|[RenSharp] Connection Lost Detector [message #493148]
||Fri, 28 June 2019 06:44
Registered: August 2017
This plugin logs a entry and/or sends a message ingame when a player loses their connection while ingame or while connecting. I didn't tested this plugin completely because of my other jobs. If you found a bug, please create an Issue on GitHub or type from here. PLUGIN ONLY WORKS WITH RENSHARP 1.2 WITH DRAGONADE 1.99!!!|
Please add the following configuration to your da.ini to make plugin work.
;Plugin made by MasterCan.
;This settings can be edited from game mode ini files as well.
;By default, these values will be used.
;This plugin only workis with RenSharp 1.2 with DA 1.99
;GameLog: Logs a line like "_CONNLOST <Name> <ID> <Serial> <IP> <Version>" when a player loses connection with server.
;Message: The message that will be sent to ingame as Host message. Leaving blank won't send any message.
;Message Variables: $_PNAME = Returns player name.
; $_PID = Returns player ID.
; $_PSERIAL = Returns player serial hash.
; $_PIP = Returns player IP address.
; $_PVER = Returns player game version.
; !!! ALL OF THE VARIABLES ARE CASE SENSITIVE !!!
Message=$_PNAME has lost their connection with server. (ID:$_PID)
Installation: Put ConnectionLostDetector.dll in your server folder and add ConnectionLostDetector.dll under [RenSharpPlugins] section.