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Scripts 4.3 RC5 is now available [message #492006] Wed, 15 February 2017 17:41 Go to next message
jonwil  is currently offline jonwil  
Messages: 3506
Registered: February 2003
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From: *tpgi.com.au
I would like to thank Jerad Gray, Daniel Blaney and WhiteDragon for their contributions to 4.3 (If I missed anyone else who contributed to 4.3, sorry)

Please be aware that this hasn't undergone widespread testing yet and may contain bugs (that's why its posted here). Please do report any bugs you may find so they can be fixed before we launch this to all scripts 4.x players.

The plan is to fix any critical bugs that remain and then release 4.3 final in a few weeks (no fixed date has been set yet) so please give this lots of testing.

A new version of Dragonade that works with 4.3 is being worked on by WhiteDragon (or at least he said he was working on it)

The changes made in 4.3 RC4 can be seen here:
http://www.renegadeforums.com/index.php?t=msg&th=41101&start=0&

The changes made in 4.3 RC3 can be seen here:
http://www.renegadeforums.com/index.php?t=msg&th=41098&start=0&

The changes made in 4.3 RC2 can be seen here:
http://www.renegadeforums.com/index.php?t=msg&th=41087&start=0&

The changes made in 4.3 RC1 can be seen here:
http://www.renegadeforums.com/index.php?t=msg&th=41078&start=0&

Changes made since 4.3 RC4:
Fix to reset all sniper related things in the camera when the map starts. (to prevent some glitches related to being in scope mode when the game ends)
Some fixes to scripts by Jerad Grey.
Some fixes to scripts by dblaney1.
New tt.ini keyword ScriptZoneDebug that will make script zones visible in-game (useful for debugging purposes)
Fix an issue with certain global building announcement sounds not playing correctly.
Fix an issue where certain features are passing a 3D sound to one of the 2D sound commands and its not playing properly.
Re-use the existing engine sound when Set_Model is called on a vehicle.
Run the volume calculation when a sound first plays to fix popping and clicking that can sometimes occur (most notably with weapon sounds)

Make sure if you update your server you have the latest always3.dat, C&C_Field.mix, C&C_Complex.mix and anticheat.ini (they haven't changed since 4.3 RC4 though)

Anyone wanting to test the client build can download http://www.tiberiantechnologies.org/files/launcherqa.zip and run that launcher to get the update
Anyone wanting to test the server bits can download http://www.tiberiantechnologies.org/files/server-4.3rc5.zip
Anyone wanting to test the tools can download http://www.tiberiantechnologies.org/files/tools-4.3rc5.zip
Anyone wanting the source code can download http://www.tiberiantechnologies.org/files/source-4.3rc5.zip
The source changes since 4.3 RC4 are in
http://www.tiberiantechnologies.org/files/source-diff-4.3rc5.diff

[Updated on: Sun, 26 February 2017 03:12]


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Scripts 4.3 RC5 is now available [message #492007] Thu, 16 February 2017 09:06 Go to previous messageGo to next message
iRANian  is currently offline iRANian  
Messages: 4268
Registered: April 2011
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From: *cm-8.dynamic.ziggo.nl
Nice update.


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: Scripts 4.3 RC5 is now available [message #492009] Thu, 16 February 2017 11:33 Go to previous messageGo to next message
dblaney1  is currently offline dblaney1  
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From: 130.156.91*
Yeah the sound stuff is really nice. Spent a lot of time (too much probably but its worth it) going through all the code of the audio stuff and figuring out why the volume level stuff was so messed up. I think I got almost everything perfect on it given the limitations of the audio engine. It was really messed up before I started working on it starting a few updates back. Same for the huge soldiergameobj improvements that were part of rc3/rc4.

[Updated on: Thu, 16 February 2017 11:37]

Re: Scripts 4.3 RC5 is now available [message #492011] Fri, 17 February 2017 05:16 Go to previous messageGo to next message
XD_ERROR_XD  is currently offline XD_ERROR_XD  
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From: *euromate.com
dblaney1 wrote on Thu, 16 February 2017 11:33

Yeah the sound stuff is really nice. Spent a lot of time (too much probably but its worth it) going through all the code of the audio stuff and figuring out why the volume level stuff was so messed up. I think I got almost everything perfect on it given the limitations of the audio engine. It was really messed up before I started working on it starting a few updates back. Same for the huge soldiergameobj improvements that were part of rc3/rc4.


