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Renegade Alert Weapons Update: Rocket Launcher [message #56903] Fri, 05 December 2003 19:13 Go to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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The Allies get some new fire power. The Allied Rocket Soldier finally gets his rocket launcher. This rocket launcher is made from the American FIM-92 Stinger. The rocket launcher itself is 675 polygons.

Modeler: Sir Phoenixx
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Renegade Alert Weapons Update: Rocket Launcher [message #56905] Fri, 05 December 2003 19:20 Go to previous messageGo to next message
Nodbugger is currently offline  Nodbugger
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Colonel
now is this anti-vehicle to? Cause that wont work well?

The model is awsome though


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Renegade Alert Weapons Update: Rocket Launcher [message #56911] Fri, 05 December 2003 19:46 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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Um.... Duh?

Of course it will be an anti-vehicle weapon too.

And how wouldn't it work well? The Stinger's missile fires an infrared guided missile, meaning that it tracks it's target using it's heat signature. And what do ya know, vehicles give off heat. Shocked


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Renegade Alert Weapons Update: Rocket Launcher [message #56924] Fri, 05 December 2003 22:23 Go to previous messageGo to next message
Nodbugger is currently offline  Nodbugger
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Colonel
http://www.fas.org/man/dod-101/sys/land/stinger.htm

wel what do you know another misused weapon! Don't test me I know my weapons. A stinger missile would a hit t ank and do nothing. It doesnt have the power to take out a vehicle let alone the capabliltys.


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Renegade Alert Weapons Update: Rocket Launcher [message #56928] Fri, 05 December 2003 23:03 Go to previous messageGo to next message
Dishman is currently offline  Dishman
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It will apparently be "productive" against Apaches, Hinds, and the like, though.

"God isn't on our side either, cuz he hates idiots also."
Renegade Alert Weapons Update: Rocket Launcher [message #56932] Sat, 06 December 2003 01:00 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Nodbugger

http://www.fas.org/man/dod-101/sys/land/stinger.htm

wel what do you know another misused weapon! Don't test me I know my weapons. A stinger missile would a hit t ank and do nothing. It doesnt have the power to take out a vehicle let alone the capabliltys.


Okay, since you obviously can't get it through your head, it's "all caps" time...

HERE'S A CLUE THIS IS A GAME MODIFICATION BASED OFF A FICTIONAL UNIVERSE IN WHICH THE ALLIES AND SOVIETS GO HEAD TO HEAD AT WWII AND ALL SORTS OF WEIRD TECHNOLOGIES EXIST SO YOU REALLY DON'T KNOW IF FIM-92C STINGER MISSILES WILL BE ANTI-AIR AND ANTI-TANK BUT HEY WHAT DO I KNOW I JUST HELP MAKE IT AND ALL AND DON'T FORGET THAT SOLDIERS DAMAGE TANKS WITH RIFLES AND TANKS HAVE HIT POINTS AND ALL THAT OTHER WEIRD STUFF BUT NEVER MIND THAT BECAUSE YOU OBVIOUSLY THINK IT'S REALISTIC SO WHENEVER YOU GET THAT URGE TO MASH THE REALISTIC BUTTON JUST SHUT THE FUCK UP NO ONE CARES WHAT YOU THINK IS REALISTIC OR NOT.
Renegade Alert Weapons Update: Rocket Launcher [message #56934] Sat, 06 December 2003 01:14 Go to previous messageGo to next message
warranto is currently offline  warranto
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Aircraftkiller

YOU GET THAT URGE TO MASH THE REALISTIC BUTTON JUST SHUT THE FUCK UP NO ONE CARES WHAT YOU THINK IS REALISTIC OR NOT.


It's all HITLERS fault!!! Razz

Think about it though, a high explosive warhead doing noting against an armored vehicle? It's MADE to be anti-air, just like a normal bullet was MADE to be anti-personal. Just because something isn't used for what it was designed for doesn't mean it can't be used for something else.

To mash the reality button for a second, it would take multiple attacks from a stinger to take out a tank. Oddly enough, the same happens in the C&C world as well...
Renegade Alert Weapons Update: Rocket Launcher [message #56940] Sat, 06 December 2003 03:29 Go to previous messageGo to next message
PsycoArmy is currently offline  PsycoArmy
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Get over yourself its just a game Razz

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Renegade Alert Weapons Update: Rocket Launcher [message #56950] Sat, 06 December 2003 08:51 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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Lol...

