Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » C&C_Drift
C&C_Drift [message #457955] Sun, 16 October 2011 11:25 Go to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
I decided to make a new Renegade map. I just started this morning so it might be a little while before I show more images. I will say that it's a much more 'normal' map than I usually create.

..So it isn't unnecessarily large like Epocilation and it wont feature any unique catches like I tend to try making with most of my maps. It's a straight forward Renegade map in scale with the other stock maps in Renegade.


Now I wouldn't have created this thread to just tell people I'm making the map. I'd of preferred to just wait til I had some images to show off. But the reason I made the thread is to discuss the name of the map.

Is the name "Drift" used for another Renegade map? I like the name but I don't want to use it if there is already a C&C_Drift. Does anyone know if it is available?
Re: C&C_Drift [message #457956 is a reply to message #457955] Sun, 16 October 2011 11:42 Go to previous messageGo to next message
zunnie is currently offline  zunnie
Messages: 2959
Registered: September 2003
Location: Netherlands
Karma: 0
General (2 Stars)

I hope it won't be as gay as your text color.

https://multiplayerforums.com/uploads/monthly_2018_03/TCW2_Signature.png.6236a0dbc6e1e53472a18fe8cd15e47b.png
Re: C&C_Drift [message #457957 is a reply to message #457956] Sun, 16 October 2011 12:15 Go to previous messageGo to next message
TankClash is currently offline  TankClash
Messages: 456
Registered: June 2003
Location: Kingston, Ontario
Karma: 0
Commander
Good, need more maps anyway, use a pen side show bob.

http://img.photobucket.com/albums/v453/MrRoberto/smokejag.png

http://www.youtube.com/watch?v=TWG7-SkWpjU&feature=relmfu
Here's a compelling comment instead.
Re: C&C_Drift [message #457977 is a reply to message #457955] Sun, 16 October 2011 18:30 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
I've never heard of a level called Drift, but I do agree with Zunnie. Can we stop these posts that are colored in some random hue? It doesn't make you look unique. Your text just looks annoying and it makes me want to put you on my ignore list.
Re: C&C_Drift [message #457980 is a reply to message #457955] Sun, 16 October 2011 21:00 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
It's like that for more reasons than to just look pretty. But it's primarily for my own benefit since no one else posts in the same color I do.

[Updated on: Sun, 16 October 2011 21:08]

Report message to a moderator

Re: C&C_Drift [message #457981 is a reply to message #457955] Sun, 16 October 2011 21:43 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
What difference does it make? It's not like we're all posting anonymously. I see your user name and avatar every time you post. The color just makes it annoying.
Re: C&C_Drift [message #457984 is a reply to message #457955] Sun, 16 October 2011 23:25 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
It's so I can find my posts out of everyone's without having to stop and look for a user name. Also makes it easy to see who quotes me.

But whatever, this is going off topic. I'll have some renders of the map hopefully by tomorrow.
Re: C&C_Drift [message #457985 is a reply to message #457955] Mon, 17 October 2011 00:04 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
Messages: 3407
Registered: February 2007
Karma: 0
General (3 Stars)
i feel like mine is somehow less offensive than his
and it compliments my signature!

edit PS iran is really cool


liquidv2

[Updated on: Mon, 17 October 2011 00:04]

Report message to a moderator

Re: C&C_Drift [message #457990 is a reply to message #457955] Mon, 17 October 2011 07:16 Go to previous messageGo to next message
Gohax is currently offline  Gohax
Messages: 738
Registered: January 2009
Karma: 0
Colonel
Unique? Maybe I talk in this color, too.

On topic: No, I've never seen a map called Drift yet.


http://i453.photobucket.com/albums/qq252/DOT_HaLo/hawke.png
Quote:

·OTBot·Gohax killed beerfull4 (Black Hand Sniper/Sniper Rifle Vs. Deadeye/Sniper Rifle).
·OTBot·beerfull4: see that for sure a auto aim
·OTBot·beerfull4: u know how i can tell
·OTBot·Gohax: LOL
·OTBot·Gohax: how can you tell?
·OTBot·beerfull4: becuz your american and americans are like that
·OTBot·Gohax: LOL!
·OTBot·beerfull4 has left the game.

