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Changing the name of a .w3d model [message #480195] Thu, 28 March 2013 19:15 Go to next message
Lazy5686 is currently offline  Lazy5686
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So I'm trying to add a new weapon to a map using a model. The problem is the models that I'm using are actually designed as a replacement for the flamethrower and as such carry the same names. I've noticed renaming the models simply breaks them, and I'm assuming this is due to the way they make use of meshes.

How would I go about renaming the 3 files so that they don't replace the flamethrower and I can add them to the map?


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Re: Changing the name of a .w3d model [message #480197 is a reply to message #480195] Thu, 28 March 2013 20:10 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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http://www.renegadeforums.com/index.php?t=msg&goto=457049&rid=0

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Re: Changing the name of a .w3d model [message #480198 is a reply to message #480195] Fri, 29 March 2013 06:24 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
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post the files i will rename them if you want.
Re: Changing the name of a .w3d model [message #480199 is a reply to message #480197] Fri, 29 March 2013 07:33 Go to previous messageGo to next message
Lazy5686 is currently offline  Lazy5686
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Gen_Blacky wrote on Thu, 28 March 2013 20:10

http://www.renegadeforums.com/index.php?t=msg&goto=457049&rid=0

You're amazing, thanks.


The Scruffy, AngryCanadian with Vuvuzelas
-Jelly Games admin
http://i.imgur.com/7RiVG.jpg
Re: Changing the name of a .w3d model [message #480200 is a reply to message #480195] Fri, 29 March 2013 10:12 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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You need to rename the hand animations as well.

I imported the animations for the flamethrower a long time ago. Should work by just reexporting with a different name to work with your other weapon.
  • Attachment: f_flmt.zip
    (Size: 476.65KB, Downloaded 50 times)


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[Updated on: Fri, 29 March 2013 10:13]

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Re: Changing the name of a .w3d model [message #480206 is a reply to message #480195] Fri, 29 March 2013 14:51 Go to previous message
Lazy5686 is currently offline  Lazy5686
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Thanks.

How here's a quick question, is it possible to set up a spawner in leveledit so that only one person can get a weapon at a time?


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