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Scripts 4.6 Update 5 is now available [message #492968] Mon, 24 December 2018 15:15 Go to next message
jonwil is currently offline  jonwil
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"I've Got a Present For Ya" - Havoc.
Tiberian Technologies is giving the community an xmas present in the form of Scripts 4.6 Update 5.

I would like to thank Jerad2142, Dghelneshi and dblaney for their contributions to 4.6 Update 5(If I missed anyone else who contributed to 4.6 Update 5, sorry)

Changes made since 4.6 Update 4:
Various improvements to Jerad's scripts.
Improve the way various log files are written to make writing faster by using Asynchronous IO.
Fix an issue where muzzles could be incorrectly detected as blocked.

If you are running 4.6 Update 4 (or any earlier version) you will be automatically updated to 4.6 Update 5.

People wanting a full installer, a server download or a tools download can find them on the Tiberian Technologies website (www.tiberiantechnologies.org) in the downloads section. (note that the full installer will install 4.6 but when you run the game/updater/whatever it will update to 4.6 Update 5 automatically.

People who need DA will have to wait for a compatible version of DA to be released (which should be fairly simple for someone to do given what's changed in the new version)


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies

[Updated on: Sat, 20 January 2024 13:46] by Moderator

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Re: Scripts 4.6 Update 5 is now available [message #492970 is a reply to message #492968] Wed, 26 December 2018 08:32 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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jonwil wrote on Mon, 24 December 2018 15:15


Improve the way various log files are written to make writing faster by using Asynchronous IO.


This is actually a massive improvement as previously the logger could cause lockups when loading lots of textures, in some instances long enough to disconnect people (especially if Antivirus was watching the log folder).


Re: Scripts 4.6 Update 5 is now available [message #492971 is a reply to message #492970] Wed, 26 December 2018 12:45 Go to previous messageGo to next message
ExEric3 is currently offline  ExEric3
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Jerad2142 wrote on Wed, 26 December 2018 16:32

jonwil wrote on Mon, 24 December 2018 15:15


Improve the way various log files are written to make writing faster by using Asynchronous IO.


This is actually a massive improvement as previously the logger could cause lockups when loading lots of textures, in some instances long enough to disconnect people (especially if Antivirus was watching the log folder).


And what about sfps drop due console output?
Re: Scripts 4.6 Update 5 is now available [message #492975 is a reply to message #492968] Sun, 30 December 2018 04:35 Go to previous messageGo to next message
ExEric3 is currently offline  ExEric3
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Error - NetUpdateRate must be between 5 and 30 - aborting


Update it and allow it to 75.
Re: Scripts 4.6 Update 5 is now available [message #492977 is a reply to message #492968] Wed, 02 January 2019 07:52 Go to previous messageGo to next message
dblaney1 is currently offline  dblaney1
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The sfps issue on console input is drastically improved in this update.
Re: Scripts 4.6 Update 5 is now available [message #492979 is a reply to message #492977] Thu, 03 January 2019 10:25 Go to previous message
ExEric3 is currently offline  ExEric3
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dblaney1 wrote on Wed, 02 January 2019 15:52

The sfps issue on console input is drastically improved in this update.


Really? BRenBot constantly scans for new player_info and here are results with more lines in console:

index.php?t=getfile&id=15432&private=0
index.php?t=getfile&id=15431&private=0
index.php?t=getfile&id=15430&private=0

Tested on dedicated box with Intel Xeon E5-1245 v5.
  • Attachment: really3.png
    (Size: 2.01MB, Downloaded 184 times)
  • Attachment: really2.png
    (Size: 1.06MB, Downloaded 193 times)
  • Attachment: really.png
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