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Fixing roadkill bug [message #465082] Thu, 29 March 2012 15:29 Go to next message
Major-Payne is currently offline  Major-Payne
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Here, this:

http://www.youtube.com/watch?v=dKMv8mHHGiw&t=28s

Whenever I try to run anyone over, I have to drive into them for at least a full second, its really fucking annoying, especially when an enemy drives like a metre past me and I still get squished.

Anyone on the TT team looked into any of this yet?


It's all part of the big illusion that we perpetuate on ourselves and in turn is perpetuated upon us. When we believe, we engage the illusion. When we stop believing we shatter the illusion and shatter ourselves in the process. Because we are, part of it.

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Re: Fixing roadkill bug [message #465090 is a reply to message #465082] Thu, 29 March 2012 18:09 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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I have observed the same bug. Unless they fixed it with the newest hotpatch, I'm pretty sure it's easily reproducible because it appeared to happen every single time you run someone over.

-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: Fixing roadkill bug [message #465101 is a reply to message #465082] Fri, 30 March 2012 01:11 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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And that is how awesome the renegade netcode is. So yes, we're looking into it, but it's slightly complicated (hence some TT versions lagging less for some and lagging more for some others).

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Re: Fixing roadkill bug [message #465102 is a reply to message #465082] Fri, 30 March 2012 01:36 Go to previous messageGo to next message
Major-Payne is currently offline  Major-Payne
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Colonel
Alright that's great to hear, thanks Smile

It's all part of the big illusion that we perpetuate on ourselves and in turn is perpetuated upon us. When we believe, we engage the illusion. When we stop believing we shatter the illusion and shatter ourselves in the process. Because we are, part of it.

http://oi47.tinypic.com/345jxok.jpg
Re: Fixing roadkill bug [message #465121 is a reply to message #465082] Fri, 30 March 2012 04:42 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Squishes are done server-side, they already seem to work tons better with the scripts 4.0 serber.

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Scripts 4.0 private beta tester since May 2011.

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Re: Fixing roadkill bug [message #465998 is a reply to message #465082] Thu, 12 April 2012 08:48 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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I can't seem to reproduce anything that did not happen in stock regarding this. Are you sure it is a TT bug? (My guess is that it either also happens in stock for you or it is lag related.)

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Re: Fixing roadkill bug [message #466020 is a reply to message #465998] Fri, 13 April 2012 05:26 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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StealthEye wrote on Thu, 12 April 2012 09:48

I can't seem to reproduce anything that did not happen in stock regarding this. Are you sure it is a TT bug? (My guess is that it either also happens in stock for you or it is lag related.)

You guys should disable all physical collisions of all ENEMY infantry client side to deal with this problem; no one likes getting hung up on infantry that aren't even there or are there and it is just taking the server a second to update you and kill them your end.


Re: Fixing roadkill bug [message #466027 is a reply to message #465082] Fri, 13 April 2012 07:03 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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It also happens for friendly soldiers though, so it's not a real fix. (Not to mention that it will look weird if you drive through an enemy soldier. Razz)

It's possibly related to
http://www.renegadeforums.com/index.php?t=msg&th=39265&unread=1&rid= 21143#msg_466022


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Re: Fixing roadkill bug [message #466124 is a reply to message #466027] Sun, 15 April 2012 00:14 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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StealthEye wrote on Fri, 13 April 2012 08:03

It also happens for friendly soldiers though, so it's not a real fix. (Not to mention that it will look weird if you drive through an enemy soldier. Razz)

It's possibly related to
http://www.renegadeforums.com/index.php?t=msg&th=39265&unread=1&rid= 21143#msg_466022

It would not look as bad as coming to a complete stop and then suddenly hyperspacing 30 meters ahead of your previous position when the server finally updates you because you weren't stuck on the soldier at all.



Re: Fixing roadkill bug [message #466128 is a reply to message #465082] Sun, 15 April 2012 00:34 Go to previous messageGo to next message
jason761 is currently offline  jason761
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i've noticed that since i started using TT its pretty much impossible for me to squish people with orca/apache
Re: Fixing roadkill bug [message #466157 is a reply to message #466128] Sun, 15 April 2012 11:10 Go to previous messageGo to next message
Sean is currently offline  Sean
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jason761 wrote on Sun, 15 April 2012 00:34

i've noticed that since i started using TT its pretty much impossible for me to squish people with orca/apache


+1


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Re: Fixing roadkill bug [message #466197 is a reply to message #466128] Sun, 15 April 2012 22:51 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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jason761 wrote on Sun, 15 April 2012 02:34

i've noticed that since i started using TT its pretty much impossible for me to squish people with orca/apache

wtf? cause you play and stuff?


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: Fixing roadkill bug [message #466201 is a reply to message #465082] Sun, 15 April 2012 23:08 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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he plays on irresponsible servers
he should really be playing in traffic but you know


liquidv2
Re: Fixing roadkill bug [message #466206 is a reply to message #466157] Mon, 16 April 2012 00:01 Go to previous message
jason761 is currently offline  jason761
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re-installed like a week or so ago

[Updated on: Mon, 16 April 2012 00:01]

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