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[Release] GDI & Nod Gatling tanks [message #487666] Wed, 21 May 2014 11:59 Go to next message
UnitXc is currently offline  UnitXc
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I forgot to release these after I finished making them. they arent set up for barrel animation because it was a massive pain in the ass to get right and I wanted to move on to other things.

with the settings below the tank is faster than a stank but slower than an APC, the download comes with the sounds i use as well as PT icons for both tanks.

http://i.imgur.com/wr1OOxb.png
http://i.imgur.com/OrzBPsR.png

http://i.imgur.com/hZUfSXd.pnghttp://i.imgur.com/yUamsjd.png

DOWNLOAD

Type: Tracked Vehicle
Name: GDI/Nod_Gatling_Tank
Mass: 3500
GravScale: 2.5
Elasticity: 0.1
Aerodynamic Drag: 300.0
Spring Constant: 75000.0
Damping Constant: 7500.0
Spring Length: 0.950
Traction Multi: 1.0
Engine Flame: 1.0
Max Engine Torque: 22500.0
TrackUscaleFactor: 25.0
TrackVscaleFactor: 0.0
TurnTorqueScale: 0.350


Health: 225
Skin: CNCVehicleMedium
Shield: 225
Skin: CNCVehicleMedium
Damage Points: 0.05
Death points: 35.0

Weapon tilt rate: 90.0
Weapon tilt min: -20.0
Weapon tilt max: 80.0
Weapon Turn rate: 90.0
Weapon turn Min: -999999.0
Weapon turn Max: 999999.0
Weapon error: 50.0

Sight Range: 100.0
Sight Arc: 360.0
Listener scale: 1.0

Profile: NOD_APC

Turn radius: 0.00
Squish Velocity: 3.0

engine sound Pitch: 1.3
Start: nod_light_tank_start_01
running: LightTank_idle_01
Stop: nod_light_tank_stop_01

Number of seats: 1


Primary Weapon stats (gun is used against soft and airborn targets)(stats are same for secondary fire)

Name: CnC_Weapon_Gatling_Red
Reload: 2.0
Recoil time: 0.1
recoil scale: 1.0
clipSize: 200

Primary Ammo stats

Name: CnC_Ammo_Gatling_Red
Model:
always\weapons\ammo\tracers\tracer_red.w3d (nod)
always\weapons\ammo\tracers\tracer_gold.w3d (GDI)

Warhead: Shrapnel
Damage: 11.5
Range: 120.0
Effective range: 60
Velocity: 275.0
Rate of fire: 15.0
spray angle: 0.350
spray count: 1.0
Spray cost: 1.0
Continuous Sound: Gatling_Motor
Fire Sound: Gatling_Primary

Secondary weapon stats (used against medium and heavily armoured targets, isnt supposed to do massive damage but rather just give the tank something to fight with)
(temp the primary weapon as they are identicle)
Name: CnC_Weapon_Gatling_Sec_Red

Secondary Ammo stats
Name CnC_Ammo_Gatling_Sec_Red
warhead: Laser
Damage: 5
Range: 100.00
Velocity: 150.0
Rate of fire: 12.0
Spray Angle: 0.350
Continuous Sound: Gatling_Motor
Fire Sound: Gatling_Secondary


Sound stats
(the guns use the same stats as you'd expect)
file: 303gunb.wav (Primary) Gatling_AP.wav (secondary)
Drop-Off: 75.0
Max-Vol Rad: 25.0
m_volume: 1.2
m_pan: 0.5
m_priority: 0.9


Gatling Motor
(temp the minigun continuous sfx)
Drop-Off: 70.0
Max-Vol Rad: 20.0
m_volume: 1.7
m_PitchFactor: 0.5


http://i423.photobucket.com/albums/pp318/UnitXc/UnitXcSiggy.jpg
Re: [Release] GDI & Nod Gatling tanks [message #487667 is a reply to message #487666] Wed, 21 May 2014 13:10 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Nice stuff, good work man Surprised

https://multiplayerforums.com/uploads/monthly_2018_03/TCW2_Signature.png.6236a0dbc6e1e53472a18fe8cd15e47b.png
Re: [Release] GDI & Nod Gatling tanks [message #487672 is a reply to message #487666] Thu, 22 May 2014 10:02 Go to previous messageGo to next message
reborn is currently offline  reborn
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That's really cool.


