to have any to spare Smile
Auto Mod map download ? So server installs maps on clients? [message #61516] Sun, 11 January 2004 12:41 Go to previous messageGo to next message
msgtpain is currently offline  msgtpain
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And.. I don't know if it's a random bug, or if it is a 'feature'.. but I've never been able to extract a map in to my data folder WHILE renegade is running, and have it be able to be played. It will always put me in that scene where there's a big blue circle below me and I'm falling over and over.
I have to shut down and restart renegade for them to work.

If this happens ALWAYS, then an autodownload is sort of pointless.
Auto Mod map download ? So server installs maps on clients? [message #61520] Sun, 11 January 2004 13:03 Go to previous messageGo to next message
Try_lee is currently offline  Try_lee
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It does always happen.

Renegade has to be restarted for it to be any good.


YARR! The pirate life is for me! http://www.n00bstories.com/image.fetch.php?id=1202408761
Auto Mod map download ? So server installs maps on clients? [message #61522] Sun, 11 January 2004 13:05 Go to previous messageGo to next message
Scythar is currently offline  Scythar
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Yeah that's what happens, my Renegade crashes all the way back to windows if I even try to load the map before restarting.

There's a hole in the sky through which things can fly.
Auto Mod map download ? So server installs maps on clients? [message #61525] Sun, 11 January 2004 13:08 Go to previous messageGo to next message
Founder of YASA
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Boss we are thinking the same thing about it.
I talked to Balzer about it about 30 min before you.
The solution is to have Ren restart before the map is added in and a message will pop up.

FoY


Proud Member of Clan Pits
The Pits Moderators and PR
Auto Mod map download ? So server installs maps on clients? [message #61528] Sun, 11 January 2004 13:25 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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Alkaline

Aircraftkiller



I made them, I dictate what is done with them...


no you ripped them off westwood, at least the ones that are any good, I'm sure westwood only let you do this because you were going to release them to the public, if you think you have 100% control over them thats b.s. because the maps aren't entirely your own work.


WRONG, sorry... Westwood GAVE the unfinished maps to ACK. He didn't steal them. AND, he does in fact credit the original authors for their work.

The Readme for Glacier_Flying


ENORMOUS SPECIAL THANKS TO: Mike Amerson from Westwood Studios for helping me obtain this map and other models I've dearly needed, along with kindly helping me learn how to use 3DS Max. Thanks very much to Tse-Cheng Lo for designing Glacier Flying. Being able to finish his work was awe-inspiring! Another special thanks goes out to Chris Rubyor, also know as Delphi, for helping get these models to me and helping the mod community as a whole. We couldn't do it without you, Delphi!


I don't mean to be rude, but you are just WAY off base here. It's not like he hacked some Westwood computer and stole the levels (which were just wireframed out, no textures, no buildings...) -- Westwood gave the files to him, including full ownership rights and permissions.

WHY are we getting into this again? Sad


I'm the bawss.
Auto Mod map download ? So server installs maps on clients? [message #61547] Sun, 11 January 2004 14:35 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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msgtpain

And.. I don't know if it's a random bug, or if it is a 'feature'.. but I've never been able to extract a map in to my data folder WHILE renegade is running, and have it be able to be played. It will always put me in that scene where there's a big blue circle below me and I'm falling over and over.
I have to shut down and restart renegade for them to work.

If this happens ALWAYS, then an autodownload is sort of pointless.


Dont quote me on this since we have not coded any autodownload code yet, but the "plans" are for the RG client to autodownload maps from the site specified by the server owner. The maps will be placed in a temporary directory, and a message will be sent telling you that the download is complete and will go into effect when you restart renegade. Upon quitting renegade RG will uncompress the maps and move them to your data dir and restart renegade for you.
Auto Mod map download ? So server installs maps on clients? [message #61639] Mon, 12 January 2004 10:21 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Alkaline

ACK, why don't you include who the original map maker was in all your readmes?

I see only in glacier where it says who the original map maker was, the rest of your maps, you don't mention the original author, so you are guilty of the same thing you tell others, in fact you are worse because you are just ripping off westwood maps.

anyway, I see no point in adding your readmes to maps because everyone know who made them, and just because your readmes aren't included doesn't mean the server host is taking credit. If you have a problem with that you can make your maps non-public. Because obviously you use a lot of things that you don't give credit for in your maps, why should we be required to be any different?


How would you know about the readme.txt files? After all, you gratuitously removed each readme.txt file with all of my levels and tossed them into some "map pack" without even consulting me about it.

We've all been through this "omg! hes stealzoring ww mapz!!!" It's all been proven wrong, numerous times. I'll run it over with you once more:

1. You're some random person online who probably hasn't been here since the first time I released anything with the assistance of Westwood Studios.

2. You obviously don't know what happened between WS and myself.

3. You don't even know that Louis Castle, co-founder of WS, was the one who authorized me to have everything that I do now.

If you want to continue this, sure, go right ahead... Just remember that you don't have all the facts, and it's rather difficult to argue about something you know fuck all about.

If everyone knew "who I was" when they used something I made, why is it that I still have a lot of people saying "you didnt make this, aircraftkiller did" when I go into Renegade, even after stating who I am when asking for their opinions?

Come on now...
Auto Mod map download ? So server installs maps on clients? [message #61645] Mon, 12 January 2004 10:34 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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Ack have you ever thought about "signing" your maps? I don't mean like the huge billboard in Paradox Harbor, I mean like having a small plaque on a wall in one of the buildings saying you made the map? That way the proof of whose it is is right there, and cannot be overlooked like a readme file Smile
Auto Mod map download ? So server installs maps on clients? [message #61662] Mon, 12 January 2004 14:02 Go to previous messageGo to previous message
Renx is currently offline  Renx
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ya, like make your name show up every so often on the big screen in the HoN, or on the tv's in the WF.

~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly
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