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HUD.ini [message #441003] Tue, 07 December 2010 05:52 Go to next message
Generalcamo is currently offline  Generalcamo
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Colonel
According to some renegade players, the HUD.ini will no longer be available.

1. Is this true?
2. If so, could you make it a server side feature to disable them? Or add a feature for server owners to actually look inside the file to see what exactly you are using, paired with a remote screenshot.

Some servers may disable them, some servers say yes to certain features, and some servers say yes unless it is something like RGH.
Re: HUD.ini [message #441004 is a reply to message #441003] Tue, 07 December 2010 05:56 Go to previous messageGo to next message
crysis992 is currently offline  crysis992
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Recruit

other question, will tt block custom shaders??
Re: HUD.ini [message #441007 is a reply to message #441003] Tue, 07 December 2010 06:19 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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General (3 Stars)

1.hud.ini is very much available. TT does not block custom HUDs
2.It is not possible to cheat using stock unmodified shaders.dll and a modified hud.ini. Building bars and other cheats are only possible with modified shaders.dll. (if anyone knows of a way to cheat using hud.ini, let me know).
3.There are no plans to enforce hud.ini or to allow server owners to inspect for hacks. There IS a remote screenshot feature though.
4.RGH has nothing to do with hud.ini or shaders.dll.
5.scripts 4.0 will be blocking custom unapproved shaders.dll files (exactly how is still being figured out)

Also I should point out that in 4.0, a big number of "sensitive" keywords and settings from hud.ini were moved to a new ini file which is checked by the anti-cheat.


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Re: HUD.ini [message #441019 is a reply to message #441003] Tue, 07 December 2010 10:35 Go to previous messageGo to next message
Hypnos is currently offline  Hypnos
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Colonel
So, you're saying that people won't be allowed to use building bars? Or are you saying it is up to the server owner's discretion?

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Caveman wrote on Fri, 21 January 2011 08:26

Well this topic is still going on. I have to say I haven't watched much Anime recently (maybe a year or so) the last thing I saw was GITS (for the third time)

Im not too sure whether I just dont enjoy Anime anymore or whether its just I dont have time really to shit and watch it.






Re: HUD.ini [message #441021 is a reply to message #441019] Tue, 07 December 2010 11:06 Go to previous messageGo to next message
halo2pac is currently offline  halo2pac
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Colonel
Per server rules would be the best option I believe. You join a orignal server: Shaders dissabled. join a mod server: all modified shaders allowed. or Shaders.dll and CustomShaders.Dll

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Re: HUD.ini [message #441023 is a reply to message #441021] Tue, 07 December 2010 11:14 Go to previous message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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General (3 Stars)

halo2pac wrote on Tue, 07 December 2010 19:06

Per server rules would be the best option I believe. You join a orignal server: Shaders dissabled. join a mod server: all modified shaders allowed. or Shaders.dll and CustomShaders.Dll

I assume this will work the same way as skins, it can be chosen by serverowners what to allow/disallow. I think that it can both be a blacklist as well as a whitelist, but I'm not sure.


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