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[RenSharp] Connection Lost Detector [message #493148] Fri, 28 June 2019 06:44
MasterCan  is currently offline MasterCan  
Messages: 35
Registered: August 2017
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This plugin logs a entry and/or sends a message ingame when a player loses their connection while ingame or while connecting. I didn't tested this plugin completely because of my other jobs. If you found a bug, please create an Issue on GitHub or type from here. PLUGIN ONLY WORKS WITH RENSHARP 1.2 WITH DRAGONADE 1.99!!!

Please add the following configuration to your da.ini to make plugin work.
[ConnectionLostDetector]
;Plugin made by MasterCan.
;This settings can be edited from game mode ini files as well.
;By default, these values will be used.
;This plugin only workis with RenSharp 1.2 with DA 1.99

;GameLog: Logs a line like "_CONNLOST <Name> <ID> <Serial> <IP> <Version>" when a player loses connection with server.
GameLog=true

;Message: The message that will be sent to ingame as Host message. Leaving blank won't send any message.
;Message Variables: $_PNAME    = Returns player name.
;                   $_PID      = Returns player ID.
;                   $_PSERIAL  = Returns player serial hash.
;                   $_PIP      = Returns player IP address.
;                   $_PVER     = Returns player game version.
;
;                !!! ALL OF THE VARIABLES ARE CASE SENSITIVE !!!
Message=$_PNAME has lost their connection with server. (ID:$_PID)


GitHub: https://github.com/TheUnstoppable01/ConnectionLostDetector
Installation: Put ConnectionLostDetector.dll in your server folder and add ConnectionLostDetector.dll under [RenSharpPlugins] section.

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