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[Map]C&C_aLittleMapv2.1 [message #465928] Wed, 11 April 2012 06:11 Go to next message
roszek is currently offline  roszek
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This is am update of an old map of mine. I needed to add iRANian's beacon prevention zone script to some areas, I fixed up the terrain a bit, also there was a weird issue with the anti-cheat that had to be fixed. For some reason achash wouldn't work on the w3d that was causing the problem, so I renamed the file.

index.php?t=getfile&id=14112&private=0

index.php?t=getfile&id=14113&private=0
Re: [Map]C&C_aLittleMapv2.1 [message #465939 is a reply to message #465928] Wed, 11 April 2012 13:23 Go to previous messageGo to next message
Xpert is currently offline  Xpert
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You made the GDI base Chinese buildings from C&C Generals but you left the Nod base the same?

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Re: [Map]C&C_aLittleMapv2.1 [message #465945 is a reply to message #465939] Wed, 11 April 2012 14:46 Go to previous messageGo to next message
roszek is currently offline  roszek
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Xpert wrote on Wed, 11 April 2012 13:23

You made the GDI base Chinese buildings from C&C Generals but you left the Nod base the same?


For this map yes.

When I made this map, way back when, I only had four building done and wasn't sure if I was gonna do all eight. I did eventually do all eight on a later map.
Re: [Map]C&C_aLittleMapv2.1 [message #465959 is a reply to message #465945] Wed, 11 April 2012 18:32 Go to previous messageGo to next message
halo2pac is currently offline  halo2pac
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Why don't you just rip them from scudstorm and place them in your map :/ Or zunnie could get his but into making it a mod map.

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Re: [Map]C&C_aLittleMapv2.1 [message #465972 is a reply to message #465959] Thu, 12 April 2012 00:35 Go to previous messageGo to next message
sla.ro(master) is currently offline  sla.ro(master)
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halo2pac wrote on Thu, 12 April 2012 04:32

Why don't you just rip them from scudstorm and place them in your map :/ Or zunnie could get his but into making it a mod map.


no and no. nice map.


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Re: [Map]C&C_aLittleMapv2.1 [message #465976 is a reply to message #465945] Thu, 12 April 2012 04:06 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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roszek wrote on Wed, 11 April 2012 16:46

Xpert wrote on Wed, 11 April 2012 13:23

You made the GDI base Chinese buildings from C&C Generals but you left the Nod base the same?


For this map yes.

racism!


liquidv2
Re: [Map]C&C_aLittleMapv2.1 [message #465977 is a reply to message #465928] Thu, 12 April 2012 04:12 Go to previous messageGo to next message
T0RN is currently offline  T0RN
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I like it, I just wish the bases were the same style. Looks out of place with just GDI like that.
Re: [Map]C&C_aLittleMapv2.1 [message #465987 is a reply to message #465977] Thu, 12 April 2012 07:40 Go to previous messageGo to next message
roszek is currently offline  roszek
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T0RN wrote on Thu, 12 April 2012 04:12

I like it, I just wish the bases were the same style. Looks out of place with just GDI like that.



But I already released a map like that with bases the same style(C&C_aGeneralMap), I just wanted to fix this one because it was broke; it's just an update to an old map.
Re: [Map]C&C_aLittleMapv2.1 [message #466007 is a reply to message #465976] Thu, 12 April 2012 13:30 Go to previous message
Gen_Blacky is currently offline  Gen_Blacky
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liquidv2 wrote on Thu, 12 April 2012 04:06

roszek wrote on Wed, 11 April 2012 16:46

Xpert wrote on Wed, 11 April 2012 13:23

You made the GDI base Chinese buildings from C&C Generals but you left the Nod base the same?


For this map yes.

racism!



http://sphotos.xx.fbcdn.net/hphotos-ash4/405339_273760486038643_211088098972549_632436_37274507_n.jpg


http://s18.postimage.org/jc6qbn4k9/bricks3.png
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