Re: [Release] GDI & Nod Gatling tanks [message #487673 is a reply to message #487666] Thu, 22 May 2014 16:44 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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since i have a skin on my med tank, and it takes the med tank's skin somehow, my gat tank is also skinned in a similar fashion

http://i62.tinypic.com/nbynp2.jpg


liquidv2
Re: [Release] GDI & Nod Gatling tanks [message #487674 is a reply to message #487666] Thu, 22 May 2014 17:21 Go to previous messageGo to next message
Xpert is currently offline  Xpert
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He's using existing files that are in renegade and not custom ones, so it makes sense that it does that lol. I think the Nod one uses the Nod APC

http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg

Creator of NetGuard, an IRC network regulator.
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Re: [Release] GDI & Nod Gatling tanks [message #487683 is a reply to message #487666] Fri, 23 May 2014 09:15 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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yeah, it makes sense to me - just thought it looked neat

my thought was the skin i'm using looks ideal and great on any desert map, and i was supporting him adding it to his Temple map as a preset


liquidv2
Re: [Release] GDI & Nod Gatling tanks [message #487684 is a reply to message #487683] Sat, 24 May 2014 06:03 Go to previous messageGo to next message
roszek is currently offline  roszek
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That is some impressive stuff unit, and people could just add the barrel animation themselves I think if they want that.

@ liquidV2: That's a cool skin do you have a link for it? A bit off topic, sorry...
Re: [Release] GDI & Nod Gatling tanks [message #487685 is a reply to message #487684] Sat, 24 May 2014 06:23 Go to previous messageGo to next message
Xpert is currently offline  Xpert
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roszek wrote on Sat, 24 May 2014 09:03



@ liquidV2: That's a cool skin do you have a link for it? A bit off topic, sorry...


It's Dreganius` CnC3 vehicle skins.

http://www.silverbulletservers.com/downloads/C&C/Renegade/Skins/Vehicles/C&a mp;a mp;a mp;a mp;a mp;a mp;C3_Vehicle_Skins.rar


http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg

Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.

Part time streamer - https://twitch.tv/gg_wonder
Re: [Release] GDI & Nod Gatling tanks [message #487687 is a reply to message #487685] Sat, 24 May 2014 17:37 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Works pretty good for killing bears Thumbs Up
index.php?t=getfile&id=14948&private=0
index.php?t=getfile&id=14949&private=0

I just have two suggestions:
1. Add head light and tail light dazzles, they go a long way to making it look better when a map supports dazzles.
2. TrackUscaleFactor is actually closer to 35 than 25.

That is all.


[Updated on: Sat, 24 May 2014 17:46]

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Re: [Release] GDI & Nod Gatling tanks [message #487703 is a reply to message #487666] Tue, 27 May 2014 21:16 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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the med skin i'm using was made by anant
it looks like the C&C 3 ones that dude made though
i'll let him know and see if he'll upload it somewhere

Gat tanks vs. bears is just unfair


liquidv2
Re: [Release] GDI & Nod Gatling tanks [message #487711 is a reply to message #487703] Wed, 28 May 2014 06:00 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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liquidv2 wrote on Tue, 27 May 2014 22:16

the med skin i'm using was made by anant
it looks like the C&C 3 ones that dude made though
i'll let him know and see if he'll upload it somewhere

Gat tanks vs. bears is just unfair


It really isn't, they've managed to kill the only one anyone has bought so far (probably need to rebalance pricing).


Re: [Release] GDI & Nod Gatling tanks [message #489377 is a reply to message #487666] Mon, 22 September 2014 02:37 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Added it to our downloads area over here: http://multiplayerforums.com/index.php?/files/file/689-gattling-tank-vehicle-mod els/

Smile


https://multiplayerforums.com/uploads/monthly_2018_03/TCW2_Signature.png.6236a0dbc6e1e53472a18fe8cd15e47b.png
icon14.gif  Re: [Release] GDI & Nod Gatling tanks [message #489383 is a reply to message #487666] Mon, 22 September 2014 08:34 Go to previous message
sla.ro(master) is currently offline  sla.ro(master)
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nice. Can't wait to try it Razz

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