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Did TT make any changes to Flamers vs Infantry? [message #484368] Fri, 01 November 2013 12:02 Go to next message
Starbuzz  
Messages: 2474
Registered: May 2007
General (2 Stars)
From: *phlapa.fios.verizon.net
Seems like it is easier to kill characters with Flamers now. Or maybe I am doing something right without even knowing it olol.


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Re: Did TT make any changes to Flamers vs Infantry? [message #484369] Fri, 01 November 2013 12:51 Go to previous messageGo to next message
liquidv2  is currently offline liquidv2  
Messages: 3402
Registered: February 2007
General (3 Stars)
From: *tampfl.fios.verizon.net
i was right clicking with a flame tank yesterday and doing jack shit for damage to a Hotwire
i felt like left clicking did more for some reason

as for flamethrower infantry, i haven't the slightest idea
the few times i've tried i've actually taken people out that i really shouldn't have lol


Starbuzzz wrote on Fri, 31 December 2010 07:39

If St0rm was a country, I would nuke it.
Re: Did TT make any changes to Flamers vs Infantry? [message #484373] Fri, 01 November 2013 19:54 Go to previous messageGo to next message
Xpert  is currently offline Xpert  
Messages: 1587
Registered: December 2005
Location: New York City
General (1 Star)
From: *res.bhn.net
Fricken flamers are garbage against infantry. Couldn't do jack shit against a few soldiers on Canyon when rushing with one. Literally took forever to kill them.


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Re: Did TT make any changes to Flamers vs Infantry? [message #484378] Sat, 02 November 2013 01:17 Go to previous messageGo to next message
Gen_Blacky  is currently offline Gen_Blacky  
Messages: 3241
Registered: September 2006
General (3 Stars)
From: *cpe.cableone.net
Starbuzz wrote on Fri, 01 November 2013 13:02

Seems like it is easier to kill characters with Flamers now. Or maybe I am doing something right without even knowing it olol.


what server where you on jelly?


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Re: Did TT make any changes to Flamers vs Infantry? [message #484381] Sat, 02 November 2013 01:31 Go to previous messageGo to next message
ehhh  is currently offline ehhh  
Messages: 2080
Registered: December 2010
Location: UK
General (2 Stars)
From: *barn.cable.virginm.net
rc has the flame tank edited so it does pre 4.0 damage

pretty sure the flame trooper hasnt been changed though.
Re: Did TT make any changes to Flamers vs Infantry? [message #484382] Sat, 02 November 2013 02:10 Go to previous messageGo to next message
Gen_Blacky  is currently offline Gen_Blacky  
Messages: 3241
Registered: September 2006
General (3 Stars)
From: *cpe.cableone.net
dragonade I think mimics the muzzle bug for the flamers.

[Updated on: Sat, 02 November 2013 02:10]


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Re: Did TT make any changes to Flamers vs Infantry? [message #484383] Sat, 02 November 2013 02:54 Go to previous messageGo to next message
ehhh  is currently offline ehhh  
Messages: 2080
Registered: December 2010
Location: UK
General (2 Stars)
From: *barn.cable.virginm.net
or did shai turn it off again?

i cant remember l0l
Re: Did TT make any changes to Flamers vs Infantry? [message #484385] Sat, 02 November 2013 06:50 Go to previous messageGo to next message
Ethenal  is currently offline Ethenal  
Messages: 2532
Registered: January 2007
Location: US of A
General (2 Stars)

From: *static.leds.al.charter.com
Gen_Blacky wrote on Sat, 02 November 2013 04:10

dragonade I think mimics the muzzle bug for the flamers.

Dragonade stock does that? Or a plugin?


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: Did TT make any changes to Flamers vs Infantry? [message #484386] Sat, 02 November 2013 07:17 Go to previous messageGo to next message
ehhh  is currently offline ehhh  
Messages: 2080
Registered: December 2010
Location: UK
General (2 Stars)
From: *barn.cable.virginm.net
pretty sure you can turn it off and on


might be wrong though!!
Re: Did TT make any changes to Flamers vs Infantry? [message #484398] Sun, 03 November 2013 02:35 Go to previous messageGo to next message
EvilWhiteDragon  is currently offline EvilWhiteDragon  
Messages: 3751
Registered: October 2005
Location: The Netherlands
General (3 Stars)

From: 145.107.40*
Starbuzz wrote on Fri, 01 November 2013 20:02

Seems like it is easier to kill characters with Flamers now. Or maybe I am doing something right without even knowing it olol.

