Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Looking for a silo script for level in LE
Looking for a silo script for level in LE [message #484442] Tue, 12 November 2013 15:55 Go to next message
Kamuix is currently offline  Kamuix
Messages: 1247
Registered: May 2005
Location: Ontario, Canada
Karma: 0
General (1 Star)
So i'm trying to add silos to some serverside maps i'm making and since it's serverside i cannot add new presets and use a silo controller. The silos are objects

GTH_Credit_Trickle and JFW_Refinery work when used inside a command though SSGM like !build silo and the script works but for some reason when i pre attach the script to an ingame silo they don't seem to do anything =\

any suggestions?

Thanks for any help !!

thought ide ask here before trying other things but ill try using things under daves arrow I didnt think of that

[Updated on: Tue, 12 November 2013 15:59]

Report message to a moderator

Re: Looking for a silo script for level in LE [message #484443 is a reply to message #484442] Tue, 12 November 2013 16:34 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
attach_script_once to the object that's acting as a silo using the object hook.

that's weird if your attaching a script to an object on the map in le and its not working.

temp building controllers presets should work server side if I remember correctly.

with 4.0 you can add your custom maps and the client will download it.


http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Tue, 12 November 2013 16:57]

Report message to a moderator

Re: Looking for a silo script for level in LE [message #484444 is a reply to message #484442] Tue, 12 November 2013 18:13 Go to previous message
Kamuix is currently offline  Kamuix
Messages: 1247
Registered: May 2005
Location: Ontario, Canada
Karma: 0
General (1 Star)
Thanks for replying but yea I made a mistake but i think i figured it out, the script has to be attached to the player himself instead of the object, my command script I thought attached it to the object created but it was set to the player. My stupid mistake

But i don't think theres a way to attach a script to a player through LE ill mess with the text files Dave Arrow things

Edit: earlier i tried making a temp controlling from tib refinery, crashed the client =\

All the other existing single player silo and refinery controllers are fake too =\ I even tried deleting the "Sp_Silo_Nod" buildcontroller and added a preset from the MPref and called it "Sp_Silo_Nod" so it wouldn't be an added preset but an existing one giving me the refinery options, still crashed

[Updated on: Tue, 12 November 2013 18:27]

Report message to a moderator

Previous Topic: Excessive Silo Damage Aggregate
Next Topic: Is there any way to revive a building controllers functions serverside?
Goto Forum:
  


Current Time: Tue May 14 04:50:52 MST 2024

Total time taken to generate the page: 0.00566 seconds