Could you tell me what was wrong with the weapon sounds and others? I don't recall such an issue currently, or i'm misreading the "popping and clicking" aprt.


Professional moron. Nice to meet ya.
Re: Scripts 4.3 RC5 is now available [message #492012] Fri, 17 February 2017 08:07 Go to previous messageGo to next message
ehhh  is currently offline ehhh  
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Registered: December 2010
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From: *17-1.cable.virginm.net
iuno if its related or being fixed before, but sound sometimes got messed up after playing 2 hours+
Re: Scripts 4.3 RC5 is now available [message #492013] Fri, 17 February 2017 09:52 Go to previous messageGo to next message
Jerad Gray  is currently offline Jerad Gray  
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Location: USA
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From: 199.167.204*
XD_ERROR_XD wrote on Fri, 17 February 2017 05:16

dblaney1 wrote on Thu, 16 February 2017 11:33

Yeah the sound stuff is really nice. Spent a lot of time (too much probably but its worth it) going through all the code of the audio stuff and figuring out why the volume level stuff was so messed up. I think I got almost everything perfect on it given the limitations of the audio engine. It was really messed up before I started working on it starting a few updates back. Same for the huge soldiergameobj improvements that were part of rc3/rc4.


Could you tell me what was wrong with the weapon sounds and others? I don't recall such an issue currently, or i'm misreading the "popping and clicking" aprt.

I actually can't say I've ever noticed it either, I suspect it happens if you have windows sound setting up past 50 or maybe the game sound up high. Something along those lines I assume.


Head Level editor and coder of ECW/Rp2. #2142::COOL#
Re: Scripts 4.3 RC5 is now available [message #492014] Fri, 17 February 2017 11:08 Go to previous messageGo to next message
dblaney1  is currently offline dblaney1  
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No, it had to do with 3d sounds. If you were near the dropoff range of the weapon you could hear the sound play full volume for a split second everytime the weapons fired. (less noticeable if you have a really high framerate) The last update fixed a lot of other stuff regarding the sounds so this was just one last minor fix. Compare it to 4.2 and you'll notice a much larger difference. I'll try to make a comparison video at some point. It was really noticeable with sounds like the harvester engine sound when it would drive towards you, you would hear it at max volume until it hit the dropoff range.This was because it was only running the volume calculations inside the dropoff range but the culling system for sounds was using boxes. Keep in mind that this issue was fixed in 4.3 rc3 so you would have to test a version older than that or use 4.2 to see the glitch I am talking about. Its really noticeable on the obelisk charge sound as well. You would hear it full volume from real far away and then when you got closer it would suddenly get really quite which is when you entered the dropoff range. The red spot is where the full volume glitch would occur.

http://i.imgur.com/O1XPMJY.png

[Updated on: Sun, 19 February 2017 10:26]

Re: Scripts 4.3 RC5 is now available [message #492015] Fri, 17 February 2017 15:45 Go to previous messageGo to next message
Gen_Blacky is currently online Gen_Blacky  
Messages: 3227
Registered: September 2006
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From: *boid.qwest.net
Nice Updates.

dblaney1 wrote on Fri, 17 February 2017 11:08

No, it had to do with 3d sounds. If you were near the dropoff range of the weapon you could hear the sound play full volume for a split second everytime the weapons fired. (less noticeable if you have a really high framerate) The last update fixed a lot of other stuff regarding the sounds so this was just one last minor fix. Compare it to 4.2 and you'll notice a much larger difference. I'll try to make a comparison video at some point. It was really noticeable with sounds like the harvester engine sound when it would drive towards you, you would hear it at max volume until it hit the dropoff range.This was because it was only running the volume calculations inside the dropoff range but the culling system for sounds was using boxes. Keep in mind that this issue was fixed in 4.3 rc3 so you would have to test a version older than that or use 4.2 to see the glitch I am talking about. Its really noticeable on the obelisk charge sound as well. You would hear it full volume from real far away and then when you got closer it would suddenly get really quite which is when you entered the dropoff range. The red spot is where the full volume glitch would occur.

https://files.slack.com/files-pri/T0E3178SJ-F3FGBNMNW/culling_sound.png




I have noticed this a lot. I really noticed it when adding like the PT terminal bing sound for every PT. I spent a lot of time trying to manipulate the dropoff range.