Well, there was this bog which caused only one of the muzzles to actually fire when you pressed the right mousebutton, instead of both. That's what has been fixed and might ever so slightly suggest that the flamer changed in TT.


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Re: Did TT make any changes to Flamers vs Infantry? [message #484453] Sat, 16 November 2013 08:40 Go to previous messageGo to next message
Jamie or NuneGa  is currently offline Jamie or NuneGa  
Messages: 954
Registered: June 2007
Colonel

From: *bb.sky.com
aim for the head


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Re: Did TT make any changes to Flamers vs Infantry? [message #484454] Sat, 16 November 2013 10:49 Go to previous messageGo to next message
liquidv2  is currently offline liquidv2  
Messages: 3402
Registered: February 2007
General (3 Stars)
From: *tampfl.fios.verizon.net
the issue i have with fixing the right click glitch was that flame tanks are pretty terrible against infantry without it
they blow straight fire, but can't actually hurt flesh because of game mechanics
unless a soldier is going to walk in a straight line, or sticks their head up the tank barrel, good luck killing infantry consistently


Starbuzzz wrote on Fri, 31 December 2010 07:39

If St0rm was a country, I would nuke it.
Re: Did TT make any changes to Flamers vs Infantry? [message #484455] Sat, 16 November 2013 11:20 Go to previous messageGo to next message
ehhh  is currently offline ehhh  
Messages: 2080
Registered: December 2010
Location: UK
General (2 Stars)
From: *barn.cable.virginm.net
right click was op

you could kill engi within a second, so if you were good, you were untouchable when gdi had no barr.

i prefer the fix.
Re: Did TT make any changes to Flamers vs Infantry? [message #484458] Sat, 16 November 2013 12:01 Go to previous messageGo to next message
liquidv2  is currently offline liquidv2  
Messages: 3402
Registered: February 2007
General (3 Stars)
From: *tampfl.fios.verizon.net
it was OP if the driver didn't suck, but it's too weak now
that's why i was proposing a 1.5x fire damage increase against infantry for Jelly Marathon
the reason i gave up on that notion is because Nod doesn't need more help lol


Starbuzzz wrote on Fri, 31 December 2010 07:39

If St0rm was a country, I would nuke it.
Re: Did TT make any changes to Flamers vs Infantry? [message #484474] Sun, 17 November 2013 17:55 Go to previous messageGo to next message
Starbuzz  
Messages: 2474
Registered: May 2007
General (2 Stars)
From: *phlapa.fios.verizon.net
Jamie or NuneGa wrote on Sat, 16 November 2013 10:40

aim for the head


thank you thank you thank you!!!! All hail the NuneGa!

I started this thread because I killed two PICS with Flamer just like that on Complex covering a nuke; I was astonished.

I believe it was on RenCorner so their mod may have to do something with it. But I have seen some players kill me with their Flamers real fast even on Jelly...will try experiment with this later.

inc Flamebuzz In Love


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Re: Did TT make any changes to Flamers vs Infantry? [message #484476] Sun, 17 November 2013 18:29 Go to previous messageGo to next message
liquidv2  is currently offline liquidv2  
Messages: 3402
Registered: February 2007
General (3 Stars)
From: *tampfl.fios.verizon.net
if people allow you to hit the head from up close, shit dies insanely fast
same goes for a chem guy - try sneaking up on an engi repping a building or some afk person and watch how quickly they drop


Starbuzzz wrote on Fri, 31 December 2010 07:39

If St0rm was a country, I would nuke it.
Re: Did TT make any changes to Flamers vs Infantry? [message #484484] Mon, 18 November 2013 01:22 Go to previous messageGo to next message
EvilWhiteDragon  is currently offline EvilWhiteDragon  
Messages: 3751
Registered: October 2005
Location: The Netherlands
General (3 Stars)

From: 145.107.40*
Ghee, the 5x multiplier means that anything dies fast if you're able to consistently hit the head.


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BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/

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Governments should be afraid of their people.
Re: Did TT make any changes to Flamers vs Infantry? [message #484486] Mon, 18 November 2013 11:06 Go to previous message
liquidv2  is currently offline liquidv2  
Messages: 3402
Registered: February 2007
General (3 Stars)
From: *tampfl.fios.verizon.net
no shit sherlock
the point being it's hard to hit anything with the flamethrower, but if it actually can it kills shit exponentially faster because the slow ass projectiles actually land
rather than just 5x, it kills maybe twenty times faster lol
it's unlike any other weapon in that regard (aside from the chem sprayer)


Starbuzzz wrote on Fri, 31 December 2010 07:39

If St0rm was a country, I would nuke it.
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