[Updated on: Mon, 17 October 2011 07:17]

Report message to a moderator

Re: C&C_Drift [message #458011 is a reply to message #457955] Mon, 17 October 2011 16:15 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
Messages: 2605
Registered: March 2006
Karma: 0
General (2 Stars)
text color never bugged me, stop being faggots

Anyway, my initial expectations upon reading the title is that someone made some shitty racing map or something. But considering you're not a half bad level artist, I'm actually curious as to what the theme of a level called "drift" is like

please let it be a DM set on a massive ship adrift in the ocean, that'd be fucking cool


Toggle Spoiler

[Updated on: Mon, 17 October 2011 16:16]

Report message to a moderator

Re: C&C_Drift [message #458012 is a reply to message #457955] Mon, 17 October 2011 16:19 Go to previous messageGo to next message
Generalcamo is currently offline  Generalcamo
Messages: 522
Registered: October 2010
Karma: 0
Colonel
My new moniter cannot read your posts. I recommend changing your font to white (default)
Re: C&C_Drift [message #458020 is a reply to message #458012] Mon, 17 October 2011 17:21 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
Messages: 3805
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)

Choosing a color to write in makes it easier for people to spot out others they want to ignore and not read their messages.


Re: C&C_Drift [message #458027 is a reply to message #457955] Mon, 17 October 2011 17:58 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
Ok, enough with the text color debate.

Here is an early render of the map so far. I haven't done very much with it... but the basic layout is pretty much complete.

Now I did say that it's scalable to stock Renegade maps. That might not exactly be accurate... as it ended up coming out a little bit longer than those maps... but that doesn't mean it is necessarily "big."

See for yourself. It isn't big, but it's not small either. I'd estimate about a 1-2 minute drive from WF to Airstrip.

http://i27.photobucket.com/albums/c175/r315razor/maping%20updates/Drift/th_bfd0716f.jpg

[Updated on: Mon, 17 October 2011 18:03]

Report message to a moderator

Re: C&C_Drift [message #458033 is a reply to message #457955] Mon, 17 October 2011 20:46 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
Messages: 3407
Registered: February 2007
Karma: 0
General (3 Stars)
play it once and see if you can hit the nod ref with a mrls arcing rockets from the other side of the wall
that would be a bitch to stop if meds covered it lol


liquidv2
Re: C&C_Drift [message #458037 is a reply to message #457955] Mon, 17 October 2011 21:02 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
I can easily modify that cliff if that is a problem. But I don't think it will be. That cliff is much thicker than it looks.
Re: C&C_Drift [message #458038 is a reply to message #457955] Mon, 17 October 2011 21:06 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
Cliffs need more work - they're flat. Same problem Blazea ran into, it looks like someone just pulled their hands through clay without refining it. I'm not a big fan of the symmetrical nature of it either. I think there's room for pushing it farther than this. I know you're in an "early" stage but it has potential that would be a shame to waste on simply cloning the look of Renegade levels.
Re: C&C_Drift [message #458039 is a reply to message #457955] Mon, 17 October 2011 21:26 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
Can you elaborate more on how you think it's symmetrical? I thought it had quite a different feeling for each base. It's the gameplay that matters and I see each team playing very differently from each other since neither base position shares the same advantages or disadvantages.
Re: C&C_Drift [message #458041 is a reply to message #457955] Mon, 17 October 2011 21:35 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
It's about 80% symmetrical. There isn't much that differentiates each base. They're both open. They both have a low/high road to take. There's nothing particularly different about each one from the images you've shown.