Exactly. It's justa game modification, as soon as you figure that out you'll look back and see how stupid your comment is. And an explosive missile not doing any damage to a tank? It will probably do just as much damage to a real tank as the rocket launcher from CnC.

In addition, you have to remember these are supposed to be WW2 era tanks. A stinger missile could do alot of damage to them.

(You know jack shit about weapons. You failed to realize that a stinger doesn't make any distinction between a vehicle or aircraft, it only tracks heat, and surprisingly, vehicles do emit heat. Any kind of missile will damage a tank, any hit from a missile to the tracks would disable the tank, etc.)


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Renegade Alert Weapons Update: Rocket Launcher [message #56959] Sat, 06 December 2003 09:37 Go to previous messageGo to next message
Nodbugger is currently offline  Nodbugger
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Colonel
if your going to make a fictional game use fictional weapons.....

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Renegade Alert Weapons Update: Rocket Launcher [message #56961] Sat, 06 December 2003 09:47 Go to previous messageGo to next message
warranto is currently offline  warranto
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hmmm.. maybe that should have been explained to westwood before production of the game. As it's a Red Alert conversion, they were sort of limited by Westwood using "real" weapons.
Renegade Alert Weapons Update: Rocket Launcher [message #56962] Sat, 06 December 2003 09:50 Go to previous messageGo to next message
Nodbugger is currently offline  Nodbugger
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warranto

hmmm.. maybe that should have been explained to westwood before production of the game. As it's a Red Alert conversion, they were sort of limited by Westwood using "real" weapons.


Ya? And westwood used them they way they worked plus the stinger is no where to be found in the red Alert instruction manual!


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Renegade Alert Weapons Update: Rocket Launcher [message #56963] Sat, 06 December 2003 10:04 Go to previous messageGo to next message
CnCsoldier08 is currently offline  CnCsoldier08
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y are you gettin all crazy, i think u need to stfu and if you have a problem than kindly DONT PLAY THE DAMN GAME.

WOL:tweekbee
Renegade Alert Weapons Update: Rocket Launcher [message #56972] Sat, 06 December 2003 11:16 Go to previous messageGo to next message
warranto is currently offline  warranto
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Nodbugger

warranto

hmmm.. maybe that should have been explained to westwood before production of the game. As it's a Red Alert conversion, they were sort of limited by Westwood using "real" weapons.


Ya? And westwood used them they way they worked plus the stinger is no where to be found in the red Alert instruction manual!


And who's missing the point on what real military technology can do? Take a look at the pic of the rocket launcher in Red Alert. It's a standard launcher. Effective against ground units such as tanks. A standard rocket launcher however has no effective anti air capabilities (this IS WWII remember). sure if an aircraft was stationary it could take it out, but it has no capability to lock on to the target.

But whatever, if you feel that a high explosive round will do absolutly no damage to a tank, then I guess thats what your going to believe regardless of what anyone else says.
Renegade Alert Weapons Update: Rocket Launcher [message #56973] Sat, 06 December 2003 11:38 Go to previous messageGo to next message
Nodbugger is currently offline  Nodbugger
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warranto

Nodbugger

warranto

hmmm.. maybe that should have been explained to westwood before production of the game. As it's a Red Alert conversion, they were sort of limited by Westwood using "real" weapons.


Ya? And westwood used them they way they worked plus the stinger is no where to be found in the red Alert instruction manual!


And who's missing the point on what real military technology can do? Take a look at the pic of the rocket launcher in Red Alert. It's a standard launcher. Effective against ground units such as tanks. A standard rocket launcher however has no effective anti air capabilities (this IS WWII remember). sure if an aircraft was stationary it could take it out, but it has no capability to lock on to the target.

But whatever, if you feel that a high explosive round will do absolutly no damage to a tank, then I guess thats what your going to believe regardless of what anyone else says.


A bottle rocket is high explosive i guess they could take a out a tank?

