I would like to thank Jerad Gray, Daniel Blaney and WhiteDragon for their contributions to 4.3 (If I missed anyone else who contributed to 4.3, sorry)
Please be aware that this hasn't undergone widespread testing yet and may contain bugs (that's why its posted here). Please do report any bugs you may find so they can be fixed before we launch this to all scripts 4.x players.
The plan is to fix any critical bugs that remain and then release 4.3 final in a few weeks (no fixed date has been set yet) so please give this lots of testing.
A new version of Dragonade that works with 4.3 RC3 is being worked on by WhiteDragon (or at least he said he was working on it)
Changes made since 4.3 RC3:
Fix a netcode issue with reload tilting.
Some fixes to scripts by Jerad Grey.
Some fixes to scripts by dblaney1.
Improve the way certain 3D sounds fade out (those played via Create_3D_WAV_Sound_At_Bone)
Move the beacon zone in the GDI barracks on Field to the correct place.
Make the ugly laser blockers on the refinery on Complex invisible. (they still stop projectiles though)
Make sure if you update your server you have the latest always3.dat, C&C_Field.mix, C&C_Complex.mix and anticheat.ini.