Also, please, don't tell me "it's the gameplay that matters" again. I'm well aware that it's important. If gameplay is all that matters, you shouldn't post images for people to discuss. It's a cop-out that many people use to avoid criticism of their work. I know you're better than that.
Re: C&C_Drift [message #458044 is a reply to message #457955] Mon, 17 October 2011 22:27 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
You took it the wrong way. I'm not trying to avoid any criticism or shy away from doing any work. I made this thread to discus ideas to make the map better and I intend to use any advise given. That's why I asked you to elaborate on why you thought it was symmetrical.

I meant it as in the gameplay, from how I see it, isn't going to be the same for each team as it would on a map like Hourglass or City.

ANYWAY, here are some of my plans:
-I think I'm going to make an infantry tunnel through that skinny cliff near GDI's base.

-I'm also going to put some sniper nests in two of the center cliffs.

-The middle open area of the field is going to be for Tiberium. I'm undecided if it's going to be one large shared field or two small fields within shooting distance of each other. I might make it one large field to make it harder for infantry travel.

[Updated on: Mon, 17 October 2011 22:32]

Report message to a moderator

Re: C&C_Drift [message #458051 is a reply to message #457955] Tue, 18 October 2011 03:42 Go to previous messageGo to next message
iRANian is currently offline  iRANian
Messages: 4299
Registered: April 2011
Karma: 0
General (4 Stars)
unicorn arty map

Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: C&C_Drift [message #458052 is a reply to message #457955] Tue, 18 October 2011 04:42 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
Messages: 397
Registered: October 2010
Karma: 0
Commander
looks interesting, make some tunels behind nod ref and in clif of the midle if is posible.
Re: C&C_Drift [message #458069 is a reply to message #457955] Tue, 18 October 2011 12:53 Go to previous messageGo to next message
crazfulla is currently offline  crazfulla
Messages: 667
Registered: September 2006
Location: Aotearoa
Karma: 0
Colonel
Looks nice so far. Not sure how ack thinks it looks symetrical, to me it's far from it. Blazea58's map is symetrical as hell... but who cares? There is more to a map than just looks, it also has to play well. That is where Glacier Flaying fails.

"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.
Re: C&C_Drift [message #458070 is a reply to message #458069] Tue, 18 October 2011 13:21 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
Messages: 3407
Registered: February 2007
Karma: 0
General (3 Stars)
crazfulla wrote on Tue, 18 October 2011 14:53

Looks nice so far. Not sure how ack thinks it looks symetrical, to me it's far from it. Blazea58's map is symetrical as hell... but who cares? There is more to a map than just looks, it also has to play well. That is where Glacier Flaying fails.


Aircraftkiller wrote on Mon, 17 October 2011 23:35

Also, please, don't tell me "it's the gameplay that matters" again. I'm well aware that it's important. If gameplay is all that matters, you shouldn't post images for people to discuss.


Surprised


liquidv2
Re: C&C_Drift [message #458073 is a reply to message #458070] Tue, 18 October 2011 14:00 Go to previous messageGo to next message
crazfulla is currently offline  crazfulla
Messages: 667
Registered: September 2006
Location: Aotearoa
Karma: 0
Colonel
liquidv2 wrote on Tue, 18 October 2011 13:21

Surprised

Stop waving your hairy arms around like that, it's distracting.


"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.

[Updated on: Tue, 18 October 2011 14:00]

Report message to a moderator

Re: C&C_Drift [message #458079 is a reply to message #458069] Tue, 18 October 2011 16:48 Go to previous messageGo to previous message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
crazfulla wrote on Tue, 18 October 2011 15:53

Looks nice so far. Not sure how ack thinks it looks symetrical, to me it's far from it. Blazea58's map is symetrical as hell...


He made an infantry-only level which is completely different than one that's got vehicles in it. Symmetrical qualities tend to make easily-defended choke points that cause games to be more about Nod's Artillery spam rather than any kind of tactics.
Previous Topic: Deployable Ramjet Turret outtaken from Renegade
Next Topic: Map has too bright snow on it when I edit it
Goto Forum:
  


Current Time: Thu May 09 15:01:35 MST 2024

Total time taken to generate the page: 0.01196 seconds