And there is not enough power to take out a tank. It takes alot less to take out an aircraft than it does a tank. You can take out a fighter jet with a .45 pistol round. But try that with a tank? I don't think youll be happy with the results.

as for not having this during ww2. They did have anti-air rockets. They released large amounts of flak and shreded aircraft to pieces.

and they had this, http://www.netaxs.com/people/ebailey/wasserfall.html it isnt hand held but it was a guided anti-aircraft rocket


and like before stated there are good old flak cannons

Plus some vehicles have excellent anti-air capablities

and wih the renegade system infatry can shoot aircraft and well it doesnt take amny shots from the normal rifle to take out the hind or long bow at the moment.


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Renegade Alert Weapons Update: Rocket Launcher [message #56974] Sat, 06 December 2003 11:40 Go to previous messageGo to next message
OrcaPilot26 is currently offline  OrcaPilot26
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Ther Rocket Soldier in RA was ablew to fire at ground and air targets, the manual says he had a Dragon TOW rocket, but I'm pretty sure that's not what the guy's holding in the icon, so, since we don't really have any idea what the rocket launcher was, I don't really give a crap what they use, as long as it's homing and can shoot aircraft.

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Renegade Alert Weapons Update: Rocket Launcher [message #56975] Sat, 06 December 2003 11:41 Go to previous messageGo to next message
CnCsoldier08 is currently offline  CnCsoldier08
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ok, if you want such a realistic game then download everything and make one, damn

WOL:tweekbee
Renegade Alert Weapons Update: Rocket Launcher [message #56979] Sat, 06 December 2003 12:11 Go to previous messageGo to next message
warranto is currently offline  warranto
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First, a bottle rocket is not a high explosive, at least in military term. Though, even a block of C4 could effectivly immobilize a tank.

Second, I did not say they never had any anti-air rockets, I said the rocket launcher the unit had (i.e. a standard one) was not anti air effective. Of course it could be a flack warhead, but then it would be next to useless against tanks, which it is obviously not.

And to clarify something, why is it you seem to think we're talking about taking out a tank in one hit? Of course a stinger could not do that, thats not being disputed. However, multiple hits from one would take out a tank, hence the multiple hits actually needed in the game.
Renegade Alert Weapons Update: Rocket Launcher [message #56981] Sat, 06 December 2003 12:36 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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Lol...

Nodbugger

if your going to make a fictional game use fictional weapons.....


"Fictional Game"? All games, unless based off of a real world event is fictional. "Fictional" has absolutely nothing at all to do with how realistic or unrealistic a game is.

Quote:

Ya? And westwood used them they way they worked plus the stinger is no where to be found in the red Alert instruction manual!


Wow, utterly wrong again... The Stinger (the stinger's predecessor actually) WAS in the Red Alert instruction manual. The anti-air weapon that the rocket soldier used was called the "Redeye" in Red Alert. This was named after the American FIM-43 Redeye, which looks a hell of a lot like the Stinger...

http://www.survivalguide.com/terrorist_weapons/red_eye.htm

Quote:

A bottle rocket is high explosive i guess they could take a out a tank?

Is it just me or are your comments getting dumber and dumber each time? It was never said that the stinger missile could take out a tank. It was said that they can damage a tank. And we're not talking about modern tanks like the Abrams, we're talking about tanks that are supposed to be WW2 era tanks.

(And a bottle rocket is nothing but a coke bottle, water, and air pressure.)

Quote:

And there is not enough power to take out a tank. It takes alot less to take out an aircraft than it does a tank. You can take out a fighter jet with a .45 pistol round. But try that with a tank? I don't think youll be happy with the results.

Again, it was never said that the stinger's missile could take out a tank. There is however, more then enough explosive power to damage a tank. The only way you could take out a fighter jet with a pistol would be to hit the pilot, the fan blades of the engine, or around the fuel tank (which wouldn't do anything unless there was a spark that got into the fuel tank). It would be impossible to take a fighter jet out with a .45 pistol which is flying some 5000 feet above the ground, at 500+ mph.


.:Red Alert: A Path Beyond Modeler:.
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Renegade Alert Weapons Update: Rocket Launcher [message #56982] Sat, 06 December 2003 12:44 Go to previous messageGo to next message
OrcaPilot26 is currently offline  OrcaPilot26
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Quote:

we're not talking about modern tanks like the Abrams


and the medium tank is.........


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Renegade Alert Weapons Update: Rocket Launcher [message #56983] Sat, 06 December 2003 12:53 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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OrcaPilot26

and the medium tank is.........


