Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » graphic updates
Re: graphic updates [message #459212 is a reply to message #455112] Thu, 10 November 2011 14:38 Go to previous messageGo to next message
kamuixmod is currently offline  kamuixmod
Messages: 211
Registered: July 2010
Karma: 0
Recruit
but what would happen if u did as reaver11 said?
the quality or so wouldnt change, would it? its the same weapon anyway or?


http://img46.imageshack.us/img46/5836/kmauixsignature.png
Re: graphic updates [message #459214 is a reply to message #455112] Thu, 10 November 2011 15:19 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
Messages: 884
Registered: April 2007
Karma: 0
Colonel
As far as I know those firstperson weapons indeed don't have LOD setup.
So given that it indeed might mean an increase of polys by 2k per char(Including the backmodel ofcourse)

This would change polycounts and shaders wouldn't so I see what you mean here.

Just thinking this might have been a way to increase the look of some models (Some 3rd person models look a bit ugly)
Re: graphic updates [message #459217 is a reply to message #455112] Thu, 10 November 2011 16:25 Go to previous messageGo to next message
kamuixmod is currently offline  kamuixmod
Messages: 211
Registered: July 2010
Karma: 0
Recruit
but chaingung would make a problem maybe, since its animated in first person but not in 3. person. also the chain turns in 1. pers

http://img46.imageshack.us/img46/5836/kmauixsignature.png
Re: graphic updates [message #459218 is a reply to message #455112] Thu, 10 November 2011 16:37 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
Messages: 397
Registered: October 2010
Karma: 0
Commander
it would be cool to be able to use model replacements files whit out everything else geting back to the crapy low LOD models because of that, is it posible to include this as a feature in TT in order to achive this? or it would be too much work tho whorth it? just curious cause i dont think anyone runs renegade whit the low performance setings this days.
Re: graphic updates [message #478121 is a reply to message #455112] Fri, 21 December 2012 21:40 Go to previous message
Generalcamo is currently offline  Generalcamo
Messages: 522
Registered: October 2010
Karma: 0
Colonel
Is this "Particle Shader" going to be officially distributed with TT soon? Also, will we EVER see that water shader ever again?
Previous Topic: Probable error
Next Topic: Going away for Xmas
Goto Forum:
  


Current Time: Thu Apr 18 17:58:18 MST 2024

Total time taken to generate the page: 0.01213 seconds