[Updated on: Fri, 17 February 2017 15:47]


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Scripts 4.3 RC5 is now available [message #492017] Sat, 18 February 2017 01:31 Go to previous messageGo to next message
iRANian  is currently offline iRANian  
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From: *cm-8.dynamic.ziggo.nl
Image doesn't load, dblaney


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: Scripts 4.3 RC5 is now available [message #492022] Sat, 18 February 2017 23:16 Go to previous messageGo to next message
dblaney1  is currently offline dblaney1  
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From: *nwrknj.fios.verizon.net
iRANian wrote on Sat, 18 February 2017 01:31

Image doesn't load, dblaney


How about now.

https://lh3.googleusercontent.com/jnHTG2XQ-qtHKk-8bRmb8oSYHCK6DV4M3HYi4NGZXupE1Ijq0yDSQWlqC4S6CnXvJFtIiNra2iiNn1XecnPDbwV7ielaef1TLHRdT4_OTAt67OFCy1cBEsfvKYG98cUVwkHltYL3qj_x7yJuIu5JcjQVj9-R5uisV0We0IoDS5pkpTsm0moXo5oWVxzGvUqZY3fv7RjL7v7pWuooIZvqpMCLAF09UQxAOMvn2E6R3wvu0urXDyHQXdWoarB6dvjZmCYx6H1YomdNyuEOzcvzY2QKm70snadHz1vbXeCzXZ_cOONWQhcN7DONIvPTqlJKpx6-sOeiYOfUlmC6bkhdxizWOnLbjwkxrqLHrhLeK0QaZdksNuzTniydK1qf4nHAS1G7s9wNGYH-UyyR2QG1xI71Zr3-9_-bi2IHriE86_GO1eZs63wK1UmwGTykx1k_buCbNwVqZMo3PS_ZSvqw6ivoJ1nrwMt0YiQhoo97Q2OhTawqXQgYYcXPFhAEeJlw_LETBxqVUVzdx5WdfF_3JL01w2isEFWX8w-eRRkZEb_-krdC82i18gxAXhMmGByBWdAwqowYaaFatqsBP0rZAMdlUhaHKtCQbJ4-S8s4V9-zi3lCjOFY6g=w292-h280-no

[Updated on: Sat, 18 February 2017 23:16]

Re: Scripts 4.3 RC5 is now available [message #492023] Sun, 19 February 2017 02:04 Go to previous messageGo to next message
iRANian  is currently offline iRANian  
Messages: 4268
Registered: April 2011
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From: *cm-8.dynamic.ziggo.nl
Nope, still doesn't work

https://i.imgur.com/tJ02llF.png


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: Scripts 4.3 RC5 is now available [message #492025] Sun, 19 February 2017 10:25 Go to previous messageGo to next message
dblaney1  is currently offline dblaney1  
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From: *nwrknj.fios.verizon.net
One last time.
http://i.imgur.com/O1XPMJY.png

[Updated on: Sun, 19 February 2017 10:26]

Re: Scripts 4.3 RC5 is now available [message #492026] Sun, 19 February 2017 13:19 Go to previous messageGo to next message
ehhh  is currently offline ehhh  
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From: *17-1.cable.virginm.net
got there in the end god bless
Re: Scripts 4.3 RC5 is now available [message #492027] Mon, 20 February 2017 02:07 Go to previous messageGo to next message
XD_ERROR_XD  is currently offline XD_ERROR_XD  
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From: *euromate.com
Hmm, I might actually remember this. But it's been too long to confirm. Either way, great job on the fix!


Professional moron. Nice to meet ya.
Re: Scripts 4.3 RC5 is now available [message #492028] Mon, 20 February 2017 14:19 Go to previous message
iRANian  is currently offline iRANian  
Messages: 4268
Registered: April 2011
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From: *cm-8.dynamic.ziggo.nl
Works now


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
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