........... a medium tank.

Westwood never said that the medium tank was an Abrams. It just looks similar to the Abrams.


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Renegade Alert Weapons Update: Rocket Launcher [message #56986] Sat, 06 December 2003 14:12 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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The Medium Tank is the M1 Abrams, before the A1 and A2 revisions which gave it a 120mm smoothbore cannon and composite armor.

The standard M1 has a weak 105mm cannon and standard, rolled steel, armor.

That is what is used in Red Alert.
Renegade Alert Weapons Update: Rocket Launcher [message #56987] Sat, 06 December 2003 14:44 Go to previous messageGo to next message
Nodbugger is currently offline  Nodbugger
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pistol is to aircraft as stinger is to tank

stinger is to aircraft as tow is to tank


its like that

if a stinger hit a tank it would explode burning the outside but it doesnt have enough power to really do anything. Its like an RPG one rpg will not do anyhting. but many (maybe 10) fired in the same spot at the same time could do damage. Same with the stinger. But making the stinger an antitank weapon is just rediculous.

and whats a ww2 era tank doing with stingers???? Use what the manual says not the picture.

id beleive a tow hitting an aircraft more than a stinger, but the tow does over over 200 pounds and isnt hand held. So id saying give them a bazooka.


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Renegade Alert Weapons Update: Rocket Launcher [message #56991] Sat, 06 December 2003 15:56 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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Nodbugger

pistol is to aircraft as stinger is to tank

stinger is to aircraft as tow is to tank

Nope. It is impossible to hit a moving aircraft with a pistol, it is however possible to hit a tank that emits heat with an infrared guided missile. Also, a normal bullet (in this case, a .45 round) is not explosive, or guided, or as fast as a missile.

Quote:

if a stinger hit a tank it would explode burning the outside but it doesnt have enough power to really do anything. Its like an RPG one rpg will not do anyhting. but many (maybe 10) fired in the same spot at the same time could do damage. Same with the stinger. But making the stinger an antitank weapon is just rediculous.

Wow, and it took like 10 or so hits to take out a tank with the rocket launcher in CnC, what a coincidence!

And, no one said anything about making the stinger an anti-tank weapon. One hit from a Stinger missile to the tank's treads will disable the tank, one RPG hit to the tank's treads will disable the tank. Fire enough hits to the right spots and you can disable the tank. Now how exactly is this "not enough power to really do anything".

Quote:

and whats a ww2 era tank doing with stingers???? Use what the manual says not the picture.

Um, lol? The tank isn't doing anything with the stinger... Laughing

We are using basicly what the manual said.

Quote:

id beleive a tow hitting an aircraft more than a stinger, but the tow does over over 200 pounds and isnt hand held. So id saying give them a bazooka.

First, the tow missile weighs between 50-60lbs, not 200.

The tow missile travels around 690mph. Any fighter jet can easily out fly this missile. Plus, the tow missile is not a fire and forget missile, the operator MUST keep the cross hairs centered on the target to get a hit, this is easy to do on a tank moving at 30mph, but not on an aircraft flying at 5000+ feet going 800+ mph which can move unpredictably in any direction.

The stinger on the other hand travels around 1500mph. There is nothing on the ground that can out run this missile. This missile is a fire and forget missile, all you have to do is lock onto the target's heat. And tanks do emit heat, the the stinger missile shouldn't have a problem with following a tank moving only 30 mph in one direction.

If you believe a tow can hit an aircraft more than a stinger can hit a tank than you're an idiot (I'm assuming you meant "more than a stinger hitting a tank", if you really mean "more than a stinger [hitting an aircraft]" than you're even more of an idiot.).


.:Red Alert: A Path Beyond Modeler:.
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Renegade Alert Weapons Update: Rocket Launcher [message #56995] Sat, 06 December 2003 16:19 Go to previous messageGo to previous message
OrcaPilot26 is currently offline  OrcaPilot26
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Vehicles should take more/less damage in certain areas. A hit on the hind's cockpit or tail would damage it more than a hit on the armored midsection.

but back on topic....

Since there is not really a rocket laucher effective against both air and ground units, I think the stinger would work just fine, and modelling a bazooka would just delay the release of the patch

Now all we need is ACK to come in here and close the topic


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